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this.replace(/^\\s+|\\s+$/g, \"\");\n\t}\n\t, arrIndexOf = Array[protoProp].indexOf || function (item) {\n\t\tvar\n\t\t\t i = 0\n\t\t\t, len = this.length\n\t\t;\n\t\tfor (; i < len; i++) {\n\t\t\tif (i in this && this[i] === item) {\n\t\t\t\treturn i;\n\t\t\t}\n\t\t}\n\t\treturn -1;\n\t}\n\t// Vendors: please allow content code to instantiate DOMExceptions\n\t, DOMEx = function (type, message) {\n\t\tthis.name = type;\n\t\tthis.code = DOMException[type];\n\t\tthis.message = message;\n\t}\n\t, checkTokenAndGetIndex = function (classList, token) {\n\t\tif (token === \"\") {\n\t\t\tthrow new DOMEx(\n\t\t\t\t \"SYNTAX_ERR\"\n\t\t\t\t, \"An invalid or illegal string was specified\"\n\t\t\t);\n\t\t}\n\t\tif (/\\s/.test(token)) {\n\t\t\tthrow new DOMEx(\n\t\t\t\t \"INVALID_CHARACTER_ERR\"\n\t\t\t\t, \"String contains an invalid character\"\n\t\t\t);\n\t\t}\n\t\treturn arrIndexOf.call(classList, token);\n\t}\n\t, ClassList = function (elem) {\n\t\tvar\n\t\t\t trimmedClasses = strTrim.call(elem.getAttribute(\"class\") || \"\")\n\t\t\t, classes = trimmedClasses ? trimmedClasses.split(/\\s+/) : []\n\t\t\t, i = 0\n\t\t\t, len = classes.length\n\t\t;\n\t\tfor (; i < len; i++) {\n\t\t\tthis.push(classes[i]);\n\t\t}\n\t\tthis._updateClassName = function () {\n\t\t\telem.setAttribute(\"class\", this.toString());\n\t\t};\n\t}\n\t, classListProto = ClassList[protoProp] = []\n\t, classListGetter = function () {\n\t\treturn new ClassList(this);\n\t}\n;\n// Most DOMException implementations don't allow calling DOMException's toString()\n// on non-DOMExceptions. Error's toString() is sufficient here.\nDOMEx[protoProp] = Error[protoProp];\nclassListProto.item = function (i) {\n\treturn this[i] || null;\n};\nclassListProto.contains = function (token) {\n\ttoken += \"\";\n\treturn checkTokenAndGetIndex(this, token) !== -1;\n};\nclassListProto.add = function () {\n\tvar\n\t\t tokens = arguments\n\t\t, i = 0\n\t\t, l = tokens.length\n\t\t, token\n\t\t, updated = false\n\t;\n\tdo {\n\t\ttoken = tokens[i] + \"\";\n\t\tif (checkTokenAndGetIndex(this, token) === -1) {\n\t\t\tthis.push(token);\n\t\t\tupdated = true;\n\t\t}\n\t}\n\twhile (++i < l);\n\n\tif (updated) {\n\t\tthis._updateClassName();\n\t}\n};\nclassListProto.remove = function () {\n\tvar\n\t\t tokens = arguments\n\t\t, i = 0\n\t\t, l = tokens.length\n\t\t, token\n\t\t, updated = false\n\t\t, index\n\t;\n\tdo {\n\t\ttoken = tokens[i] + \"\";\n\t\tindex = checkTokenAndGetIndex(this, token);\n\t\twhile (index !== -1) {\n\t\t\tthis.splice(index, 1);\n\t\t\tupdated = true;\n\t\t\tindex = checkTokenAndGetIndex(this, token);\n\t\t}\n\t}\n\twhile (++i < l);\n\n\tif (updated) {\n\t\tthis._updateClassName();\n\t}\n};\nclassListProto.toggle = function (token, force) {\n\ttoken += \"\";\n\n\tvar\n\t\t result = this.contains(token)\n\t\t, method = result ?\n\t\t\tforce !== true && \"remove\"\n\t\t:\n\t\t\tforce !== false && \"add\"\n\t;\n\n\tif (method) {\n\t\tthis[method](token);\n\t}\n\n\tif (force === true || force === false) {\n\t\treturn force;\n\t} else {\n\t\treturn !result;\n\t}\n};\nclassListProto.toString = function () {\n\treturn this.join(\" \");\n};\n\nif (objCtr.defineProperty) {\n\tvar classListPropDesc = {\n\t\t get: classListGetter\n\t\t, enumerable: true\n\t\t, configurable: true\n\t};\n\ttry {\n\t\tobjCtr.defineProperty(elemCtrProto, classListProp, classListPropDesc);\n\t} catch (ex) { // IE 8 doesn't support enumerable:true\n\t\tif (ex.number === -0x7FF5EC54) {\n\t\t\tclassListPropDesc.enumerable = false;\n\t\t\tobjCtr.defineProperty(elemCtrProto, classListProp, classListPropDesc);\n\t\t}\n\t}\n} else if (objCtr[protoProp].__defineGetter__) {\n\telemCtrProto.__defineGetter__(classListProp, classListGetter);\n}\n\n}(self));\n\n} else {\n// There is full or partial native classList support, so just check if we need\n// to normalize the add/remove and toggle APIs.\n\n(function () {\n\t\"use strict\";\n\n\tvar testElement = document.createElement(\"_\");\n\n\ttestElement.classList.add(\"c1\", \"c2\");\n\n\t// Polyfill for IE 10/11 and Firefox <26, where classList.add and\n\t// classList.remove exist but support only one argument at a time.\n\tif (!testElement.classList.contains(\"c2\")) {\n\t\tvar createMethod = function(method) {\n\t\t\tvar original = DOMTokenList.prototype[method];\n\n\t\t\tDOMTokenList.prototype[method] = function(token) {\n\t\t\t\tvar i, len = arguments.length;\n\n\t\t\t\tfor (i = 0; i < len; i++) {\n\t\t\t\t\ttoken = arguments[i];\n\t\t\t\t\toriginal.call(this, token);\n\t\t\t\t}\n\t\t\t};\n\t\t};\n\t\tcreateMethod('add');\n\t\tcreateMethod('remove');\n\t}\n\n\ttestElement.classList.toggle(\"c3\", false);\n\n\t// Polyfill for IE 10 and Firefox <24, where classList.toggle does not\n\t// support the second argument.\n\tif (testElement.classList.contains(\"c3\")) {\n\t\tvar _toggle = DOMTokenList.prototype.toggle;\n\n\t\tDOMTokenList.prototype.toggle = function(token, force) {\n\t\t\tif (1 in arguments && !this.contains(token) === !force) {\n\t\t\t\treturn force;\n\t\t\t} else {\n\t\t\t\treturn _toggle.call(this, token);\n\t\t\t}\n\t\t};\n\n\t}\n\n\ttestElement = null;\n}());\n\n}\n\n}\n\n","/*! Hammer.JS - v2.0.7 - 2016-04-22\n * http://hammerjs.github.io/\n *\n * Copyright (c) 2016 Jorik Tangelder;\n * Licensed under the MIT license */\n(function(window, document, exportName, undefined) {\n 'use strict';\n\nvar VENDOR_PREFIXES = ['', 'webkit', 'Moz', 'MS', 'ms', 'o'];\nvar TEST_ELEMENT = document.createElement('div');\n\nvar TYPE_FUNCTION = 'function';\n\nvar round = Math.round;\nvar abs = Math.abs;\nvar now = Date.now;\n\n/**\n * set a timeout with a given scope\n * @param {Function} fn\n * @param {Number} timeout\n * @param {Object} context\n * @returns {number}\n */\nfunction setTimeoutContext(fn, timeout, context) {\n return setTimeout(bindFn(fn, context), timeout);\n}\n\n/**\n * if the argument is an array, we want to execute the fn on each entry\n * if it aint an array we don't want to do a thing.\n * this is used by all the methods that accept a single and array argument.\n * @param {*|Array} arg\n * @param {String} fn\n * @param {Object} [context]\n * @returns {Boolean}\n */\nfunction invokeArrayArg(arg, fn, context) {\n if (Array.isArray(arg)) {\n each(arg, context[fn], context);\n return true;\n }\n return false;\n}\n\n/**\n * walk objects and arrays\n * @param {Object} obj\n * @param {Function} iterator\n * @param {Object} context\n */\nfunction each(obj, iterator, context) {\n var i;\n\n if (!obj) {\n return;\n }\n\n if (obj.forEach) {\n obj.forEach(iterator, context);\n } else if (obj.length !== undefined) {\n i = 0;\n while (i < obj.length) {\n iterator.call(context, obj[i], i, obj);\n i++;\n }\n } else {\n for (i in obj) {\n obj.hasOwnProperty(i) && iterator.call(context, obj[i], i, obj);\n }\n }\n}\n\n/**\n * wrap a method with a deprecation warning and stack trace\n * @param {Function} method\n * @param {String} name\n * @param {String} message\n * @returns {Function} A new function wrapping the supplied method.\n */\nfunction deprecate(method, name, message) {\n var deprecationMessage = 'DEPRECATED METHOD: ' + name + '\\n' + message + ' AT \\n';\n return function() {\n var e = new Error('get-stack-trace');\n var stack = e && e.stack ? e.stack.replace(/^[^\\(]+?[\\n$]/gm, '')\n .replace(/^\\s+at\\s+/gm, '')\n .replace(/^Object.\\s*\\(/gm, '{anonymous}()@') : 'Unknown Stack Trace';\n\n var log = window.console && (window.console.warn || window.console.log);\n if (log) {\n log.call(window.console, deprecationMessage, stack);\n }\n return method.apply(this, arguments);\n };\n}\n\n/**\n * extend object.\n * means that properties in dest will be overwritten by the ones in src.\n * @param {Object} target\n * @param {...Object} objects_to_assign\n * @returns {Object} target\n */\nvar assign;\nif (typeof Object.assign !== 'function') {\n assign = function assign(target) {\n if (target === undefined || target === null) {\n throw new TypeError('Cannot convert undefined or null to object');\n }\n\n var output = Object(target);\n for (var index = 1; index < arguments.length; index++) {\n var source = arguments[index];\n if (source !== undefined && source !== null) {\n for (var nextKey in source) {\n if (source.hasOwnProperty(nextKey)) {\n output[nextKey] = source[nextKey];\n }\n }\n }\n }\n return output;\n };\n} else {\n assign = Object.assign;\n}\n\n/**\n * extend object.\n * means that properties in dest will be overwritten by the ones in src.\n * @param {Object} dest\n * @param {Object} src\n * @param {Boolean} [merge=false]\n * @returns {Object} dest\n */\nvar extend = deprecate(function extend(dest, src, merge) {\n var keys = Object.keys(src);\n var i = 0;\n while (i < keys.length) {\n if (!merge || (merge && dest[keys[i]] === undefined)) {\n dest[keys[i]] = src[keys[i]];\n }\n i++;\n }\n return dest;\n}, 'extend', 'Use `assign`.');\n\n/**\n * merge the values from src in the dest.\n * means that properties that exist in dest will not be overwritten by src\n * @param {Object} dest\n * @param {Object} src\n * @returns {Object} dest\n */\nvar merge = deprecate(function merge(dest, src) {\n return extend(dest, src, true);\n}, 'merge', 'Use `assign`.');\n\n/**\n * simple class inheritance\n * @param {Function} child\n * @param {Function} base\n * @param {Object} [properties]\n */\nfunction inherit(child, base, properties) {\n var baseP = base.prototype,\n childP;\n\n childP = child.prototype = Object.create(baseP);\n childP.constructor = child;\n childP._super = baseP;\n\n if (properties) {\n assign(childP, properties);\n }\n}\n\n/**\n * simple function bind\n * @param {Function} fn\n * @param {Object} context\n * @returns {Function}\n */\nfunction bindFn(fn, context) {\n return function boundFn() {\n return fn.apply(context, arguments);\n };\n}\n\n/**\n * let a boolean value also be a function that must return a boolean\n * this first item in args will be used as the context\n * @param {Boolean|Function} val\n * @param {Array} [args]\n * @returns {Boolean}\n */\nfunction boolOrFn(val, args) {\n if (typeof val == TYPE_FUNCTION) {\n return val.apply(args ? args[0] || undefined : undefined, args);\n }\n return val;\n}\n\n/**\n * use the val2 when val1 is undefined\n * @param {*} val1\n * @param {*} val2\n * @returns {*}\n */\nfunction ifUndefined(val1, val2) {\n return (val1 === undefined) ? val2 : val1;\n}\n\n/**\n * addEventListener with multiple events at once\n * @param {EventTarget} target\n * @param {String} types\n * @param {Function} handler\n */\nfunction addEventListeners(target, types, handler) {\n each(splitStr(types), function(type) {\n target.addEventListener(type, handler, false);\n });\n}\n\n/**\n * removeEventListener with multiple events at once\n * @param {EventTarget} target\n * @param {String} types\n * @param {Function} handler\n */\nfunction removeEventListeners(target, types, handler) {\n each(splitStr(types), function(type) {\n target.removeEventListener(type, handler, false);\n });\n}\n\n/**\n * find if a node is in the given parent\n * @method hasParent\n * @param {HTMLElement} node\n * @param {HTMLElement} parent\n * @return {Boolean} found\n */\nfunction hasParent(node, parent) {\n while (node) {\n if (node == parent) {\n return true;\n }\n node = node.parentNode;\n }\n return false;\n}\n\n/**\n * small indexOf wrapper\n * @param {String} str\n * @param {String} find\n * @returns {Boolean} found\n */\nfunction inStr(str, find) {\n return str.indexOf(find) > -1;\n}\n\n/**\n * split string on whitespace\n * @param {String} str\n * @returns {Array} words\n */\nfunction splitStr(str) {\n return str.trim().split(/\\s+/g);\n}\n\n/**\n * find if a array contains the object using indexOf or a simple polyFill\n * @param {Array} src\n * @param {String} find\n * @param {String} [findByKey]\n * @return {Boolean|Number} false when not found, or the index\n */\nfunction inArray(src, find, findByKey) {\n if (src.indexOf && !findByKey) {\n return src.indexOf(find);\n } else {\n var i = 0;\n while (i < src.length) {\n if ((findByKey && src[i][findByKey] == find) || (!findByKey && src[i] === find)) {\n return i;\n }\n i++;\n }\n return -1;\n }\n}\n\n/**\n * convert array-like objects to real arrays\n * @param {Object} obj\n * @returns {Array}\n */\nfunction toArray(obj) {\n return Array.prototype.slice.call(obj, 0);\n}\n\n/**\n * unique array with objects based on a key (like 'id') or just by the array's value\n * @param {Array} src [{id:1},{id:2},{id:1}]\n * @param {String} [key]\n * @param {Boolean} [sort=False]\n * @returns {Array} [{id:1},{id:2}]\n */\nfunction uniqueArray(src, key, sort) {\n var results = [];\n var values = [];\n var i = 0;\n\n while (i < src.length) {\n var val = key ? src[i][key] : src[i];\n if (inArray(values, val) < 0) {\n results.push(src[i]);\n }\n values[i] = val;\n i++;\n }\n\n if (sort) {\n if (!key) {\n results = results.sort();\n } else {\n results = results.sort(function sortUniqueArray(a, b) {\n return a[key] > b[key];\n });\n }\n }\n\n return results;\n}\n\n/**\n * get the prefixed property\n * @param {Object} obj\n * @param {String} property\n * @returns {String|Undefined} prefixed\n */\nfunction prefixed(obj, property) {\n var prefix, prop;\n var camelProp = property[0].toUpperCase() + property.slice(1);\n\n var i = 0;\n while (i < VENDOR_PREFIXES.length) {\n prefix = VENDOR_PREFIXES[i];\n prop = (prefix) ? prefix + camelProp : property;\n\n if (prop in obj) {\n return prop;\n }\n i++;\n }\n return undefined;\n}\n\n/**\n * get a unique id\n * @returns {number} uniqueId\n */\nvar _uniqueId = 1;\nfunction uniqueId() {\n return _uniqueId++;\n}\n\n/**\n * get the window object of an element\n * @param {HTMLElement} element\n * @returns {DocumentView|Window}\n */\nfunction getWindowForElement(element) {\n var doc = element.ownerDocument || element;\n return (doc.defaultView || doc.parentWindow || window);\n}\n\nvar MOBILE_REGEX = /mobile|tablet|ip(ad|hone|od)|android/i;\n\nvar SUPPORT_TOUCH = ('ontouchstart' in window);\nvar SUPPORT_POINTER_EVENTS = prefixed(window, 'PointerEvent') !== undefined;\nvar SUPPORT_ONLY_TOUCH = SUPPORT_TOUCH && MOBILE_REGEX.test(navigator.userAgent);\n\nvar INPUT_TYPE_TOUCH = 'touch';\nvar INPUT_TYPE_PEN = 'pen';\nvar INPUT_TYPE_MOUSE = 'mouse';\nvar INPUT_TYPE_KINECT = 'kinect';\n\nvar COMPUTE_INTERVAL = 25;\n\nvar INPUT_START = 1;\nvar INPUT_MOVE = 2;\nvar INPUT_END = 4;\nvar INPUT_CANCEL = 8;\n\nvar DIRECTION_NONE = 1;\nvar DIRECTION_LEFT = 2;\nvar DIRECTION_RIGHT = 4;\nvar DIRECTION_UP = 8;\nvar DIRECTION_DOWN = 16;\n\nvar DIRECTION_HORIZONTAL = DIRECTION_LEFT | DIRECTION_RIGHT;\nvar DIRECTION_VERTICAL = DIRECTION_UP | DIRECTION_DOWN;\nvar DIRECTION_ALL = DIRECTION_HORIZONTAL | DIRECTION_VERTICAL;\n\nvar PROPS_XY = ['x', 'y'];\nvar PROPS_CLIENT_XY = ['clientX', 'clientY'];\n\n/**\n * create new input type manager\n * @param {Manager} manager\n * @param {Function} callback\n * @returns {Input}\n * @constructor\n */\nfunction Input(manager, callback) {\n var self = this;\n this.manager = manager;\n this.callback = callback;\n this.element = manager.element;\n this.target = manager.options.inputTarget;\n\n // smaller wrapper around the handler, for the scope and the enabled state of the manager,\n // so when disabled the input events are completely bypassed.\n this.domHandler = function(ev) {\n if (boolOrFn(manager.options.enable, [manager])) {\n self.handler(ev);\n }\n };\n\n this.init();\n\n}\n\nInput.prototype = {\n /**\n * should handle the inputEvent data and trigger the callback\n * @virtual\n */\n handler: function() { },\n\n /**\n * bind the events\n */\n init: function() {\n this.evEl && addEventListeners(this.element, this.evEl, this.domHandler);\n this.evTarget && addEventListeners(this.target, this.evTarget, this.domHandler);\n this.evWin && addEventListeners(getWindowForElement(this.element), this.evWin, this.domHandler);\n },\n\n /**\n * unbind the events\n */\n destroy: function() {\n this.evEl && removeEventListeners(this.element, this.evEl, this.domHandler);\n this.evTarget && removeEventListeners(this.target, this.evTarget, this.domHandler);\n this.evWin && removeEventListeners(getWindowForElement(this.element), this.evWin, this.domHandler);\n }\n};\n\n/**\n * create new input type manager\n * called by the Manager constructor\n * @param {Hammer} manager\n * @returns {Input}\n */\nfunction createInputInstance(manager) {\n var Type;\n var inputClass = manager.options.inputClass;\n\n if (inputClass) {\n Type = inputClass;\n } else if (SUPPORT_POINTER_EVENTS) {\n Type = PointerEventInput;\n } else if (SUPPORT_ONLY_TOUCH) {\n Type = TouchInput;\n } else if (!SUPPORT_TOUCH) {\n Type = MouseInput;\n } else {\n Type = TouchMouseInput;\n }\n return new (Type)(manager, inputHandler);\n}\n\n/**\n * handle input events\n * @param {Manager} manager\n * @param {String} eventType\n * @param {Object} input\n */\nfunction inputHandler(manager, eventType, input) {\n var pointersLen = input.pointers.length;\n var changedPointersLen = input.changedPointers.length;\n var isFirst = (eventType & INPUT_START && (pointersLen - changedPointersLen === 0));\n var isFinal = (eventType & (INPUT_END | INPUT_CANCEL) && (pointersLen - changedPointersLen === 0));\n\n input.isFirst = !!isFirst;\n input.isFinal = !!isFinal;\n\n if (isFirst) {\n manager.session = {};\n }\n\n // source event is the normalized value of the domEvents\n // like 'touchstart, mouseup, pointerdown'\n input.eventType = eventType;\n\n // compute scale, rotation etc\n computeInputData(manager, input);\n\n // emit secret event\n manager.emit('hammer.input', input);\n\n manager.recognize(input);\n manager.session.prevInput = input;\n}\n\n/**\n * extend the data with some usable properties like scale, rotate, velocity etc\n * @param {Object} manager\n * @param {Object} input\n */\nfunction computeInputData(manager, input) {\n var session = manager.session;\n var pointers = input.pointers;\n var pointersLength = pointers.length;\n\n // store the first input to calculate the distance and direction\n if (!session.firstInput) {\n session.firstInput = simpleCloneInputData(input);\n }\n\n // to compute scale and rotation we need to store the multiple touches\n if (pointersLength > 1 && !session.firstMultiple) {\n session.firstMultiple = simpleCloneInputData(input);\n } else if (pointersLength === 1) {\n session.firstMultiple = false;\n }\n\n var firstInput = session.firstInput;\n var firstMultiple = session.firstMultiple;\n var offsetCenter = firstMultiple ? firstMultiple.center : firstInput.center;\n\n var center = input.center = getCenter(pointers);\n input.timeStamp = now();\n input.deltaTime = input.timeStamp - firstInput.timeStamp;\n\n input.angle = getAngle(offsetCenter, center);\n input.distance = getDistance(offsetCenter, center);\n\n computeDeltaXY(session, input);\n input.offsetDirection = getDirection(input.deltaX, input.deltaY);\n\n var overallVelocity = getVelocity(input.deltaTime, input.deltaX, input.deltaY);\n input.overallVelocityX = overallVelocity.x;\n input.overallVelocityY = overallVelocity.y;\n input.overallVelocity = (abs(overallVelocity.x) > abs(overallVelocity.y)) ? overallVelocity.x : overallVelocity.y;\n\n input.scale = firstMultiple ? getScale(firstMultiple.pointers, pointers) : 1;\n input.rotation = firstMultiple ? getRotation(firstMultiple.pointers, pointers) : 0;\n\n input.maxPointers = !session.prevInput ? input.pointers.length : ((input.pointers.length >\n session.prevInput.maxPointers) ? input.pointers.length : session.prevInput.maxPointers);\n\n computeIntervalInputData(session, input);\n\n // find the correct target\n var target = manager.element;\n if (hasParent(input.srcEvent.target, target)) {\n target = input.srcEvent.target;\n }\n input.target = target;\n}\n\nfunction computeDeltaXY(session, input) {\n var center = input.center;\n var offset = session.offsetDelta || {};\n var prevDelta = session.prevDelta || {};\n var prevInput = session.prevInput || {};\n\n if (input.eventType === INPUT_START || prevInput.eventType === INPUT_END) {\n prevDelta = session.prevDelta = {\n x: prevInput.deltaX || 0,\n y: prevInput.deltaY || 0\n };\n\n offset = session.offsetDelta = {\n x: center.x,\n y: center.y\n };\n }\n\n input.deltaX = prevDelta.x + (center.x - offset.x);\n input.deltaY = prevDelta.y + (center.y - offset.y);\n}\n\n/**\n * velocity is calculated every x ms\n * @param {Object} session\n * @param {Object} input\n */\nfunction computeIntervalInputData(session, input) {\n var last = session.lastInterval || input,\n deltaTime = input.timeStamp - last.timeStamp,\n velocity, velocityX, velocityY, direction;\n\n if (input.eventType != INPUT_CANCEL && (deltaTime > COMPUTE_INTERVAL || last.velocity === undefined)) {\n var deltaX = input.deltaX - last.deltaX;\n var deltaY = input.deltaY - last.deltaY;\n\n var v = getVelocity(deltaTime, deltaX, deltaY);\n velocityX = v.x;\n velocityY = v.y;\n velocity = (abs(v.x) > abs(v.y)) ? v.x : v.y;\n direction = getDirection(deltaX, deltaY);\n\n session.lastInterval = input;\n } else {\n // use latest velocity info if it doesn't overtake a minimum period\n velocity = last.velocity;\n velocityX = last.velocityX;\n velocityY = last.velocityY;\n direction = last.direction;\n }\n\n input.velocity = velocity;\n input.velocityX = velocityX;\n input.velocityY = velocityY;\n input.direction = direction;\n}\n\n/**\n * create a simple clone from the input used for storage of firstInput and firstMultiple\n * @param {Object} input\n * @returns {Object} clonedInputData\n */\nfunction simpleCloneInputData(input) {\n // make a simple copy of the pointers because we will get a reference if we don't\n // we only need clientXY for the calculations\n var pointers = [];\n var i = 0;\n while (i < input.pointers.length) {\n pointers[i] = {\n clientX: round(input.pointers[i].clientX),\n clientY: round(input.pointers[i].clientY)\n };\n i++;\n }\n\n return {\n timeStamp: now(),\n pointers: pointers,\n center: getCenter(pointers),\n deltaX: input.deltaX,\n deltaY: input.deltaY\n };\n}\n\n/**\n * get the center of all the pointers\n * @param {Array} pointers\n * @return {Object} center contains `x` and `y` properties\n */\nfunction getCenter(pointers) {\n var pointersLength = pointers.length;\n\n // no need to loop when only one touch\n if (pointersLength === 1) {\n return {\n x: round(pointers[0].clientX),\n y: round(pointers[0].clientY)\n };\n }\n\n var x = 0, y = 0, i = 0;\n while (i < pointersLength) {\n x += pointers[i].clientX;\n y += pointers[i].clientY;\n i++;\n }\n\n return {\n x: round(x / pointersLength),\n y: round(y / pointersLength)\n };\n}\n\n/**\n * calculate the velocity between two points. unit is in px per ms.\n * @param {Number} deltaTime\n * @param {Number} x\n * @param {Number} y\n * @return {Object} velocity `x` and `y`\n */\nfunction getVelocity(deltaTime, x, y) {\n return {\n x: x / deltaTime || 0,\n y: y / deltaTime || 0\n };\n}\n\n/**\n * get the direction between two points\n * @param {Number} x\n * @param {Number} y\n * @return {Number} direction\n */\nfunction getDirection(x, y) {\n if (x === y) {\n return DIRECTION_NONE;\n }\n\n if (abs(x) >= abs(y)) {\n return x < 0 ? DIRECTION_LEFT : DIRECTION_RIGHT;\n }\n return y < 0 ? DIRECTION_UP : DIRECTION_DOWN;\n}\n\n/**\n * calculate the absolute distance between two points\n * @param {Object} p1 {x, y}\n * @param {Object} p2 {x, y}\n * @param {Array} [props] containing x and y keys\n * @return {Number} distance\n */\nfunction getDistance(p1, p2, props) {\n if (!props) {\n props = PROPS_XY;\n }\n var x = p2[props[0]] - p1[props[0]],\n y = p2[props[1]] - p1[props[1]];\n\n return Math.sqrt((x * x) + (y * y));\n}\n\n/**\n * calculate the angle between two coordinates\n * @param {Object} p1\n * @param {Object} p2\n * @param {Array} [props] containing x and y keys\n * @return {Number} angle\n */\nfunction getAngle(p1, p2, props) {\n if (!props) {\n props = PROPS_XY;\n }\n var x = p2[props[0]] - p1[props[0]],\n y = p2[props[1]] - p1[props[1]];\n return Math.atan2(y, x) * 180 / Math.PI;\n}\n\n/**\n * calculate the rotation degrees between two pointersets\n * @param {Array} start array of pointers\n * @param {Array} end array of pointers\n * @return {Number} rotation\n */\nfunction getRotation(start, end) {\n return getAngle(end[1], end[0], PROPS_CLIENT_XY) + getAngle(start[1], start[0], PROPS_CLIENT_XY);\n}\n\n/**\n * calculate the scale factor between two pointersets\n * no scale is 1, and goes down to 0 when pinched together, and bigger when pinched out\n * @param {Array} start array of pointers\n * @param {Array} end array of pointers\n * @return {Number} scale\n */\nfunction getScale(start, end) {\n return getDistance(end[0], end[1], PROPS_CLIENT_XY) / getDistance(start[0], start[1], PROPS_CLIENT_XY);\n}\n\nvar MOUSE_INPUT_MAP = {\n mousedown: INPUT_START,\n mousemove: INPUT_MOVE,\n mouseup: INPUT_END\n};\n\nvar MOUSE_ELEMENT_EVENTS = 'mousedown';\nvar MOUSE_WINDOW_EVENTS = 'mousemove mouseup';\n\n/**\n * Mouse events input\n * @constructor\n * @extends Input\n */\nfunction MouseInput() {\n this.evEl = MOUSE_ELEMENT_EVENTS;\n this.evWin = MOUSE_WINDOW_EVENTS;\n\n this.pressed = false; // mousedown state\n\n Input.apply(this, arguments);\n}\n\ninherit(MouseInput, Input, {\n /**\n * handle mouse events\n * @param {Object} ev\n */\n handler: function MEhandler(ev) {\n var eventType = MOUSE_INPUT_MAP[ev.type];\n\n // on start we want to have the left mouse button down\n if (eventType & INPUT_START && ev.button === 0) {\n this.pressed = true;\n }\n\n if (eventType & INPUT_MOVE && ev.which !== 1) {\n eventType = INPUT_END;\n }\n\n // mouse must be down\n if (!this.pressed) {\n return;\n }\n\n if (eventType & INPUT_END) {\n this.pressed = false;\n }\n\n this.callback(this.manager, eventType, {\n pointers: [ev],\n changedPointers: [ev],\n pointerType: INPUT_TYPE_MOUSE,\n srcEvent: ev\n });\n }\n});\n\nvar POINTER_INPUT_MAP = {\n pointerdown: INPUT_START,\n pointermove: INPUT_MOVE,\n pointerup: INPUT_END,\n pointercancel: INPUT_CANCEL,\n pointerout: INPUT_CANCEL\n};\n\n// in IE10 the pointer types is defined as an enum\nvar IE10_POINTER_TYPE_ENUM = {\n 2: INPUT_TYPE_TOUCH,\n 3: INPUT_TYPE_PEN,\n 4: INPUT_TYPE_MOUSE,\n 5: INPUT_TYPE_KINECT // see https://twitter.com/jacobrossi/status/480596438489890816\n};\n\nvar POINTER_ELEMENT_EVENTS = 'pointerdown';\nvar POINTER_WINDOW_EVENTS = 'pointermove pointerup pointercancel';\n\n// IE10 has prefixed support, and case-sensitive\nif (window.MSPointerEvent && !window.PointerEvent) {\n POINTER_ELEMENT_EVENTS = 'MSPointerDown';\n POINTER_WINDOW_EVENTS = 'MSPointerMove MSPointerUp MSPointerCancel';\n}\n\n/**\n * Pointer events input\n * @constructor\n * @extends Input\n */\nfunction PointerEventInput() {\n this.evEl = POINTER_ELEMENT_EVENTS;\n this.evWin = POINTER_WINDOW_EVENTS;\n\n Input.apply(this, arguments);\n\n this.store = (this.manager.session.pointerEvents = []);\n}\n\ninherit(PointerEventInput, Input, {\n /**\n * handle mouse events\n * @param {Object} ev\n */\n handler: function PEhandler(ev) {\n var store = this.store;\n var removePointer = false;\n\n var eventTypeNormalized = ev.type.toLowerCase().replace('ms', '');\n var eventType = POINTER_INPUT_MAP[eventTypeNormalized];\n var pointerType = IE10_POINTER_TYPE_ENUM[ev.pointerType] || ev.pointerType;\n\n var isTouch = (pointerType == INPUT_TYPE_TOUCH);\n\n // get index of the event in the store\n var storeIndex = inArray(store, ev.pointerId, 'pointerId');\n\n // start and mouse must be down\n if (eventType & INPUT_START && (ev.button === 0 || isTouch)) {\n if (storeIndex < 0) {\n store.push(ev);\n storeIndex = store.length - 1;\n }\n } else if (eventType & (INPUT_END | INPUT_CANCEL)) {\n removePointer = true;\n }\n\n // it not found, so the pointer hasn't been down (so it's probably a hover)\n if (storeIndex < 0) {\n return;\n }\n\n // update the event in the store\n store[storeIndex] = ev;\n\n this.callback(this.manager, eventType, {\n pointers: store,\n changedPointers: [ev],\n pointerType: pointerType,\n srcEvent: ev\n });\n\n if (removePointer) {\n // remove from the store\n store.splice(storeIndex, 1);\n }\n }\n});\n\nvar SINGLE_TOUCH_INPUT_MAP = {\n touchstart: INPUT_START,\n touchmove: INPUT_MOVE,\n touchend: INPUT_END,\n touchcancel: INPUT_CANCEL\n};\n\nvar SINGLE_TOUCH_TARGET_EVENTS = 'touchstart';\nvar SINGLE_TOUCH_WINDOW_EVENTS = 'touchstart touchmove touchend touchcancel';\n\n/**\n * Touch events input\n * @constructor\n * @extends Input\n */\nfunction SingleTouchInput() {\n this.evTarget = SINGLE_TOUCH_TARGET_EVENTS;\n this.evWin = SINGLE_TOUCH_WINDOW_EVENTS;\n this.started = false;\n\n Input.apply(this, arguments);\n}\n\ninherit(SingleTouchInput, Input, {\n handler: function TEhandler(ev) {\n var type = SINGLE_TOUCH_INPUT_MAP[ev.type];\n\n // should we handle the touch events?\n if (type === INPUT_START) {\n this.started = true;\n }\n\n if (!this.started) {\n return;\n }\n\n var touches = normalizeSingleTouches.call(this, ev, type);\n\n // when done, reset the started state\n if (type & (INPUT_END | INPUT_CANCEL) && touches[0].length - touches[1].length === 0) {\n this.started = false;\n }\n\n this.callback(this.manager, type, {\n pointers: touches[0],\n changedPointers: touches[1],\n pointerType: INPUT_TYPE_TOUCH,\n srcEvent: ev\n });\n }\n});\n\n/**\n * @this {TouchInput}\n * @param {Object} ev\n * @param {Number} type flag\n * @returns {undefined|Array} [all, changed]\n */\nfunction normalizeSingleTouches(ev, type) {\n var all = toArray(ev.touches);\n var changed = toArray(ev.changedTouches);\n\n if (type & (INPUT_END | INPUT_CANCEL)) {\n all = uniqueArray(all.concat(changed), 'identifier', true);\n }\n\n return [all, changed];\n}\n\nvar TOUCH_INPUT_MAP = {\n touchstart: INPUT_START,\n touchmove: INPUT_MOVE,\n touchend: INPUT_END,\n touchcancel: INPUT_CANCEL\n};\n\nvar TOUCH_TARGET_EVENTS = 'touchstart touchmove touchend touchcancel';\n\n/**\n * Multi-user touch events input\n * @constructor\n * @extends Input\n */\nfunction TouchInput() {\n this.evTarget = TOUCH_TARGET_EVENTS;\n this.targetIds = {};\n\n Input.apply(this, arguments);\n}\n\ninherit(TouchInput, Input, {\n handler: function MTEhandler(ev) {\n var type = TOUCH_INPUT_MAP[ev.type];\n var touches = getTouches.call(this, ev, type);\n if (!touches) {\n return;\n }\n\n this.callback(this.manager, type, {\n pointers: touches[0],\n changedPointers: touches[1],\n pointerType: INPUT_TYPE_TOUCH,\n srcEvent: ev\n });\n }\n});\n\n/**\n * @this {TouchInput}\n * @param {Object} ev\n * @param {Number} type flag\n * @returns {undefined|Array} [all, changed]\n */\nfunction getTouches(ev, type) {\n var allTouches = toArray(ev.touches);\n var targetIds = this.targetIds;\n\n // when there is only one touch, the process can be simplified\n if (type & (INPUT_START | INPUT_MOVE) && allTouches.length === 1) {\n targetIds[allTouches[0].identifier] = true;\n return [allTouches, allTouches];\n }\n\n var i,\n targetTouches,\n changedTouches = toArray(ev.changedTouches),\n changedTargetTouches = [],\n target = this.target;\n\n // get target touches from touches\n targetTouches = allTouches.filter(function(touch) {\n return hasParent(touch.target, target);\n });\n\n // collect touches\n if (type === INPUT_START) {\n i = 0;\n while (i < targetTouches.length) {\n targetIds[targetTouches[i].identifier] = true;\n i++;\n }\n }\n\n // filter changed touches to only contain touches that exist in the collected target ids\n i = 0;\n while (i < changedTouches.length) {\n if (targetIds[changedTouches[i].identifier]) {\n changedTargetTouches.push(changedTouches[i]);\n }\n\n // cleanup removed touches\n if (type & (INPUT_END | INPUT_CANCEL)) {\n delete targetIds[changedTouches[i].identifier];\n }\n i++;\n }\n\n if (!changedTargetTouches.length) {\n return;\n }\n\n return [\n // merge targetTouches with changedTargetTouches so it contains ALL touches, including 'end' and 'cancel'\n uniqueArray(targetTouches.concat(changedTargetTouches), 'identifier', true),\n changedTargetTouches\n ];\n}\n\n/**\n * Combined touch and mouse input\n *\n * Touch has a higher priority then mouse, and while touching no mouse events are allowed.\n * This because touch devices also emit mouse events while doing a touch.\n *\n * @constructor\n * @extends Input\n */\n\nvar DEDUP_TIMEOUT = 2500;\nvar DEDUP_DISTANCE = 25;\n\nfunction TouchMouseInput() {\n Input.apply(this, arguments);\n\n var handler = bindFn(this.handler, this);\n this.touch = new TouchInput(this.manager, handler);\n this.mouse = new MouseInput(this.manager, handler);\n\n this.primaryTouch = null;\n this.lastTouches = [];\n}\n\ninherit(TouchMouseInput, Input, {\n /**\n * handle mouse and touch events\n * @param {Hammer} manager\n * @param {String} inputEvent\n * @param {Object} inputData\n */\n handler: function TMEhandler(manager, inputEvent, inputData) {\n var isTouch = (inputData.pointerType == INPUT_TYPE_TOUCH),\n isMouse = (inputData.pointerType == INPUT_TYPE_MOUSE);\n\n if (isMouse && inputData.sourceCapabilities && inputData.sourceCapabilities.firesTouchEvents) {\n return;\n }\n\n // when we're in a touch event, record touches to de-dupe synthetic mouse event\n if (isTouch) {\n recordTouches.call(this, inputEvent, inputData);\n } else if (isMouse && isSyntheticEvent.call(this, inputData)) {\n return;\n }\n\n this.callback(manager, inputEvent, inputData);\n },\n\n /**\n * remove the event listeners\n */\n destroy: function destroy() {\n this.touch.destroy();\n this.mouse.destroy();\n }\n});\n\nfunction recordTouches(eventType, eventData) {\n if (eventType & INPUT_START) {\n this.primaryTouch = eventData.changedPointers[0].identifier;\n setLastTouch.call(this, eventData);\n } else if (eventType & (INPUT_END | INPUT_CANCEL)) {\n setLastTouch.call(this, eventData);\n }\n}\n\nfunction setLastTouch(eventData) {\n var touch = eventData.changedPointers[0];\n\n if (touch.identifier === this.primaryTouch) {\n var lastTouch = {x: touch.clientX, y: touch.clientY};\n this.lastTouches.push(lastTouch);\n var lts = this.lastTouches;\n var removeLastTouch = function() {\n var i = lts.indexOf(lastTouch);\n if (i > -1) {\n lts.splice(i, 1);\n }\n };\n setTimeout(removeLastTouch, DEDUP_TIMEOUT);\n }\n}\n\nfunction isSyntheticEvent(eventData) {\n var x = eventData.srcEvent.clientX, y = eventData.srcEvent.clientY;\n for (var i = 0; i < this.lastTouches.length; i++) {\n var t = this.lastTouches[i];\n var dx = Math.abs(x - t.x), dy = Math.abs(y - t.y);\n if (dx <= DEDUP_DISTANCE && dy <= DEDUP_DISTANCE) {\n return true;\n }\n }\n return false;\n}\n\nvar PREFIXED_TOUCH_ACTION = prefixed(TEST_ELEMENT.style, 'touchAction');\nvar NATIVE_TOUCH_ACTION = PREFIXED_TOUCH_ACTION !== undefined;\n\n// magical touchAction value\nvar TOUCH_ACTION_COMPUTE = 'compute';\nvar TOUCH_ACTION_AUTO = 'auto';\nvar TOUCH_ACTION_MANIPULATION = 'manipulation'; // not implemented\nvar TOUCH_ACTION_NONE = 'none';\nvar TOUCH_ACTION_PAN_X = 'pan-x';\nvar TOUCH_ACTION_PAN_Y = 'pan-y';\nvar TOUCH_ACTION_MAP = getTouchActionProps();\n\n/**\n * Touch Action\n * sets the touchAction property or uses the js alternative\n * @param {Manager} manager\n * @param {String} value\n * @constructor\n */\nfunction TouchAction(manager, value) {\n this.manager = manager;\n this.set(value);\n}\n\nTouchAction.prototype = {\n /**\n * set the touchAction value on the element or enable the polyfill\n * @param {String} value\n */\n set: function(value) {\n // find out the touch-action by the event handlers\n if (value == TOUCH_ACTION_COMPUTE) {\n value = this.compute();\n }\n\n if (NATIVE_TOUCH_ACTION && this.manager.element.style && TOUCH_ACTION_MAP[value]) {\n this.manager.element.style[PREFIXED_TOUCH_ACTION] = value;\n }\n this.actions = value.toLowerCase().trim();\n },\n\n /**\n * just re-set the touchAction value\n */\n update: function() {\n this.set(this.manager.options.touchAction);\n },\n\n /**\n * compute the value for the touchAction property based on the recognizer's settings\n * @returns {String} value\n */\n compute: function() {\n var actions = [];\n each(this.manager.recognizers, function(recognizer) {\n if (boolOrFn(recognizer.options.enable, [recognizer])) {\n actions = actions.concat(recognizer.getTouchAction());\n }\n });\n return cleanTouchActions(actions.join(' '));\n },\n\n /**\n * this method is called on each input cycle and provides the preventing of the browser behavior\n * @param {Object} input\n */\n preventDefaults: function(input) {\n var srcEvent = input.srcEvent;\n var direction = input.offsetDirection;\n\n // if the touch action did prevented once this session\n if (this.manager.session.prevented) {\n srcEvent.preventDefault();\n return;\n }\n\n var actions = this.actions;\n var hasNone = inStr(actions, TOUCH_ACTION_NONE) && !TOUCH_ACTION_MAP[TOUCH_ACTION_NONE];\n var hasPanY = inStr(actions, TOUCH_ACTION_PAN_Y) && !TOUCH_ACTION_MAP[TOUCH_ACTION_PAN_Y];\n var hasPanX = inStr(actions, TOUCH_ACTION_PAN_X) && !TOUCH_ACTION_MAP[TOUCH_ACTION_PAN_X];\n\n if (hasNone) {\n //do not prevent defaults if this is a tap gesture\n\n var isTapPointer = input.pointers.length === 1;\n var isTapMovement = input.distance < 2;\n var isTapTouchTime = input.deltaTime < 250;\n\n if (isTapPointer && isTapMovement && isTapTouchTime) {\n return;\n }\n }\n\n if (hasPanX && hasPanY) {\n // `pan-x pan-y` means browser handles all scrolling/panning, do not prevent\n return;\n }\n\n if (hasNone ||\n (hasPanY && direction & DIRECTION_HORIZONTAL) ||\n (hasPanX && direction & DIRECTION_VERTICAL)) {\n return this.preventSrc(srcEvent);\n }\n },\n\n /**\n * call preventDefault to prevent the browser's default behavior (scrolling in most cases)\n * @param {Object} srcEvent\n */\n preventSrc: function(srcEvent) {\n this.manager.session.prevented = true;\n srcEvent.preventDefault();\n }\n};\n\n/**\n * when the touchActions are collected they are not a valid value, so we need to clean things up. *\n * @param {String} actions\n * @returns {*}\n */\nfunction cleanTouchActions(actions) {\n // none\n if (inStr(actions, TOUCH_ACTION_NONE)) {\n return TOUCH_ACTION_NONE;\n }\n\n var hasPanX = inStr(actions, TOUCH_ACTION_PAN_X);\n var hasPanY = inStr(actions, TOUCH_ACTION_PAN_Y);\n\n // if both pan-x and pan-y are set (different recognizers\n // for different directions, e.g. horizontal pan but vertical swipe?)\n // we need none (as otherwise with pan-x pan-y combined none of these\n // recognizers will work, since the browser would handle all panning\n if (hasPanX && hasPanY) {\n return TOUCH_ACTION_NONE;\n }\n\n // pan-x OR pan-y\n if (hasPanX || hasPanY) {\n return hasPanX ? TOUCH_ACTION_PAN_X : TOUCH_ACTION_PAN_Y;\n }\n\n // manipulation\n if (inStr(actions, TOUCH_ACTION_MANIPULATION)) {\n return TOUCH_ACTION_MANIPULATION;\n }\n\n return TOUCH_ACTION_AUTO;\n}\n\nfunction getTouchActionProps() {\n if (!NATIVE_TOUCH_ACTION) {\n return false;\n }\n var touchMap = {};\n var cssSupports = window.CSS && window.CSS.supports;\n ['auto', 'manipulation', 'pan-y', 'pan-x', 'pan-x pan-y', 'none'].forEach(function(val) {\n\n // If css.supports is not supported but there is native touch-action assume it supports\n // all values. This is the case for IE 10 and 11.\n touchMap[val] = cssSupports ? window.CSS.supports('touch-action', val) : true;\n });\n return touchMap;\n}\n\n/**\n * Recognizer flow explained; *\n * All recognizers have the initial state of POSSIBLE when a input session starts.\n * The definition of a input session is from the first input until the last input, with all it's movement in it. *\n * Example session for mouse-input: mousedown -> mousemove -> mouseup\n *\n * On each recognizing cycle (see Manager.recognize) the .recognize() method is executed\n * which determines with state it should be.\n *\n * If the recognizer has the state FAILED, CANCELLED or RECOGNIZED (equals ENDED), it is reset to\n * POSSIBLE to give it another change on the next cycle.\n *\n * Possible\n * |\n * +-----+---------------+\n * | |\n * +-----+-----+ |\n * | | |\n * Failed Cancelled |\n * +-------+------+\n * | |\n * Recognized Began\n * |\n * Changed\n * |\n * Ended/Recognized\n */\nvar STATE_POSSIBLE = 1;\nvar STATE_BEGAN = 2;\nvar STATE_CHANGED = 4;\nvar STATE_ENDED = 8;\nvar STATE_RECOGNIZED = STATE_ENDED;\nvar STATE_CANCELLED = 16;\nvar STATE_FAILED = 32;\n\n/**\n * Recognizer\n * Every recognizer needs to extend from this class.\n * @constructor\n * @param {Object} options\n */\nfunction Recognizer(options) {\n this.options = assign({}, this.defaults, options || {});\n\n this.id = uniqueId();\n\n this.manager = null;\n\n // default is enable true\n this.options.enable = ifUndefined(this.options.enable, true);\n\n this.state = STATE_POSSIBLE;\n\n this.simultaneous = {};\n this.requireFail = [];\n}\n\nRecognizer.prototype = {\n /**\n * @virtual\n * @type {Object}\n */\n defaults: {},\n\n /**\n * set options\n * @param {Object} options\n * @return {Recognizer}\n */\n set: function(options) {\n assign(this.options, options);\n\n // also update the touchAction, in case something changed about the directions/enabled state\n this.manager && this.manager.touchAction.update();\n return this;\n },\n\n /**\n * recognize simultaneous with an other recognizer.\n * @param {Recognizer} otherRecognizer\n * @returns {Recognizer} this\n */\n recognizeWith: function(otherRecognizer) {\n if (invokeArrayArg(otherRecognizer, 'recognizeWith', this)) {\n return this;\n }\n\n var simultaneous = this.simultaneous;\n otherRecognizer = getRecognizerByNameIfManager(otherRecognizer, this);\n if (!simultaneous[otherRecognizer.id]) {\n simultaneous[otherRecognizer.id] = otherRecognizer;\n otherRecognizer.recognizeWith(this);\n }\n return this;\n },\n\n /**\n * drop the simultaneous link. it doesnt remove the link on the other recognizer.\n * @param {Recognizer} otherRecognizer\n * @returns {Recognizer} this\n */\n dropRecognizeWith: function(otherRecognizer) {\n if (invokeArrayArg(otherRecognizer, 'dropRecognizeWith', this)) {\n return this;\n }\n\n otherRecognizer = getRecognizerByNameIfManager(otherRecognizer, this);\n delete this.simultaneous[otherRecognizer.id];\n return this;\n },\n\n /**\n * recognizer can only run when an other is failing\n * @param {Recognizer} otherRecognizer\n * @returns {Recognizer} this\n */\n requireFailure: function(otherRecognizer) {\n if (invokeArrayArg(otherRecognizer, 'requireFailure', this)) {\n return this;\n }\n\n var requireFail = this.requireFail;\n otherRecognizer = getRecognizerByNameIfManager(otherRecognizer, this);\n if (inArray(requireFail, otherRecognizer) === -1) {\n requireFail.push(otherRecognizer);\n otherRecognizer.requireFailure(this);\n }\n return this;\n },\n\n /**\n * drop the requireFailure link. it does not remove the link on the other recognizer.\n * @param {Recognizer} otherRecognizer\n * @returns {Recognizer} this\n */\n dropRequireFailure: function(otherRecognizer) {\n if (invokeArrayArg(otherRecognizer, 'dropRequireFailure', this)) {\n return this;\n }\n\n otherRecognizer = getRecognizerByNameIfManager(otherRecognizer, this);\n var index = inArray(this.requireFail, otherRecognizer);\n if (index > -1) {\n this.requireFail.splice(index, 1);\n }\n return this;\n },\n\n /**\n * has require failures boolean\n * @returns {boolean}\n */\n hasRequireFailures: function() {\n return this.requireFail.length > 0;\n },\n\n /**\n * if the recognizer can recognize simultaneous with an other recognizer\n * @param {Recognizer} otherRecognizer\n * @returns {Boolean}\n */\n canRecognizeWith: function(otherRecognizer) {\n return !!this.simultaneous[otherRecognizer.id];\n },\n\n /**\n * You should use `tryEmit` instead of `emit` directly to check\n * that all the needed recognizers has failed before emitting.\n * @param {Object} input\n */\n emit: function(input) {\n var self = this;\n var state = this.state;\n\n function emit(event) {\n self.manager.emit(event, input);\n }\n\n // 'panstart' and 'panmove'\n if (state < STATE_ENDED) {\n emit(self.options.event + stateStr(state));\n }\n\n emit(self.options.event); // simple 'eventName' events\n\n if (input.additionalEvent) { // additional event(panleft, panright, pinchin, pinchout...)\n emit(input.additionalEvent);\n }\n\n // panend and pancancel\n if (state >= STATE_ENDED) {\n emit(self.options.event + stateStr(state));\n }\n },\n\n /**\n * Check that all the require failure recognizers has failed,\n * if true, it emits a gesture event,\n * otherwise, setup the state to FAILED.\n * @param {Object} input\n */\n tryEmit: function(input) {\n if (this.canEmit()) {\n return this.emit(input);\n }\n // it's failing anyway\n this.state = STATE_FAILED;\n },\n\n /**\n * can we emit?\n * @returns {boolean}\n */\n canEmit: function() {\n var i = 0;\n while (i < this.requireFail.length) {\n if (!(this.requireFail[i].state & (STATE_FAILED | STATE_POSSIBLE))) {\n return false;\n }\n i++;\n }\n return true;\n },\n\n /**\n * update the recognizer\n * @param {Object} inputData\n */\n recognize: function(inputData) {\n // make a new copy of the inputData\n // so we can change the inputData without messing up the other recognizers\n var inputDataClone = assign({}, inputData);\n\n // is is enabled and allow recognizing?\n if (!boolOrFn(this.options.enable, [this, inputDataClone])) {\n this.reset();\n this.state = STATE_FAILED;\n return;\n }\n\n // reset when we've reached the end\n if (this.state & (STATE_RECOGNIZED | STATE_CANCELLED | STATE_FAILED)) {\n this.state = STATE_POSSIBLE;\n }\n\n this.state = this.process(inputDataClone);\n\n // the recognizer has recognized a gesture\n // so trigger an event\n if (this.state & (STATE_BEGAN | STATE_CHANGED | STATE_ENDED | STATE_CANCELLED)) {\n this.tryEmit(inputDataClone);\n }\n },\n\n /**\n * return the state of the recognizer\n * the actual recognizing happens in this method\n * @virtual\n * @param {Object} inputData\n * @returns {Const} STATE\n */\n process: function(inputData) { }, // jshint ignore:line\n\n /**\n * return the preferred touch-action\n * @virtual\n * @returns {Array}\n */\n getTouchAction: function() { },\n\n /**\n * called when the gesture isn't allowed to recognize\n * like when another is being recognized or it is disabled\n * @virtual\n */\n reset: function() { }\n};\n\n/**\n * get a usable string, used as event postfix\n * @param {Const} state\n * @returns {String} state\n */\nfunction stateStr(state) {\n if (state & STATE_CANCELLED) {\n return 'cancel';\n } else if (state & STATE_ENDED) {\n return 'end';\n } else if (state & STATE_CHANGED) {\n return 'move';\n } else if (state & STATE_BEGAN) {\n return 'start';\n }\n return '';\n}\n\n/**\n * direction cons to string\n * @param {Const} direction\n * @returns {String}\n */\nfunction directionStr(direction) {\n if (direction == DIRECTION_DOWN) {\n return 'down';\n } else if (direction == DIRECTION_UP) {\n return 'up';\n } else if (direction == DIRECTION_LEFT) {\n return 'left';\n } else if (direction == DIRECTION_RIGHT) {\n return 'right';\n }\n return '';\n}\n\n/**\n * get a recognizer by name if it is bound to a manager\n * @param {Recognizer|String} otherRecognizer\n * @param {Recognizer} recognizer\n * @returns {Recognizer}\n */\nfunction getRecognizerByNameIfManager(otherRecognizer, recognizer) {\n var manager = recognizer.manager;\n if (manager) {\n return manager.get(otherRecognizer);\n }\n return otherRecognizer;\n}\n\n/**\n * This recognizer is just used as a base for the simple attribute recognizers.\n * @constructor\n * @extends Recognizer\n */\nfunction AttrRecognizer() {\n Recognizer.apply(this, arguments);\n}\n\ninherit(AttrRecognizer, Recognizer, {\n /**\n * @namespace\n * @memberof AttrRecognizer\n */\n defaults: {\n /**\n * @type {Number}\n * @default 1\n */\n pointers: 1\n },\n\n /**\n * Used to check if it the recognizer receives valid input, like input.distance > 10.\n * @memberof AttrRecognizer\n * @param {Object} input\n * @returns {Boolean} recognized\n */\n attrTest: function(input) {\n var optionPointers = this.options.pointers;\n return optionPointers === 0 || input.pointers.length === optionPointers;\n },\n\n /**\n * Process the input and return the state for the recognizer\n * @memberof AttrRecognizer\n * @param {Object} input\n * @returns {*} State\n */\n process: function(input) {\n var state = this.state;\n var eventType = input.eventType;\n\n var isRecognized = state & (STATE_BEGAN | STATE_CHANGED);\n var isValid = this.attrTest(input);\n\n // on cancel input and we've recognized before, return STATE_CANCELLED\n if (isRecognized && (eventType & INPUT_CANCEL || !isValid)) {\n return state | STATE_CANCELLED;\n } else if (isRecognized || isValid) {\n if (eventType & INPUT_END) {\n return state | STATE_ENDED;\n } else if (!(state & STATE_BEGAN)) {\n return STATE_BEGAN;\n }\n return state | STATE_CHANGED;\n }\n return STATE_FAILED;\n }\n});\n\n/**\n * Pan\n * Recognized when the pointer is down and moved in the allowed direction.\n * @constructor\n * @extends AttrRecognizer\n */\nfunction PanRecognizer() {\n AttrRecognizer.apply(this, arguments);\n\n this.pX = null;\n this.pY = null;\n}\n\ninherit(PanRecognizer, AttrRecognizer, {\n /**\n * @namespace\n * @memberof PanRecognizer\n */\n defaults: {\n event: 'pan',\n threshold: 10,\n pointers: 1,\n direction: DIRECTION_ALL\n },\n\n getTouchAction: function() {\n var direction = this.options.direction;\n var actions = [];\n if (direction & DIRECTION_HORIZONTAL) {\n actions.push(TOUCH_ACTION_PAN_Y);\n }\n if (direction & DIRECTION_VERTICAL) {\n actions.push(TOUCH_ACTION_PAN_X);\n }\n return actions;\n },\n\n directionTest: function(input) {\n var options = this.options;\n var hasMoved = true;\n var distance = input.distance;\n var direction = input.direction;\n var x = input.deltaX;\n var y = input.deltaY;\n\n // lock to axis?\n if (!(direction & options.direction)) {\n if (options.direction & DIRECTION_HORIZONTAL) {\n direction = (x === 0) ? DIRECTION_NONE : (x < 0) ? DIRECTION_LEFT : DIRECTION_RIGHT;\n hasMoved = x != this.pX;\n distance = Math.abs(input.deltaX);\n } else {\n direction = (y === 0) ? DIRECTION_NONE : (y < 0) ? DIRECTION_UP : DIRECTION_DOWN;\n hasMoved = y != this.pY;\n distance = Math.abs(input.deltaY);\n }\n }\n input.direction = direction;\n return hasMoved && distance > options.threshold && direction & options.direction;\n },\n\n attrTest: function(input) {\n return AttrRecognizer.prototype.attrTest.call(this, input) &&\n (this.state & STATE_BEGAN || (!(this.state & STATE_BEGAN) && this.directionTest(input)));\n },\n\n emit: function(input) {\n\n this.pX = input.deltaX;\n this.pY = input.deltaY;\n\n var direction = directionStr(input.direction);\n\n if (direction) {\n input.additionalEvent = this.options.event + direction;\n }\n this._super.emit.call(this, input);\n }\n});\n\n/**\n * Pinch\n * Recognized when two or more pointers are moving toward (zoom-in) or away from each other (zoom-out).\n * @constructor\n * @extends AttrRecognizer\n */\nfunction PinchRecognizer() {\n AttrRecognizer.apply(this, arguments);\n}\n\ninherit(PinchRecognizer, AttrRecognizer, {\n /**\n * @namespace\n * @memberof PinchRecognizer\n */\n defaults: {\n event: 'pinch',\n threshold: 0,\n pointers: 2\n },\n\n getTouchAction: function() {\n return [TOUCH_ACTION_NONE];\n },\n\n attrTest: function(input) {\n return this._super.attrTest.call(this, input) &&\n (Math.abs(input.scale - 1) > this.options.threshold || this.state & STATE_BEGAN);\n },\n\n emit: function(input) {\n if (input.scale !== 1) {\n var inOut = input.scale < 1 ? 'in' : 'out';\n input.additionalEvent = this.options.event + inOut;\n }\n this._super.emit.call(this, input);\n }\n});\n\n/**\n * Press\n * Recognized when the pointer is down for x ms without any movement.\n * @constructor\n * @extends Recognizer\n */\nfunction PressRecognizer() {\n Recognizer.apply(this, arguments);\n\n this._timer = null;\n this._input = null;\n}\n\ninherit(PressRecognizer, Recognizer, {\n /**\n * @namespace\n * @memberof PressRecognizer\n */\n defaults: {\n event: 'press',\n pointers: 1,\n time: 251, // minimal time of the pointer to be pressed\n threshold: 9 // a minimal movement is ok, but keep it low\n },\n\n getTouchAction: function() {\n return [TOUCH_ACTION_AUTO];\n },\n\n process: function(input) {\n var options = this.options;\n var validPointers = input.pointers.length === options.pointers;\n var validMovement = input.distance < options.threshold;\n var validTime = input.deltaTime > options.time;\n\n this._input = input;\n\n // we only allow little movement\n // and we've reached an end event, so a tap is possible\n if (!validMovement || !validPointers || (input.eventType & (INPUT_END | INPUT_CANCEL) && !validTime)) {\n this.reset();\n } else if (input.eventType & INPUT_START) {\n this.reset();\n this._timer = setTimeoutContext(function() {\n this.state = STATE_RECOGNIZED;\n this.tryEmit();\n }, options.time, this);\n } else if (input.eventType & INPUT_END) {\n return STATE_RECOGNIZED;\n }\n return STATE_FAILED;\n },\n\n reset: function() {\n clearTimeout(this._timer);\n },\n\n emit: function(input) {\n if (this.state !== STATE_RECOGNIZED) {\n return;\n }\n\n if (input && (input.eventType & INPUT_END)) {\n this.manager.emit(this.options.event + 'up', input);\n } else {\n this._input.timeStamp = now();\n this.manager.emit(this.options.event, this._input);\n }\n }\n});\n\n/**\n * Rotate\n * Recognized when two or more pointer are moving in a circular motion.\n * @constructor\n * @extends AttrRecognizer\n */\nfunction RotateRecognizer() {\n AttrRecognizer.apply(this, arguments);\n}\n\ninherit(RotateRecognizer, AttrRecognizer, {\n /**\n * @namespace\n * @memberof RotateRecognizer\n */\n defaults: {\n event: 'rotate',\n threshold: 0,\n pointers: 2\n },\n\n getTouchAction: function() {\n return [TOUCH_ACTION_NONE];\n },\n\n attrTest: function(input) {\n return this._super.attrTest.call(this, input) &&\n (Math.abs(input.rotation) > this.options.threshold || this.state & STATE_BEGAN);\n }\n});\n\n/**\n * Swipe\n * Recognized when the pointer is moving fast (velocity), with enough distance in the allowed direction.\n * @constructor\n * @extends AttrRecognizer\n */\nfunction SwipeRecognizer() {\n AttrRecognizer.apply(this, arguments);\n}\n\ninherit(SwipeRecognizer, AttrRecognizer, {\n /**\n * @namespace\n * @memberof SwipeRecognizer\n */\n defaults: {\n event: 'swipe',\n threshold: 10,\n velocity: 0.3,\n direction: DIRECTION_HORIZONTAL | DIRECTION_VERTICAL,\n pointers: 1\n },\n\n getTouchAction: function() {\n return PanRecognizer.prototype.getTouchAction.call(this);\n },\n\n attrTest: function(input) {\n var direction = this.options.direction;\n var velocity;\n\n if (direction & (DIRECTION_HORIZONTAL | DIRECTION_VERTICAL)) {\n velocity = input.overallVelocity;\n } else if (direction & DIRECTION_HORIZONTAL) {\n velocity = input.overallVelocityX;\n } else if (direction & DIRECTION_VERTICAL) {\n velocity = input.overallVelocityY;\n }\n\n return this._super.attrTest.call(this, input) &&\n direction & input.offsetDirection &&\n input.distance > this.options.threshold &&\n input.maxPointers == this.options.pointers &&\n abs(velocity) > this.options.velocity && input.eventType & INPUT_END;\n },\n\n emit: function(input) {\n var direction = directionStr(input.offsetDirection);\n if (direction) {\n this.manager.emit(this.options.event + direction, input);\n }\n\n this.manager.emit(this.options.event, input);\n }\n});\n\n/**\n * A tap is ecognized when the pointer is doing a small tap/click. Multiple taps are recognized if they occur\n * between the given interval and position. The delay option can be used to recognize multi-taps without firing\n * a single tap.\n *\n * The eventData from the emitted event contains the property `tapCount`, which contains the amount of\n * multi-taps being recognized.\n * @constructor\n * @extends Recognizer\n */\nfunction TapRecognizer() {\n Recognizer.apply(this, arguments);\n\n // previous time and center,\n // used for tap counting\n this.pTime = false;\n this.pCenter = false;\n\n this._timer = null;\n this._input = null;\n this.count = 0;\n}\n\ninherit(TapRecognizer, Recognizer, {\n /**\n * @namespace\n * @memberof PinchRecognizer\n */\n defaults: {\n event: 'tap',\n pointers: 1,\n taps: 1,\n interval: 300, // max time between the multi-tap taps\n time: 250, // max time of the pointer to be down (like finger on the screen)\n threshold: 9, // a minimal movement is ok, but keep it low\n posThreshold: 10 // a multi-tap can be a bit off the initial position\n },\n\n getTouchAction: function() {\n return [TOUCH_ACTION_MANIPULATION];\n },\n\n process: function(input) {\n var options = this.options;\n\n var validPointers = input.pointers.length === options.pointers;\n var validMovement = input.distance < options.threshold;\n var validTouchTime = input.deltaTime < options.time;\n\n this.reset();\n\n if ((input.eventType & INPUT_START) && (this.count === 0)) {\n return this.failTimeout();\n }\n\n // we only allow little movement\n // and we've reached an end event, so a tap is possible\n if (validMovement && validTouchTime && validPointers) {\n if (input.eventType != INPUT_END) {\n return this.failTimeout();\n }\n\n var validInterval = this.pTime ? (input.timeStamp - this.pTime < options.interval) : true;\n var validMultiTap = !this.pCenter || getDistance(this.pCenter, input.center) < options.posThreshold;\n\n this.pTime = input.timeStamp;\n this.pCenter = input.center;\n\n if (!validMultiTap || !validInterval) {\n this.count = 1;\n } else {\n this.count += 1;\n }\n\n this._input = input;\n\n // if tap count matches we have recognized it,\n // else it has began recognizing...\n var tapCount = this.count % options.taps;\n if (tapCount === 0) {\n // no failing requirements, immediately trigger the tap event\n // or wait as long as the multitap interval to trigger\n if (!this.hasRequireFailures()) {\n return STATE_RECOGNIZED;\n } else {\n this._timer = setTimeoutContext(function() {\n this.state = STATE_RECOGNIZED;\n this.tryEmit();\n }, options.interval, this);\n return STATE_BEGAN;\n }\n }\n }\n return STATE_FAILED;\n },\n\n failTimeout: function() {\n this._timer = setTimeoutContext(function() {\n this.state = STATE_FAILED;\n }, this.options.interval, this);\n return STATE_FAILED;\n },\n\n reset: function() {\n clearTimeout(this._timer);\n },\n\n emit: function() {\n if (this.state == STATE_RECOGNIZED) {\n this._input.tapCount = this.count;\n this.manager.emit(this.options.event, this._input);\n }\n }\n});\n\n/**\n * Simple way to create a manager with a default set of recognizers.\n * @param {HTMLElement} element\n * @param {Object} [options]\n * @constructor\n */\nfunction Hammer(element, options) {\n options = options || {};\n options.recognizers = ifUndefined(options.recognizers, Hammer.defaults.preset);\n return new Manager(element, options);\n}\n\n/**\n * @const {string}\n */\nHammer.VERSION = '2.0.7';\n\n/**\n * default settings\n * @namespace\n */\nHammer.defaults = {\n /**\n * set if DOM events are being triggered.\n * But this is slower and unused by simple implementations, so disabled by default.\n * @type {Boolean}\n * @default false\n */\n domEvents: false,\n\n /**\n * The value for the touchAction property/fallback.\n * When set to `compute` it will magically set the correct value based on the added recognizers.\n * @type {String}\n * @default compute\n */\n touchAction: TOUCH_ACTION_COMPUTE,\n\n /**\n * @type {Boolean}\n * @default true\n */\n enable: true,\n\n /**\n * EXPERIMENTAL FEATURE -- can be removed/changed\n * Change the parent input target element.\n * If Null, then it is being set the to main element.\n * @type {Null|EventTarget}\n * @default null\n */\n inputTarget: null,\n\n /**\n * force an input class\n * @type {Null|Function}\n * @default null\n */\n inputClass: null,\n\n /**\n * Default recognizer setup when calling `Hammer()`\n * When creating a new Manager these will be skipped.\n * @type {Array}\n */\n preset: [\n // RecognizerClass, options, [recognizeWith, ...], [requireFailure, ...]\n [RotateRecognizer, {enable: false}],\n [PinchRecognizer, {enable: false}, ['rotate']],\n [SwipeRecognizer, {direction: DIRECTION_HORIZONTAL}],\n [PanRecognizer, {direction: DIRECTION_HORIZONTAL}, ['swipe']],\n [TapRecognizer],\n [TapRecognizer, {event: 'doubletap', taps: 2}, ['tap']],\n [PressRecognizer]\n ],\n\n /**\n * Some CSS properties can be used to improve the working of Hammer.\n * Add them to this method and they will be set when creating a new Manager.\n * @namespace\n */\n cssProps: {\n /**\n * Disables text selection to improve the dragging gesture. Mainly for desktop browsers.\n * @type {String}\n * @default 'none'\n */\n userSelect: 'none',\n\n /**\n * Disable the Windows Phone grippers when pressing an element.\n * @type {String}\n * @default 'none'\n */\n touchSelect: 'none',\n\n /**\n * Disables the default callout shown when you touch and hold a touch target.\n * On iOS, when you touch and hold a touch target such as a link, Safari displays\n * a callout containing information about the link. This property allows you to disable that callout.\n * @type {String}\n * @default 'none'\n */\n touchCallout: 'none',\n\n /**\n * Specifies whether zooming is enabled. Used by IE10>\n * @type {String}\n * @default 'none'\n */\n contentZooming: 'none',\n\n /**\n * Specifies that an entire element should be draggable instead of its contents. Mainly for desktop browsers.\n * @type {String}\n * @default 'none'\n */\n userDrag: 'none',\n\n /**\n * Overrides the highlight color shown when the user taps a link or a JavaScript\n * clickable element in iOS. This property obeys the alpha value, if specified.\n * @type {String}\n * @default 'rgba(0,0,0,0)'\n */\n tapHighlightColor: 'rgba(0,0,0,0)'\n }\n};\n\nvar STOP = 1;\nvar FORCED_STOP = 2;\n\n/**\n * Manager\n * @param {HTMLElement} element\n * @param {Object} [options]\n * @constructor\n */\nfunction Manager(element, options) {\n this.options = assign({}, Hammer.defaults, options || {});\n\n this.options.inputTarget = this.options.inputTarget || element;\n\n this.handlers = {};\n this.session = {};\n this.recognizers = [];\n this.oldCssProps = {};\n\n this.element = element;\n this.input = createInputInstance(this);\n this.touchAction = new TouchAction(this, this.options.touchAction);\n\n toggleCssProps(this, true);\n\n each(this.options.recognizers, function(item) {\n var recognizer = this.add(new (item[0])(item[1]));\n item[2] && recognizer.recognizeWith(item[2]);\n item[3] && recognizer.requireFailure(item[3]);\n }, this);\n}\n\nManager.prototype = {\n /**\n * set options\n * @param {Object} options\n * @returns {Manager}\n */\n set: function(options) {\n assign(this.options, options);\n\n // Options that need a little more setup\n if (options.touchAction) {\n this.touchAction.update();\n }\n if (options.inputTarget) {\n // Clean up existing event listeners and reinitialize\n this.input.destroy();\n this.input.target = options.inputTarget;\n this.input.init();\n }\n return this;\n },\n\n /**\n * stop recognizing for this session.\n * This session will be discarded, when a new [input]start event is fired.\n * When forced, the recognizer cycle is stopped immediately.\n * @param {Boolean} [force]\n */\n stop: function(force) {\n this.session.stopped = force ? FORCED_STOP : STOP;\n },\n\n /**\n * run the recognizers!\n * called by the inputHandler function on every movement of the pointers (touches)\n * it walks through all the recognizers and tries to detect the gesture that is being made\n * @param {Object} inputData\n */\n recognize: function(inputData) {\n var session = this.session;\n if (session.stopped) {\n return;\n }\n\n // run the touch-action polyfill\n this.touchAction.preventDefaults(inputData);\n\n var recognizer;\n var recognizers = this.recognizers;\n\n // this holds the recognizer that is being recognized.\n // so the recognizer's state needs to be BEGAN, CHANGED, ENDED or RECOGNIZED\n // if no recognizer is detecting a thing, it is set to `null`\n var curRecognizer = session.curRecognizer;\n\n // reset when the last recognizer is recognized\n // or when we're in a new session\n if (!curRecognizer || (curRecognizer && curRecognizer.state & STATE_RECOGNIZED)) {\n curRecognizer = session.curRecognizer = null;\n }\n\n var i = 0;\n while (i < recognizers.length) {\n recognizer = recognizers[i];\n\n // find out if we are allowed try to recognize the input for this one.\n // 1. allow if the session is NOT forced stopped (see the .stop() method)\n // 2. allow if we still haven't recognized a gesture in this session, or the this recognizer is the one\n // that is being recognized.\n // 3. allow if the recognizer is allowed to run simultaneous with the current recognized recognizer.\n // this can be setup with the `recognizeWith()` method on the recognizer.\n if (session.stopped !== FORCED_STOP && ( // 1\n !curRecognizer || recognizer == curRecognizer || // 2\n recognizer.canRecognizeWith(curRecognizer))) { // 3\n recognizer.recognize(inputData);\n } else {\n recognizer.reset();\n }\n\n // if the recognizer has been recognizing the input as a valid gesture, we want to store this one as the\n // current active recognizer. but only if we don't already have an active recognizer\n if (!curRecognizer && recognizer.state & (STATE_BEGAN | STATE_CHANGED | STATE_ENDED)) {\n curRecognizer = session.curRecognizer = recognizer;\n }\n i++;\n }\n },\n\n /**\n * get a recognizer by its event name.\n * @param {Recognizer|String} recognizer\n * @returns {Recognizer|Null}\n */\n get: function(recognizer) {\n if (recognizer instanceof Recognizer) {\n return recognizer;\n }\n\n var recognizers = this.recognizers;\n for (var i = 0; i < recognizers.length; i++) {\n if (recognizers[i].options.event == recognizer) {\n return recognizers[i];\n }\n }\n return null;\n },\n\n /**\n * add a recognizer to the manager\n * existing recognizers with the same event name will be removed\n * @param {Recognizer} recognizer\n * @returns {Recognizer|Manager}\n */\n add: function(recognizer) {\n if (invokeArrayArg(recognizer, 'add', this)) {\n return this;\n }\n\n // remove existing\n var existing = this.get(recognizer.options.event);\n if (existing) {\n this.remove(existing);\n }\n\n this.recognizers.push(recognizer);\n recognizer.manager = this;\n\n this.touchAction.update();\n return recognizer;\n },\n\n /**\n * remove a recognizer by name or instance\n * @param {Recognizer|String} recognizer\n * @returns {Manager}\n */\n remove: function(recognizer) {\n if (invokeArrayArg(recognizer, 'remove', this)) {\n return this;\n }\n\n recognizer = this.get(recognizer);\n\n // let's make sure this recognizer exists\n if (recognizer) {\n var recognizers = this.recognizers;\n var index = inArray(recognizers, recognizer);\n\n if (index !== -1) {\n recognizers.splice(index, 1);\n this.touchAction.update();\n }\n }\n\n return this;\n },\n\n /**\n * bind event\n * @param {String} events\n * @param {Function} handler\n * @returns {EventEmitter} this\n */\n on: function(events, handler) {\n if (events === undefined) {\n return;\n }\n if (handler === undefined) {\n return;\n }\n\n var handlers = this.handlers;\n each(splitStr(events), function(event) {\n handlers[event] = handlers[event] || [];\n handlers[event].push(handler);\n });\n return this;\n },\n\n /**\n * unbind event, leave emit blank to remove all handlers\n * @param {String} events\n * @param {Function} [handler]\n * @returns {EventEmitter} this\n */\n off: function(events, handler) {\n if (events === undefined) {\n return;\n }\n\n var handlers = this.handlers;\n each(splitStr(events), function(event) {\n if (!handler) {\n delete handlers[event];\n } else {\n handlers[event] && handlers[event].splice(inArray(handlers[event], handler), 1);\n }\n });\n return this;\n },\n\n /**\n * emit event to the listeners\n * @param {String} event\n * @param {Object} data\n */\n emit: function(event, data) {\n // we also want to trigger dom events\n if (this.options.domEvents) {\n triggerDomEvent(event, data);\n }\n\n // no handlers, so skip it all\n var handlers = this.handlers[event] && this.handlers[event].slice();\n if (!handlers || !handlers.length) {\n return;\n }\n\n data.type = event;\n data.preventDefault = function() {\n data.srcEvent.preventDefault();\n };\n\n var i = 0;\n while (i < handlers.length) {\n handlers[i](data);\n i++;\n }\n },\n\n /**\n * destroy the manager and unbinds all events\n * it doesn't unbind dom events, that is the user own responsibility\n */\n destroy: function() {\n this.element && toggleCssProps(this, false);\n\n this.handlers = {};\n this.session = {};\n this.input.destroy();\n this.element = null;\n }\n};\n\n/**\n * add/remove the css properties as defined in manager.options.cssProps\n * @param {Manager} manager\n * @param {Boolean} add\n */\nfunction toggleCssProps(manager, add) {\n var element = manager.element;\n if (!element.style) {\n return;\n }\n var prop;\n each(manager.options.cssProps, function(value, name) {\n prop = prefixed(element.style, name);\n if (add) {\n manager.oldCssProps[prop] = element.style[prop];\n element.style[prop] = value;\n } else {\n element.style[prop] = manager.oldCssProps[prop] || '';\n }\n });\n if (!add) {\n manager.oldCssProps = {};\n }\n}\n\n/**\n * trigger dom event\n * @param {String} event\n * @param {Object} data\n */\nfunction triggerDomEvent(event, data) {\n var gestureEvent = document.createEvent('Event');\n gestureEvent.initEvent(event, true, true);\n gestureEvent.gesture = data;\n data.target.dispatchEvent(gestureEvent);\n}\n\nassign(Hammer, {\n INPUT_START: INPUT_START,\n INPUT_MOVE: INPUT_MOVE,\n INPUT_END: INPUT_END,\n INPUT_CANCEL: INPUT_CANCEL,\n\n STATE_POSSIBLE: STATE_POSSIBLE,\n STATE_BEGAN: STATE_BEGAN,\n STATE_CHANGED: STATE_CHANGED,\n STATE_ENDED: STATE_ENDED,\n STATE_RECOGNIZED: STATE_RECOGNIZED,\n STATE_CANCELLED: STATE_CANCELLED,\n STATE_FAILED: STATE_FAILED,\n\n DIRECTION_NONE: DIRECTION_NONE,\n DIRECTION_LEFT: DIRECTION_LEFT,\n DIRECTION_RIGHT: DIRECTION_RIGHT,\n DIRECTION_UP: DIRECTION_UP,\n DIRECTION_DOWN: DIRECTION_DOWN,\n DIRECTION_HORIZONTAL: DIRECTION_HORIZONTAL,\n DIRECTION_VERTICAL: DIRECTION_VERTICAL,\n DIRECTION_ALL: DIRECTION_ALL,\n\n Manager: Manager,\n Input: Input,\n TouchAction: TouchAction,\n\n TouchInput: TouchInput,\n MouseInput: MouseInput,\n PointerEventInput: PointerEventInput,\n TouchMouseInput: TouchMouseInput,\n SingleTouchInput: SingleTouchInput,\n\n Recognizer: Recognizer,\n AttrRecognizer: AttrRecognizer,\n Tap: TapRecognizer,\n Pan: PanRecognizer,\n Swipe: SwipeRecognizer,\n Pinch: PinchRecognizer,\n Rotate: RotateRecognizer,\n Press: PressRecognizer,\n\n on: addEventListeners,\n off: removeEventListeners,\n each: each,\n merge: merge,\n extend: extend,\n assign: assign,\n inherit: inherit,\n bindFn: bindFn,\n prefixed: prefixed\n});\n\n// this prevents errors when Hammer is loaded in the presence of an AMD\n// style loader but by script tag, not by the loader.\nvar freeGlobal = (typeof window !== 'undefined' ? window : (typeof self !== 'undefined' ? self : {})); // jshint ignore:line\nfreeGlobal.Hammer = Hammer;\n\nif (typeof define === 'function' && define.amd) {\n define(function() {\n return Hammer;\n });\n} else if (typeof module != 'undefined' && module.exports) {\n module.exports = Hammer;\n} else {\n window[exportName] = Hammer;\n}\n\n})(window, document, 'Hammer');\n","'use strict';\nvar __assign = (this && this.__assign) || function () {\n __assign = Object.assign || function(t) {\n for (var s, i = 1, n = arguments.length; i < n; i++) {\n s = arguments[i];\n for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p))\n t[p] = s[p];\n }\n return t;\n };\n return __assign.apply(this, arguments);\n};\n/**\n * @license Angular v\n * (c) 2010-2022 Google LLC. https://angular.io/\n * License: MIT\n */\n(function (factory) {\n typeof define === 'function' && define.amd ? define(factory) :\n factory();\n})((function () {\n 'use strict';\n ((function (global) {\n var _a;\n var performance = global['performance'];\n function mark(name) {\n performance && performance['mark'] && performance['mark'](name);\n }\n function performanceMeasure(name, label) {\n performance && performance['measure'] && performance['measure'](name, label);\n }\n mark('Zone');\n // Initialize before it's accessed below.\n // __Zone_symbol_prefix global can be used to override the default zone\n // symbol prefix with a custom one if needed.\n var symbolPrefix = global['__Zone_symbol_prefix'] || '__zone_symbol__';\n function __symbol__(name) {\n return symbolPrefix + name;\n }\n var checkDuplicate = global[__symbol__('forceDuplicateZoneCheck')] === true;\n if (global['Zone']) {\n // if global['Zone'] already exists (maybe zone.js was already loaded or\n // some other lib also registered a global object named Zone), we may need\n // to throw an error, but sometimes user may not want this error.\n // For example,\n // we have two web pages, page1 includes zone.js, page2 doesn't.\n // and the 1st time user load page1 and page2, everything work fine,\n // but when user load page2 again, error occurs because global['Zone'] already exists.\n // so we add a flag to let user choose whether to throw this error or not.\n // By default, if existing Zone is from zone.js, we will not throw the error.\n if (checkDuplicate || typeof global['Zone'].__symbol__ !== 'function') {\n throw new Error('Zone already loaded.');\n }\n else {\n return global['Zone'];\n }\n }\n var Zone = /** @class */ (function () {\n function Zone(parent, zoneSpec) {\n this._parent = parent;\n this._name = zoneSpec ? zoneSpec.name || 'unnamed' : '';\n this._properties = zoneSpec && zoneSpec.properties || {};\n this._zoneDelegate =\n new _ZoneDelegate(this, this._parent && this._parent._zoneDelegate, zoneSpec);\n }\n Zone.assertZonePatched = function () {\n if (global['Promise'] !== patches['ZoneAwarePromise']) {\n throw new Error('Zone.js has detected that ZoneAwarePromise `(window|global).Promise` ' +\n 'has been overwritten.\\n' +\n 'Most likely cause is that a Promise polyfill has been loaded ' +\n 'after Zone.js (Polyfilling Promise api is not necessary when zone.js is loaded. ' +\n 'If you must load one, do so before loading zone.js.)');\n }\n };\n Object.defineProperty(Zone, \"root\", {\n get: function () {\n var zone = _a.current;\n while (zone.parent) {\n zone = zone.parent;\n }\n return zone;\n },\n enumerable: false,\n configurable: true\n });\n Object.defineProperty(Zone, \"current\", {\n get: function () {\n return _currentZoneFrame.zone;\n },\n enumerable: false,\n configurable: true\n });\n Object.defineProperty(Zone, \"currentTask\", {\n get: function () {\n return _currentTask;\n },\n enumerable: false,\n configurable: true\n });\n // tslint:disable-next-line:require-internal-with-underscore\n Zone.__load_patch = function (name, fn, ignoreDuplicate) {\n if (ignoreDuplicate === void 0) { ignoreDuplicate = false; }\n if (patches.hasOwnProperty(name)) {\n // `checkDuplicate` option is defined from global variable\n // so it works for all modules.\n // `ignoreDuplicate` can work for the specified module\n if (!ignoreDuplicate && checkDuplicate) {\n throw Error('Already loaded patch: ' + name);\n }\n }\n else if (!global['__Zone_disable_' + name]) {\n var perfName = 'Zone:' + name;\n mark(perfName);\n patches[name] = fn(global, _a, _api);\n performanceMeasure(perfName, perfName);\n }\n };\n Object.defineProperty(Zone.prototype, \"parent\", {\n get: function () {\n return this._parent;\n },\n enumerable: false,\n configurable: true\n });\n Object.defineProperty(Zone.prototype, \"name\", {\n get: function () {\n return this._name;\n },\n enumerable: false,\n configurable: true\n });\n Zone.prototype.get = function (key) {\n var zone = this.getZoneWith(key);\n if (zone)\n return zone._properties[key];\n };\n Zone.prototype.getZoneWith = function (key) {\n var current = this;\n while (current) {\n if (current._properties.hasOwnProperty(key)) {\n return current;\n }\n current = current._parent;\n }\n return null;\n };\n Zone.prototype.fork = function (zoneSpec) {\n if (!zoneSpec)\n throw new Error('ZoneSpec required!');\n return this._zoneDelegate.fork(this, zoneSpec);\n };\n Zone.prototype.wrap = function (callback, source) {\n if (typeof callback !== 'function') {\n throw new Error('Expecting function got: ' + callback);\n }\n var _callback = this._zoneDelegate.intercept(this, callback, source);\n var zone = this;\n return function () {\n return zone.runGuarded(_callback, this, arguments, source);\n };\n };\n Zone.prototype.run = function (callback, applyThis, applyArgs, source) {\n _currentZoneFrame = { parent: _currentZoneFrame, zone: this };\n try {\n return this._zoneDelegate.invoke(this, callback, applyThis, applyArgs, source);\n }\n finally {\n _currentZoneFrame = _currentZoneFrame.parent;\n }\n };\n Zone.prototype.runGuarded = function (callback, applyThis, applyArgs, source) {\n if (applyThis === void 0) { applyThis = null; }\n _currentZoneFrame = { parent: _currentZoneFrame, zone: this };\n try {\n try {\n return this._zoneDelegate.invoke(this, callback, applyThis, applyArgs, source);\n }\n catch (error) {\n if (this._zoneDelegate.handleError(this, error)) {\n throw error;\n }\n }\n }\n finally {\n _currentZoneFrame = _currentZoneFrame.parent;\n }\n };\n Zone.prototype.runTask = function (task, applyThis, applyArgs) {\n if (task.zone != this) {\n throw new Error('A task can only be run in the zone of creation! (Creation: ' +\n (task.zone || NO_ZONE).name + '; Execution: ' + this.name + ')');\n }\n // https://github.com/angular/zone.js/issues/778, sometimes eventTask\n // will run in notScheduled(canceled) state, we should not try to\n // run such kind of task but just return\n if (task.state === notScheduled && (task.type === eventTask || task.type === macroTask)) {\n return;\n }\n var reEntryGuard = task.state != running;\n reEntryGuard && task._transitionTo(running, scheduled);\n task.runCount++;\n var previousTask = _currentTask;\n _currentTask = task;\n _currentZoneFrame = { parent: _currentZoneFrame, zone: this };\n try {\n if (task.type == macroTask && task.data && !task.data.isPeriodic) {\n task.cancelFn = undefined;\n }\n try {\n return this._zoneDelegate.invokeTask(this, task, applyThis, applyArgs);\n }\n catch (error) {\n if (this._zoneDelegate.handleError(this, error)) {\n throw error;\n }\n }\n }\n finally {\n // if the task's state is notScheduled or unknown, then it has already been cancelled\n // we should not reset the state to scheduled\n if (task.state !== notScheduled && task.state !== unknown) {\n if (task.type == eventTask || (task.data && task.data.isPeriodic)) {\n reEntryGuard && task._transitionTo(scheduled, running);\n }\n else {\n task.runCount = 0;\n this._updateTaskCount(task, -1);\n reEntryGuard &&\n task._transitionTo(notScheduled, running, notScheduled);\n }\n }\n _currentZoneFrame = _currentZoneFrame.parent;\n _currentTask = previousTask;\n }\n };\n Zone.prototype.scheduleTask = function (task) {\n if (task.zone && task.zone !== this) {\n // check if the task was rescheduled, the newZone\n // should not be the children of the original zone\n var newZone = this;\n while (newZone) {\n if (newZone === task.zone) {\n throw Error(\"can not reschedule task to \".concat(this.name, \" which is descendants of the original zone \").concat(task.zone.name));\n }\n newZone = newZone.parent;\n }\n }\n task._transitionTo(scheduling, notScheduled);\n var zoneDelegates = [];\n task._zoneDelegates = zoneDelegates;\n task._zone = this;\n try {\n task = this._zoneDelegate.scheduleTask(this, task);\n }\n catch (err) {\n // should set task's state to unknown when scheduleTask throw error\n // because the err may from reschedule, so the fromState maybe notScheduled\n task._transitionTo(unknown, scheduling, notScheduled);\n // TODO: @JiaLiPassion, should we check the result from handleError?\n this._zoneDelegate.handleError(this, err);\n throw err;\n }\n if (task._zoneDelegates === zoneDelegates) {\n // we have to check because internally the delegate can reschedule the task.\n this._updateTaskCount(task, 1);\n }\n if (task.state == scheduling) {\n task._transitionTo(scheduled, scheduling);\n }\n return task;\n };\n Zone.prototype.scheduleMicroTask = function (source, callback, data, customSchedule) {\n return this.scheduleTask(new ZoneTask(microTask, source, callback, data, customSchedule, undefined));\n };\n Zone.prototype.scheduleMacroTask = function (source, callback, data, customSchedule, customCancel) {\n return this.scheduleTask(new ZoneTask(macroTask, source, callback, data, customSchedule, customCancel));\n };\n Zone.prototype.scheduleEventTask = function (source, callback, data, customSchedule, customCancel) {\n return this.scheduleTask(new ZoneTask(eventTask, source, callback, data, customSchedule, customCancel));\n };\n Zone.prototype.cancelTask = function (task) {\n if (task.zone != this)\n throw new Error('A task can only be cancelled in the zone of creation! (Creation: ' +\n (task.zone || NO_ZONE).name + '; Execution: ' + this.name + ')');\n if (task.state !== scheduled && task.state !== running) {\n return;\n }\n task._transitionTo(canceling, scheduled, running);\n try {\n this._zoneDelegate.cancelTask(this, task);\n }\n catch (err) {\n // if error occurs when cancelTask, transit the state to unknown\n task._transitionTo(unknown, canceling);\n this._zoneDelegate.handleError(this, err);\n throw err;\n }\n this._updateTaskCount(task, -1);\n task._transitionTo(notScheduled, canceling);\n task.runCount = 0;\n return task;\n };\n Zone.prototype._updateTaskCount = function (task, count) {\n var zoneDelegates = task._zoneDelegates;\n if (count == -1) {\n task._zoneDelegates = null;\n }\n for (var i = 0; i < zoneDelegates.length; i++) {\n zoneDelegates[i]._updateTaskCount(task.type, count);\n }\n };\n return Zone;\n }());\n _a = Zone;\n // tslint:disable-next-line:require-internal-with-underscore\n (function () {\n _a.__symbol__ = __symbol__;\n })();\n var DELEGATE_ZS = {\n name: '',\n onHasTask: function (delegate, _, target, hasTaskState) { return delegate.hasTask(target, hasTaskState); },\n onScheduleTask: function (delegate, _, target, task) { return delegate.scheduleTask(target, task); },\n onInvokeTask: function (delegate, _, target, task, applyThis, applyArgs) { return delegate.invokeTask(target, task, applyThis, applyArgs); },\n onCancelTask: function (delegate, _, target, task) { return delegate.cancelTask(target, task); }\n };\n var _ZoneDelegate = /** @class */ (function () {\n function _ZoneDelegate(zone, parentDelegate, zoneSpec) {\n this._taskCounts = { 'microTask': 0, 'macroTask': 0, 'eventTask': 0 };\n this.zone = zone;\n this._parentDelegate = parentDelegate;\n this._forkZS = zoneSpec && (zoneSpec && zoneSpec.onFork ? zoneSpec : parentDelegate._forkZS);\n this._forkDlgt = zoneSpec && (zoneSpec.onFork ? parentDelegate : parentDelegate._forkDlgt);\n this._forkCurrZone =\n zoneSpec && (zoneSpec.onFork ? this.zone : parentDelegate._forkCurrZone);\n this._interceptZS =\n zoneSpec && (zoneSpec.onIntercept ? zoneSpec : parentDelegate._interceptZS);\n this._interceptDlgt =\n zoneSpec && (zoneSpec.onIntercept ? parentDelegate : parentDelegate._interceptDlgt);\n this._interceptCurrZone =\n zoneSpec && (zoneSpec.onIntercept ? this.zone : parentDelegate._interceptCurrZone);\n this._invokeZS = zoneSpec && (zoneSpec.onInvoke ? zoneSpec : parentDelegate._invokeZS);\n this._invokeDlgt =\n zoneSpec && (zoneSpec.onInvoke ? parentDelegate : parentDelegate._invokeDlgt);\n this._invokeCurrZone =\n zoneSpec && (zoneSpec.onInvoke ? this.zone : parentDelegate._invokeCurrZone);\n this._handleErrorZS =\n zoneSpec && (zoneSpec.onHandleError ? zoneSpec : parentDelegate._handleErrorZS);\n this._handleErrorDlgt =\n zoneSpec && (zoneSpec.onHandleError ? parentDelegate : parentDelegate._handleErrorDlgt);\n this._handleErrorCurrZone =\n zoneSpec && (zoneSpec.onHandleError ? this.zone : parentDelegate._handleErrorCurrZone);\n this._scheduleTaskZS =\n zoneSpec && (zoneSpec.onScheduleTask ? zoneSpec : parentDelegate._scheduleTaskZS);\n this._scheduleTaskDlgt = zoneSpec &&\n (zoneSpec.onScheduleTask ? parentDelegate : parentDelegate._scheduleTaskDlgt);\n this._scheduleTaskCurrZone =\n zoneSpec && (zoneSpec.onScheduleTask ? this.zone : parentDelegate._scheduleTaskCurrZone);\n this._invokeTaskZS =\n zoneSpec && (zoneSpec.onInvokeTask ? zoneSpec : parentDelegate._invokeTaskZS);\n this._invokeTaskDlgt =\n zoneSpec && (zoneSpec.onInvokeTask ? parentDelegate : parentDelegate._invokeTaskDlgt);\n this._invokeTaskCurrZone =\n zoneSpec && (zoneSpec.onInvokeTask ? this.zone : parentDelegate._invokeTaskCurrZone);\n this._cancelTaskZS =\n zoneSpec && (zoneSpec.onCancelTask ? zoneSpec : parentDelegate._cancelTaskZS);\n this._cancelTaskDlgt =\n zoneSpec && (zoneSpec.onCancelTask ? parentDelegate : parentDelegate._cancelTaskDlgt);\n this._cancelTaskCurrZone =\n zoneSpec && (zoneSpec.onCancelTask ? this.zone : parentDelegate._cancelTaskCurrZone);\n this._hasTaskZS = null;\n this._hasTaskDlgt = null;\n this._hasTaskDlgtOwner = null;\n this._hasTaskCurrZone = null;\n var zoneSpecHasTask = zoneSpec && zoneSpec.onHasTask;\n var parentHasTask = parentDelegate && parentDelegate._hasTaskZS;\n if (zoneSpecHasTask || parentHasTask) {\n // If we need to report hasTask, than this ZS needs to do ref counting on tasks. In such\n // a case all task related interceptors must go through this ZD. We can't short circuit it.\n this._hasTaskZS = zoneSpecHasTask ? zoneSpec : DELEGATE_ZS;\n this._hasTaskDlgt = parentDelegate;\n this._hasTaskDlgtOwner = this;\n this._hasTaskCurrZone = zone;\n if (!zoneSpec.onScheduleTask) {\n this._scheduleTaskZS = DELEGATE_ZS;\n this._scheduleTaskDlgt = parentDelegate;\n this._scheduleTaskCurrZone = this.zone;\n }\n if (!zoneSpec.onInvokeTask) {\n this._invokeTaskZS = DELEGATE_ZS;\n this._invokeTaskDlgt = parentDelegate;\n this._invokeTaskCurrZone = this.zone;\n }\n if (!zoneSpec.onCancelTask) {\n this._cancelTaskZS = DELEGATE_ZS;\n this._cancelTaskDlgt = parentDelegate;\n this._cancelTaskCurrZone = this.zone;\n }\n }\n }\n _ZoneDelegate.prototype.fork = function (targetZone, zoneSpec) {\n return this._forkZS ? this._forkZS.onFork(this._forkDlgt, this.zone, targetZone, zoneSpec) :\n new Zone(targetZone, zoneSpec);\n };\n _ZoneDelegate.prototype.intercept = function (targetZone, callback, source) {\n return this._interceptZS ?\n this._interceptZS.onIntercept(this._interceptDlgt, this._interceptCurrZone, targetZone, callback, source) :\n callback;\n };\n _ZoneDelegate.prototype.invoke = function (targetZone, callback, applyThis, applyArgs, source) {\n return this._invokeZS ? this._invokeZS.onInvoke(this._invokeDlgt, this._invokeCurrZone, targetZone, callback, applyThis, applyArgs, source) :\n callback.apply(applyThis, applyArgs);\n };\n _ZoneDelegate.prototype.handleError = function (targetZone, error) {\n return this._handleErrorZS ?\n this._handleErrorZS.onHandleError(this._handleErrorDlgt, this._handleErrorCurrZone, targetZone, error) :\n true;\n };\n _ZoneDelegate.prototype.scheduleTask = function (targetZone, task) {\n var returnTask = task;\n if (this._scheduleTaskZS) {\n if (this._hasTaskZS) {\n returnTask._zoneDelegates.push(this._hasTaskDlgtOwner);\n }\n // clang-format off\n returnTask = this._scheduleTaskZS.onScheduleTask(this._scheduleTaskDlgt, this._scheduleTaskCurrZone, targetZone, task);\n // clang-format on\n if (!returnTask)\n returnTask = task;\n }\n else {\n if (task.scheduleFn) {\n task.scheduleFn(task);\n }\n else if (task.type == microTask) {\n scheduleMicroTask(task);\n }\n else {\n throw new Error('Task is missing scheduleFn.');\n }\n }\n return returnTask;\n };\n _ZoneDelegate.prototype.invokeTask = function (targetZone, task, applyThis, applyArgs) {\n return this._invokeTaskZS ? this._invokeTaskZS.onInvokeTask(this._invokeTaskDlgt, this._invokeTaskCurrZone, targetZone, task, applyThis, applyArgs) :\n task.callback.apply(applyThis, applyArgs);\n };\n _ZoneDelegate.prototype.cancelTask = function (targetZone, task) {\n var value;\n if (this._cancelTaskZS) {\n value = this._cancelTaskZS.onCancelTask(this._cancelTaskDlgt, this._cancelTaskCurrZone, targetZone, task);\n }\n else {\n if (!task.cancelFn) {\n throw Error('Task is not cancelable');\n }\n value = task.cancelFn(task);\n }\n return value;\n };\n _ZoneDelegate.prototype.hasTask = function (targetZone, isEmpty) {\n // hasTask should not throw error so other ZoneDelegate\n // can still trigger hasTask callback\n try {\n this._hasTaskZS &&\n this._hasTaskZS.onHasTask(this._hasTaskDlgt, this._hasTaskCurrZone, targetZone, isEmpty);\n }\n catch (err) {\n this.handleError(targetZone, err);\n }\n };\n // tslint:disable-next-line:require-internal-with-underscore\n _ZoneDelegate.prototype._updateTaskCount = function (type, count) {\n var counts = this._taskCounts;\n var prev = counts[type];\n var next = counts[type] = prev + count;\n if (next < 0) {\n throw new Error('More tasks executed then were scheduled.');\n }\n if (prev == 0 || next == 0) {\n var isEmpty = {\n microTask: counts['microTask'] > 0,\n macroTask: counts['macroTask'] > 0,\n eventTask: counts['eventTask'] > 0,\n change: type\n };\n this.hasTask(this.zone, isEmpty);\n }\n };\n return _ZoneDelegate;\n }());\n var ZoneTask = /** @class */ (function () {\n function ZoneTask(type, source, callback, options, scheduleFn, cancelFn) {\n // tslint:disable-next-line:require-internal-with-underscore\n this._zone = null;\n this.runCount = 0;\n // tslint:disable-next-line:require-internal-with-underscore\n this._zoneDelegates = null;\n // tslint:disable-next-line:require-internal-with-underscore\n this._state = 'notScheduled';\n this.type = type;\n this.source = source;\n this.data = options;\n this.scheduleFn = scheduleFn;\n this.cancelFn = cancelFn;\n if (!callback) {\n throw new Error('callback is not defined');\n }\n this.callback = callback;\n var self = this;\n // TODO: @JiaLiPassion options should have interface\n if (type === eventTask && options && options.useG) {\n this.invoke = ZoneTask.invokeTask;\n }\n else {\n this.invoke = function () {\n return ZoneTask.invokeTask.call(global, self, this, arguments);\n };\n }\n }\n ZoneTask.invokeTask = function (task, target, args) {\n if (!task) {\n task = this;\n }\n _numberOfNestedTaskFrames++;\n try {\n task.runCount++;\n return task.zone.runTask(task, target, args);\n }\n finally {\n if (_numberOfNestedTaskFrames == 1) {\n drainMicroTaskQueue();\n }\n _numberOfNestedTaskFrames--;\n }\n };\n Object.defineProperty(ZoneTask.prototype, \"zone\", {\n get: function () {\n return this._zone;\n },\n enumerable: false,\n configurable: true\n });\n Object.defineProperty(ZoneTask.prototype, \"state\", {\n get: function () {\n return this._state;\n },\n enumerable: false,\n configurable: true\n });\n ZoneTask.prototype.cancelScheduleRequest = function () {\n this._transitionTo(notScheduled, scheduling);\n };\n // tslint:disable-next-line:require-internal-with-underscore\n ZoneTask.prototype._transitionTo = function (toState, fromState1, fromState2) {\n if (this._state === fromState1 || this._state === fromState2) {\n this._state = toState;\n if (toState == notScheduled) {\n this._zoneDelegates = null;\n }\n }\n else {\n throw new Error(\"\".concat(this.type, \" '\").concat(this.source, \"': can not transition to '\").concat(toState, \"', expecting state '\").concat(fromState1, \"'\").concat(fromState2 ? ' or \\'' + fromState2 + '\\'' : '', \", was '\").concat(this._state, \"'.\"));\n }\n };\n ZoneTask.prototype.toString = function () {\n if (this.data && typeof this.data.handleId !== 'undefined') {\n return this.data.handleId.toString();\n }\n else {\n return Object.prototype.toString.call(this);\n }\n };\n // add toJSON method to prevent cyclic error when\n // call JSON.stringify(zoneTask)\n ZoneTask.prototype.toJSON = function () {\n return {\n type: this.type,\n state: this.state,\n source: this.source,\n zone: this.zone.name,\n runCount: this.runCount\n };\n };\n return ZoneTask;\n }());\n //////////////////////////////////////////////////////\n //////////////////////////////////////////////////////\n /// MICROTASK QUEUE\n //////////////////////////////////////////////////////\n //////////////////////////////////////////////////////\n var symbolSetTimeout = __symbol__('setTimeout');\n var symbolPromise = __symbol__('Promise');\n var symbolThen = __symbol__('then');\n var _microTaskQueue = [];\n var _isDrainingMicrotaskQueue = false;\n var nativeMicroTaskQueuePromise;\n function nativeScheduleMicroTask(func) {\n if (!nativeMicroTaskQueuePromise) {\n if (global[symbolPromise]) {\n nativeMicroTaskQueuePromise = global[symbolPromise].resolve(0);\n }\n }\n if (nativeMicroTaskQueuePromise) {\n var nativeThen = nativeMicroTaskQueuePromise[symbolThen];\n if (!nativeThen) {\n // native Promise is not patchable, we need to use `then` directly\n // issue 1078\n nativeThen = nativeMicroTaskQueuePromise['then'];\n }\n nativeThen.call(nativeMicroTaskQueuePromise, func);\n }\n else {\n global[symbolSetTimeout](func, 0);\n }\n }\n function scheduleMicroTask(task) {\n // if we are not running in any task, and there has not been anything scheduled\n // we must bootstrap the initial task creation by manually scheduling the drain\n if (_numberOfNestedTaskFrames === 0 && _microTaskQueue.length === 0) {\n // We are not running in Task, so we need to kickstart the microtask queue.\n nativeScheduleMicroTask(drainMicroTaskQueue);\n }\n task && _microTaskQueue.push(task);\n }\n function drainMicroTaskQueue() {\n if (!_isDrainingMicrotaskQueue) {\n _isDrainingMicrotaskQueue = true;\n while (_microTaskQueue.length) {\n var queue = _microTaskQueue;\n _microTaskQueue = [];\n for (var i = 0; i < queue.length; i++) {\n var task = queue[i];\n try {\n task.zone.runTask(task, null, null);\n }\n catch (error) {\n _api.onUnhandledError(error);\n }\n }\n }\n _api.microtaskDrainDone();\n _isDrainingMicrotaskQueue = false;\n }\n }\n //////////////////////////////////////////////////////\n //////////////////////////////////////////////////////\n /// BOOTSTRAP\n //////////////////////////////////////////////////////\n //////////////////////////////////////////////////////\n var NO_ZONE = { name: 'NO ZONE' };\n var notScheduled = 'notScheduled', scheduling = 'scheduling', scheduled = 'scheduled', running = 'running', canceling = 'canceling', unknown = 'unknown';\n var microTask = 'microTask', macroTask = 'macroTask', eventTask = 'eventTask';\n var patches = {};\n var _api = {\n symbol: __symbol__,\n currentZoneFrame: function () { return _currentZoneFrame; },\n onUnhandledError: noop,\n microtaskDrainDone: noop,\n scheduleMicroTask: scheduleMicroTask,\n showUncaughtError: function () { return !Zone[__symbol__('ignoreConsoleErrorUncaughtError')]; },\n patchEventTarget: function () { return []; },\n patchOnProperties: noop,\n patchMethod: function () { return noop; },\n bindArguments: function () { return []; },\n patchThen: function () { return noop; },\n patchMacroTask: function () { return noop; },\n patchEventPrototype: function () { return noop; },\n isIEOrEdge: function () { return false; },\n getGlobalObjects: function () { return undefined; },\n ObjectDefineProperty: function () { return noop; },\n ObjectGetOwnPropertyDescriptor: function () { return undefined; },\n ObjectCreate: function () { return undefined; },\n ArraySlice: function () { return []; },\n patchClass: function () { return noop; },\n wrapWithCurrentZone: function () { return noop; },\n filterProperties: function () { return []; },\n attachOriginToPatched: function () { return noop; },\n _redefineProperty: function () { return noop; },\n patchCallbacks: function () { return noop; },\n nativeScheduleMicroTask: nativeScheduleMicroTask\n };\n var _currentZoneFrame = { parent: null, zone: new Zone(null, null) };\n var _currentTask = null;\n var _numberOfNestedTaskFrames = 0;\n function noop() { }\n performanceMeasure('Zone', 'Zone');\n return global['Zone'] = Zone;\n }))(typeof window !== 'undefined' && window || typeof self !== 'undefined' && self || global);\n /**\n * Suppress closure compiler errors about unknown 'Zone' variable\n * @fileoverview\n * @suppress {undefinedVars,globalThis,missingRequire}\n */\n /// \n // issue #989, to reduce bundle size, use short name\n /** Object.getOwnPropertyDescriptor */\n var ObjectGetOwnPropertyDescriptor = Object.getOwnPropertyDescriptor;\n /** Object.defineProperty */\n var ObjectDefineProperty = Object.defineProperty;\n /** Object.getPrototypeOf */\n var ObjectGetPrototypeOf = Object.getPrototypeOf;\n /** Object.create */\n var ObjectCreate = Object.create;\n /** Array.prototype.slice */\n var ArraySlice = Array.prototype.slice;\n /** addEventListener string const */\n var ADD_EVENT_LISTENER_STR = 'addEventListener';\n /** removeEventListener string const */\n var REMOVE_EVENT_LISTENER_STR = 'removeEventListener';\n /** zoneSymbol addEventListener */\n var ZONE_SYMBOL_ADD_EVENT_LISTENER = Zone.__symbol__(ADD_EVENT_LISTENER_STR);\n /** zoneSymbol removeEventListener */\n var ZONE_SYMBOL_REMOVE_EVENT_LISTENER = Zone.__symbol__(REMOVE_EVENT_LISTENER_STR);\n /** true string const */\n var TRUE_STR = 'true';\n /** false string const */\n var FALSE_STR = 'false';\n /** Zone symbol prefix string const. */\n var ZONE_SYMBOL_PREFIX = Zone.__symbol__('');\n function wrapWithCurrentZone(callback, source) {\n return Zone.current.wrap(callback, source);\n }\n function scheduleMacroTaskWithCurrentZone(source, callback, data, customSchedule, customCancel) {\n return Zone.current.scheduleMacroTask(source, callback, data, customSchedule, customCancel);\n }\n var zoneSymbol = Zone.__symbol__;\n var isWindowExists = typeof window !== 'undefined';\n var internalWindow = isWindowExists ? window : undefined;\n var _global = isWindowExists && internalWindow || typeof self === 'object' && self || global;\n var REMOVE_ATTRIBUTE = 'removeAttribute';\n function bindArguments(args, source) {\n for (var i = args.length - 1; i >= 0; i--) {\n if (typeof args[i] === 'function') {\n args[i] = wrapWithCurrentZone(args[i], source + '_' + i);\n }\n }\n return args;\n }\n function patchPrototype(prototype, fnNames) {\n var source = prototype.constructor['name'];\n var _loop_1 = function (i) {\n var name_1 = fnNames[i];\n var delegate = prototype[name_1];\n if (delegate) {\n var prototypeDesc = ObjectGetOwnPropertyDescriptor(prototype, name_1);\n if (!isPropertyWritable(prototypeDesc)) {\n return \"continue\";\n }\n prototype[name_1] = (function (delegate) {\n var patched = function () {\n return delegate.apply(this, bindArguments(arguments, source + '.' + name_1));\n };\n attachOriginToPatched(patched, delegate);\n return patched;\n })(delegate);\n }\n };\n for (var i = 0; i < fnNames.length; i++) {\n _loop_1(i);\n }\n }\n function isPropertyWritable(propertyDesc) {\n if (!propertyDesc) {\n return true;\n }\n if (propertyDesc.writable === false) {\n return false;\n }\n return !(typeof propertyDesc.get === 'function' && typeof propertyDesc.set === 'undefined');\n }\n var isWebWorker = (typeof WorkerGlobalScope !== 'undefined' && self instanceof WorkerGlobalScope);\n // Make sure to access `process` through `_global` so that WebPack does not accidentally browserify\n // this code.\n var isNode = (!('nw' in _global) && typeof _global.process !== 'undefined' &&\n {}.toString.call(_global.process) === '[object process]');\n var isBrowser = !isNode && !isWebWorker && !!(isWindowExists && internalWindow['HTMLElement']);\n // we are in electron of nw, so we are both browser and nodejs\n // Make sure to access `process` through `_global` so that WebPack does not accidentally browserify\n // this code.\n var isMix = typeof _global.process !== 'undefined' &&\n {}.toString.call(_global.process) === '[object process]' && !isWebWorker &&\n !!(isWindowExists && internalWindow['HTMLElement']);\n var zoneSymbolEventNames$1 = {};\n var wrapFn = function (event) {\n // https://github.com/angular/zone.js/issues/911, in IE, sometimes\n // event will be undefined, so we need to use window.event\n event = event || _global.event;\n if (!event) {\n return;\n }\n var eventNameSymbol = zoneSymbolEventNames$1[event.type];\n if (!eventNameSymbol) {\n eventNameSymbol = zoneSymbolEventNames$1[event.type] = zoneSymbol('ON_PROPERTY' + event.type);\n }\n var target = this || event.target || _global;\n var listener = target[eventNameSymbol];\n var result;\n if (isBrowser && target === internalWindow && event.type === 'error') {\n // window.onerror have different signature\n // https://developer.mozilla.org/en-US/docs/Web/API/GlobalEventHandlers/onerror#window.onerror\n // and onerror callback will prevent default when callback return true\n var errorEvent = event;\n result = listener &&\n listener.call(this, errorEvent.message, errorEvent.filename, errorEvent.lineno, errorEvent.colno, errorEvent.error);\n if (result === true) {\n event.preventDefault();\n }\n }\n else {\n result = listener && listener.apply(this, arguments);\n if (result != undefined && !result) {\n event.preventDefault();\n }\n }\n return result;\n };\n function patchProperty(obj, prop, prototype) {\n var desc = ObjectGetOwnPropertyDescriptor(obj, prop);\n if (!desc && prototype) {\n // when patch window object, use prototype to check prop exist or not\n var prototypeDesc = ObjectGetOwnPropertyDescriptor(prototype, prop);\n if (prototypeDesc) {\n desc = { enumerable: true, configurable: true };\n }\n }\n // if the descriptor not exists or is not configurable\n // just return\n if (!desc || !desc.configurable) {\n return;\n }\n var onPropPatchedSymbol = zoneSymbol('on' + prop + 'patched');\n if (obj.hasOwnProperty(onPropPatchedSymbol) && obj[onPropPatchedSymbol]) {\n return;\n }\n // A property descriptor cannot have getter/setter and be writable\n // deleting the writable and value properties avoids this error:\n //\n // TypeError: property descriptors must not specify a value or be writable when a\n // getter or setter has been specified\n delete desc.writable;\n delete desc.value;\n var originalDescGet = desc.get;\n var originalDescSet = desc.set;\n // slice(2) cuz 'onclick' -> 'click', etc\n var eventName = prop.slice(2);\n var eventNameSymbol = zoneSymbolEventNames$1[eventName];\n if (!eventNameSymbol) {\n eventNameSymbol = zoneSymbolEventNames$1[eventName] = zoneSymbol('ON_PROPERTY' + eventName);\n }\n desc.set = function (newValue) {\n // in some of windows's onproperty callback, this is undefined\n // so we need to check it\n var target = this;\n if (!target && obj === _global) {\n target = _global;\n }\n if (!target) {\n return;\n }\n var previousValue = target[eventNameSymbol];\n if (typeof previousValue === 'function') {\n target.removeEventListener(eventName, wrapFn);\n }\n // issue #978, when onload handler was added before loading zone.js\n // we should remove it with originalDescSet\n originalDescSet && originalDescSet.call(target, null);\n target[eventNameSymbol] = newValue;\n if (typeof newValue === 'function') {\n target.addEventListener(eventName, wrapFn, false);\n }\n };\n // The getter would return undefined for unassigned properties but the default value of an\n // unassigned property is null\n desc.get = function () {\n // in some of windows's onproperty callback, this is undefined\n // so we need to check it\n var target = this;\n if (!target && obj === _global) {\n target = _global;\n }\n if (!target) {\n return null;\n }\n var listener = target[eventNameSymbol];\n if (listener) {\n return listener;\n }\n else if (originalDescGet) {\n // result will be null when use inline event attribute,\n // such as \n // because the onclick function is internal raw uncompiled handler\n // the onclick will be evaluated when first time event was triggered or\n // the property is accessed, https://github.com/angular/zone.js/issues/525\n // so we should use original native get to retrieve the handler\n var value = originalDescGet.call(this);\n if (value) {\n desc.set.call(this, value);\n if (typeof target[REMOVE_ATTRIBUTE] === 'function') {\n target.removeAttribute(prop);\n }\n return value;\n }\n }\n return null;\n };\n ObjectDefineProperty(obj, prop, desc);\n obj[onPropPatchedSymbol] = true;\n }\n function patchOnProperties(obj, properties, prototype) {\n if (properties) {\n for (var i = 0; i < properties.length; i++) {\n patchProperty(obj, 'on' + properties[i], prototype);\n }\n }\n else {\n var onProperties = [];\n for (var prop in obj) {\n if (prop.slice(0, 2) == 'on') {\n onProperties.push(prop);\n }\n }\n for (var j = 0; j < onProperties.length; j++) {\n patchProperty(obj, onProperties[j], prototype);\n }\n }\n }\n var originalInstanceKey = zoneSymbol('originalInstance');\n // wrap some native API on `window`\n function patchClass(className) {\n var OriginalClass = _global[className];\n if (!OriginalClass)\n return;\n // keep original class in global\n _global[zoneSymbol(className)] = OriginalClass;\n _global[className] = function () {\n var a = bindArguments(arguments, className);\n switch (a.length) {\n case 0:\n this[originalInstanceKey] = new OriginalClass();\n break;\n case 1:\n this[originalInstanceKey] = new OriginalClass(a[0]);\n break;\n case 2:\n this[originalInstanceKey] = new OriginalClass(a[0], a[1]);\n break;\n case 3:\n this[originalInstanceKey] = new OriginalClass(a[0], a[1], a[2]);\n break;\n case 4:\n this[originalInstanceKey] = new OriginalClass(a[0], a[1], a[2], a[3]);\n break;\n default:\n throw new Error('Arg list too long.');\n }\n };\n // attach original delegate to patched function\n attachOriginToPatched(_global[className], OriginalClass);\n var instance = new OriginalClass(function () { });\n var prop;\n for (prop in instance) {\n // https://bugs.webkit.org/show_bug.cgi?id=44721\n if (className === 'XMLHttpRequest' && prop === 'responseBlob')\n continue;\n (function (prop) {\n if (typeof instance[prop] === 'function') {\n _global[className].prototype[prop] = function () {\n return this[originalInstanceKey][prop].apply(this[originalInstanceKey], arguments);\n };\n }\n else {\n ObjectDefineProperty(_global[className].prototype, prop, {\n set: function (fn) {\n if (typeof fn === 'function') {\n this[originalInstanceKey][prop] = wrapWithCurrentZone(fn, className + '.' + prop);\n // keep callback in wrapped function so we can\n // use it in Function.prototype.toString to return\n // the native one.\n attachOriginToPatched(this[originalInstanceKey][prop], fn);\n }\n else {\n this[originalInstanceKey][prop] = fn;\n }\n },\n get: function () {\n return this[originalInstanceKey][prop];\n }\n });\n }\n }(prop));\n }\n for (prop in OriginalClass) {\n if (prop !== 'prototype' && OriginalClass.hasOwnProperty(prop)) {\n _global[className][prop] = OriginalClass[prop];\n }\n }\n }\n function patchMethod(target, name, patchFn) {\n var proto = target;\n while (proto && !proto.hasOwnProperty(name)) {\n proto = ObjectGetPrototypeOf(proto);\n }\n if (!proto && target[name]) {\n // somehow we did not find it, but we can see it. This happens on IE for Window properties.\n proto = target;\n }\n var delegateName = zoneSymbol(name);\n var delegate = null;\n if (proto && (!(delegate = proto[delegateName]) || !proto.hasOwnProperty(delegateName))) {\n delegate = proto[delegateName] = proto[name];\n // check whether proto[name] is writable\n // some property is readonly in safari, such as HtmlCanvasElement.prototype.toBlob\n var desc = proto && ObjectGetOwnPropertyDescriptor(proto, name);\n if (isPropertyWritable(desc)) {\n var patchDelegate_1 = patchFn(delegate, delegateName, name);\n proto[name] = function () {\n return patchDelegate_1(this, arguments);\n };\n attachOriginToPatched(proto[name], delegate);\n }\n }\n return delegate;\n }\n // TODO: @JiaLiPassion, support cancel task later if necessary\n function patchMacroTask(obj, funcName, metaCreator) {\n var setNative = null;\n function scheduleTask(task) {\n var data = task.data;\n data.args[data.cbIdx] = function () {\n task.invoke.apply(this, arguments);\n };\n setNative.apply(data.target, data.args);\n return task;\n }\n setNative = patchMethod(obj, funcName, function (delegate) { return function (self, args) {\n var meta = metaCreator(self, args);\n if (meta.cbIdx >= 0 && typeof args[meta.cbIdx] === 'function') {\n return scheduleMacroTaskWithCurrentZone(meta.name, args[meta.cbIdx], meta, scheduleTask);\n }\n else {\n // cause an error by calling it directly.\n return delegate.apply(self, args);\n }\n }; });\n }\n function attachOriginToPatched(patched, original) {\n patched[zoneSymbol('OriginalDelegate')] = original;\n }\n var isDetectedIEOrEdge = false;\n var ieOrEdge = false;\n function isIE() {\n try {\n var ua = internalWindow.navigator.userAgent;\n if (ua.indexOf('MSIE ') !== -1 || ua.indexOf('Trident/') !== -1) {\n return true;\n }\n }\n catch (error) {\n }\n return false;\n }\n function isIEOrEdge() {\n if (isDetectedIEOrEdge) {\n return ieOrEdge;\n }\n isDetectedIEOrEdge = true;\n try {\n var ua = internalWindow.navigator.userAgent;\n if (ua.indexOf('MSIE ') !== -1 || ua.indexOf('Trident/') !== -1 || ua.indexOf('Edge/') !== -1) {\n ieOrEdge = true;\n }\n }\n catch (error) {\n }\n return ieOrEdge;\n }\n Zone.__load_patch('ZoneAwarePromise', function (global, Zone, api) {\n var ObjectGetOwnPropertyDescriptor = Object.getOwnPropertyDescriptor;\n var ObjectDefineProperty = Object.defineProperty;\n function readableObjectToString(obj) {\n if (obj && obj.toString === Object.prototype.toString) {\n var className = obj.constructor && obj.constructor.name;\n return (className ? className : '') + ': ' + JSON.stringify(obj);\n }\n return obj ? obj.toString() : Object.prototype.toString.call(obj);\n }\n var __symbol__ = api.symbol;\n var _uncaughtPromiseErrors = [];\n var isDisableWrappingUncaughtPromiseRejection = global[__symbol__('DISABLE_WRAPPING_UNCAUGHT_PROMISE_REJECTION')] === true;\n var symbolPromise = __symbol__('Promise');\n var symbolThen = __symbol__('then');\n var creationTrace = '__creationTrace__';\n api.onUnhandledError = function (e) {\n if (api.showUncaughtError()) {\n var rejection = e && e.rejection;\n if (rejection) {\n console.error('Unhandled Promise rejection:', rejection instanceof Error ? rejection.message : rejection, '; Zone:', e.zone.name, '; Task:', e.task && e.task.source, '; Value:', rejection, rejection instanceof Error ? rejection.stack : undefined);\n }\n else {\n console.error(e);\n }\n }\n };\n api.microtaskDrainDone = function () {\n var _loop_2 = function () {\n var uncaughtPromiseError = _uncaughtPromiseErrors.shift();\n try {\n uncaughtPromiseError.zone.runGuarded(function () {\n if (uncaughtPromiseError.throwOriginal) {\n throw uncaughtPromiseError.rejection;\n }\n throw uncaughtPromiseError;\n });\n }\n catch (error) {\n handleUnhandledRejection(error);\n }\n };\n while (_uncaughtPromiseErrors.length) {\n _loop_2();\n }\n };\n var UNHANDLED_PROMISE_REJECTION_HANDLER_SYMBOL = __symbol__('unhandledPromiseRejectionHandler');\n function handleUnhandledRejection(e) {\n api.onUnhandledError(e);\n try {\n var handler = Zone[UNHANDLED_PROMISE_REJECTION_HANDLER_SYMBOL];\n if (typeof handler === 'function') {\n handler.call(this, e);\n }\n }\n catch (err) {\n }\n }\n function isThenable(value) {\n return value && value.then;\n }\n function forwardResolution(value) {\n return value;\n }\n function forwardRejection(rejection) {\n return ZoneAwarePromise.reject(rejection);\n }\n var symbolState = __symbol__('state');\n var symbolValue = __symbol__('value');\n var symbolFinally = __symbol__('finally');\n var symbolParentPromiseValue = __symbol__('parentPromiseValue');\n var symbolParentPromiseState = __symbol__('parentPromiseState');\n var source = 'Promise.then';\n var UNRESOLVED = null;\n var RESOLVED = true;\n var REJECTED = false;\n var REJECTED_NO_CATCH = 0;\n function makeResolver(promise, state) {\n return function (v) {\n try {\n resolvePromise(promise, state, v);\n }\n catch (err) {\n resolvePromise(promise, false, err);\n }\n // Do not return value or you will break the Promise spec.\n };\n }\n var once = function () {\n var wasCalled = false;\n return function wrapper(wrappedFunction) {\n return function () {\n if (wasCalled) {\n return;\n }\n wasCalled = true;\n wrappedFunction.apply(null, arguments);\n };\n };\n };\n var TYPE_ERROR = 'Promise resolved with itself';\n var CURRENT_TASK_TRACE_SYMBOL = __symbol__('currentTaskTrace');\n // Promise Resolution\n function resolvePromise(promise, state, value) {\n var onceWrapper = once();\n if (promise === value) {\n throw new TypeError(TYPE_ERROR);\n }\n if (promise[symbolState] === UNRESOLVED) {\n // should only get value.then once based on promise spec.\n var then = null;\n try {\n if (typeof value === 'object' || typeof value === 'function') {\n then = value && value.then;\n }\n }\n catch (err) {\n onceWrapper(function () {\n resolvePromise(promise, false, err);\n })();\n return promise;\n }\n // if (value instanceof ZoneAwarePromise) {\n if (state !== REJECTED && value instanceof ZoneAwarePromise &&\n value.hasOwnProperty(symbolState) && value.hasOwnProperty(symbolValue) &&\n value[symbolState] !== UNRESOLVED) {\n clearRejectedNoCatch(value);\n resolvePromise(promise, value[symbolState], value[symbolValue]);\n }\n else if (state !== REJECTED && typeof then === 'function') {\n try {\n then.call(value, onceWrapper(makeResolver(promise, state)), onceWrapper(makeResolver(promise, false)));\n }\n catch (err) {\n onceWrapper(function () {\n resolvePromise(promise, false, err);\n })();\n }\n }\n else {\n promise[symbolState] = state;\n var queue = promise[symbolValue];\n promise[symbolValue] = value;\n if (promise[symbolFinally] === symbolFinally) {\n // the promise is generated by Promise.prototype.finally\n if (state === RESOLVED) {\n // the state is resolved, should ignore the value\n // and use parent promise value\n promise[symbolState] = promise[symbolParentPromiseState];\n promise[symbolValue] = promise[symbolParentPromiseValue];\n }\n }\n // record task information in value when error occurs, so we can\n // do some additional work such as render longStackTrace\n if (state === REJECTED && value instanceof Error) {\n // check if longStackTraceZone is here\n var trace = Zone.currentTask && Zone.currentTask.data &&\n Zone.currentTask.data[creationTrace];\n if (trace) {\n // only keep the long stack trace into error when in longStackTraceZone\n ObjectDefineProperty(value, CURRENT_TASK_TRACE_SYMBOL, { configurable: true, enumerable: false, writable: true, value: trace });\n }\n }\n for (var i = 0; i < queue.length;) {\n scheduleResolveOrReject(promise, queue[i++], queue[i++], queue[i++], queue[i++]);\n }\n if (queue.length == 0 && state == REJECTED) {\n promise[symbolState] = REJECTED_NO_CATCH;\n var uncaughtPromiseError = value;\n try {\n // Here we throws a new Error to print more readable error log\n // and if the value is not an error, zone.js builds an `Error`\n // Object here to attach the stack information.\n throw new Error('Uncaught (in promise): ' + readableObjectToString(value) +\n (value && value.stack ? '\\n' + value.stack : ''));\n }\n catch (err) {\n uncaughtPromiseError = err;\n }\n if (isDisableWrappingUncaughtPromiseRejection) {\n // If disable wrapping uncaught promise reject\n // use the value instead of wrapping it.\n uncaughtPromiseError.throwOriginal = true;\n }\n uncaughtPromiseError.rejection = value;\n uncaughtPromiseError.promise = promise;\n uncaughtPromiseError.zone = Zone.current;\n uncaughtPromiseError.task = Zone.currentTask;\n _uncaughtPromiseErrors.push(uncaughtPromiseError);\n api.scheduleMicroTask(); // to make sure that it is running\n }\n }\n }\n // Resolving an already resolved promise is a noop.\n return promise;\n }\n var REJECTION_HANDLED_HANDLER = __symbol__('rejectionHandledHandler');\n function clearRejectedNoCatch(promise) {\n if (promise[symbolState] === REJECTED_NO_CATCH) {\n // if the promise is rejected no catch status\n // and queue.length > 0, means there is a error handler\n // here to handle the rejected promise, we should trigger\n // windows.rejectionhandled eventHandler or nodejs rejectionHandled\n // eventHandler\n try {\n var handler = Zone[REJECTION_HANDLED_HANDLER];\n if (handler && typeof handler === 'function') {\n handler.call(this, { rejection: promise[symbolValue], promise: promise });\n }\n }\n catch (err) {\n }\n promise[symbolState] = REJECTED;\n for (var i = 0; i < _uncaughtPromiseErrors.length; i++) {\n if (promise === _uncaughtPromiseErrors[i].promise) {\n _uncaughtPromiseErrors.splice(i, 1);\n }\n }\n }\n }\n function scheduleResolveOrReject(promise, zone, chainPromise, onFulfilled, onRejected) {\n clearRejectedNoCatch(promise);\n var promiseState = promise[symbolState];\n var delegate = promiseState ?\n (typeof onFulfilled === 'function') ? onFulfilled : forwardResolution :\n (typeof onRejected === 'function') ? onRejected :\n forwardRejection;\n zone.scheduleMicroTask(source, function () {\n try {\n var parentPromiseValue = promise[symbolValue];\n var isFinallyPromise = !!chainPromise && symbolFinally === chainPromise[symbolFinally];\n if (isFinallyPromise) {\n // if the promise is generated from finally call, keep parent promise's state and value\n chainPromise[symbolParentPromiseValue] = parentPromiseValue;\n chainPromise[symbolParentPromiseState] = promiseState;\n }\n // should not pass value to finally callback\n var value = zone.run(delegate, undefined, isFinallyPromise && delegate !== forwardRejection && delegate !== forwardResolution ?\n [] :\n [parentPromiseValue]);\n resolvePromise(chainPromise, true, value);\n }\n catch (error) {\n // if error occurs, should always return this error\n resolvePromise(chainPromise, false, error);\n }\n }, chainPromise);\n }\n var ZONE_AWARE_PROMISE_TO_STRING = 'function ZoneAwarePromise() { [native code] }';\n var noop = function () { };\n var AggregateError = global.AggregateError;\n var ZoneAwarePromise = /** @class */ (function () {\n function ZoneAwarePromise(executor) {\n var promise = this;\n if (!(promise instanceof ZoneAwarePromise)) {\n throw new Error('Must be an instanceof Promise.');\n }\n promise[symbolState] = UNRESOLVED;\n promise[symbolValue] = []; // queue;\n try {\n var onceWrapper = once();\n executor &&\n executor(onceWrapper(makeResolver(promise, RESOLVED)), onceWrapper(makeResolver(promise, REJECTED)));\n }\n catch (error) {\n resolvePromise(promise, false, error);\n }\n }\n ZoneAwarePromise.toString = function () {\n return ZONE_AWARE_PROMISE_TO_STRING;\n };\n ZoneAwarePromise.resolve = function (value) {\n return resolvePromise(new this(null), RESOLVED, value);\n };\n ZoneAwarePromise.reject = function (error) {\n return resolvePromise(new this(null), REJECTED, error);\n };\n ZoneAwarePromise.any = function (values) {\n if (!values || typeof values[Symbol.iterator] !== 'function') {\n return Promise.reject(new AggregateError([], 'All promises were rejected'));\n }\n var promises = [];\n var count = 0;\n try {\n for (var _i = 0, values_1 = values; _i < values_1.length; _i++) {\n var v = values_1[_i];\n count++;\n promises.push(ZoneAwarePromise.resolve(v));\n }\n }\n catch (err) {\n return Promise.reject(new AggregateError([], 'All promises were rejected'));\n }\n if (count === 0) {\n return Promise.reject(new AggregateError([], 'All promises were rejected'));\n }\n var finished = false;\n var errors = [];\n return new ZoneAwarePromise(function (resolve, reject) {\n for (var i = 0; i < promises.length; i++) {\n promises[i].then(function (v) {\n if (finished) {\n return;\n }\n finished = true;\n resolve(v);\n }, function (err) {\n errors.push(err);\n count--;\n if (count === 0) {\n finished = true;\n reject(new AggregateError(errors, 'All promises were rejected'));\n }\n });\n }\n });\n };\n ;\n ZoneAwarePromise.race = function (values) {\n var resolve;\n var reject;\n var promise = new this(function (res, rej) {\n resolve = res;\n reject = rej;\n });\n function onResolve(value) {\n resolve(value);\n }\n function onReject(error) {\n reject(error);\n }\n for (var _i = 0, values_2 = values; _i < values_2.length; _i++) {\n var value = values_2[_i];\n if (!isThenable(value)) {\n value = this.resolve(value);\n }\n value.then(onResolve, onReject);\n }\n return promise;\n };\n ZoneAwarePromise.all = function (values) {\n return ZoneAwarePromise.allWithCallback(values);\n };\n ZoneAwarePromise.allSettled = function (values) {\n var P = this && this.prototype instanceof ZoneAwarePromise ? this : ZoneAwarePromise;\n return P.allWithCallback(values, {\n thenCallback: function (value) { return ({ status: 'fulfilled', value: value }); },\n errorCallback: function (err) { return ({ status: 'rejected', reason: err }); }\n });\n };\n ZoneAwarePromise.allWithCallback = function (values, callback) {\n var resolve;\n var reject;\n var promise = new this(function (res, rej) {\n resolve = res;\n reject = rej;\n });\n // Start at 2 to prevent prematurely resolving if .then is called immediately.\n var unresolvedCount = 2;\n var valueIndex = 0;\n var resolvedValues = [];\n var _loop_3 = function (value) {\n if (!isThenable(value)) {\n value = this_1.resolve(value);\n }\n var curValueIndex = valueIndex;\n try {\n value.then(function (value) {\n resolvedValues[curValueIndex] = callback ? callback.thenCallback(value) : value;\n unresolvedCount--;\n if (unresolvedCount === 0) {\n resolve(resolvedValues);\n }\n }, function (err) {\n if (!callback) {\n reject(err);\n }\n else {\n resolvedValues[curValueIndex] = callback.errorCallback(err);\n unresolvedCount--;\n if (unresolvedCount === 0) {\n resolve(resolvedValues);\n }\n }\n });\n }\n catch (thenErr) {\n reject(thenErr);\n }\n unresolvedCount++;\n valueIndex++;\n };\n var this_1 = this;\n for (var _i = 0, values_3 = values; _i < values_3.length; _i++) {\n var value = values_3[_i];\n _loop_3(value);\n }\n // Make the unresolvedCount zero-based again.\n unresolvedCount -= 2;\n if (unresolvedCount === 0) {\n resolve(resolvedValues);\n }\n return promise;\n };\n Object.defineProperty(ZoneAwarePromise.prototype, Symbol.toStringTag, {\n get: function () {\n return 'Promise';\n },\n enumerable: false,\n configurable: true\n });\n Object.defineProperty(ZoneAwarePromise.prototype, Symbol.species, {\n get: function () {\n return ZoneAwarePromise;\n },\n enumerable: false,\n configurable: true\n });\n ZoneAwarePromise.prototype.then = function (onFulfilled, onRejected) {\n var _a;\n // We must read `Symbol.species` safely because `this` may be anything. For instance, `this`\n // may be an object without a prototype (created through `Object.create(null)`); thus\n // `this.constructor` will be undefined. One of the use cases is SystemJS creating\n // prototype-less objects (modules) via `Object.create(null)`. The SystemJS creates an empty\n // object and copies promise properties into that object (within the `getOrCreateLoad`\n // function). The zone.js then checks if the resolved value has the `then` method and invokes\n // it with the `value` context. Otherwise, this will throw an error: `TypeError: Cannot read\n // properties of undefined (reading 'Symbol(Symbol.species)')`.\n var C = (_a = this.constructor) === null || _a === void 0 ? void 0 : _a[Symbol.species];\n if (!C || typeof C !== 'function') {\n C = this.constructor || ZoneAwarePromise;\n }\n var chainPromise = new C(noop);\n var zone = Zone.current;\n if (this[symbolState] == UNRESOLVED) {\n this[symbolValue].push(zone, chainPromise, onFulfilled, onRejected);\n }\n else {\n scheduleResolveOrReject(this, zone, chainPromise, onFulfilled, onRejected);\n }\n return chainPromise;\n };\n ZoneAwarePromise.prototype.catch = function (onRejected) {\n return this.then(null, onRejected);\n };\n ZoneAwarePromise.prototype.finally = function (onFinally) {\n var _a;\n // See comment on the call to `then` about why thee `Symbol.species` is safely accessed.\n var C = (_a = this.constructor) === null || _a === void 0 ? void 0 : _a[Symbol.species];\n if (!C || typeof C !== 'function') {\n C = ZoneAwarePromise;\n }\n var chainPromise = new C(noop);\n chainPromise[symbolFinally] = symbolFinally;\n var zone = Zone.current;\n if (this[symbolState] == UNRESOLVED) {\n this[symbolValue].push(zone, chainPromise, onFinally, onFinally);\n }\n else {\n scheduleResolveOrReject(this, zone, chainPromise, onFinally, onFinally);\n }\n return chainPromise;\n };\n return ZoneAwarePromise;\n }());\n // Protect against aggressive optimizers dropping seemingly unused properties.\n // E.g. Closure Compiler in advanced mode.\n ZoneAwarePromise['resolve'] = ZoneAwarePromise.resolve;\n ZoneAwarePromise['reject'] = ZoneAwarePromise.reject;\n ZoneAwarePromise['race'] = ZoneAwarePromise.race;\n ZoneAwarePromise['all'] = ZoneAwarePromise.all;\n var NativePromise = global[symbolPromise] = global['Promise'];\n global['Promise'] = ZoneAwarePromise;\n var symbolThenPatched = __symbol__('thenPatched');\n function patchThen(Ctor) {\n var proto = Ctor.prototype;\n var prop = ObjectGetOwnPropertyDescriptor(proto, 'then');\n if (prop && (prop.writable === false || !prop.configurable)) {\n // check Ctor.prototype.then propertyDescriptor is writable or not\n // in meteor env, writable is false, we should ignore such case\n return;\n }\n var originalThen = proto.then;\n // Keep a reference to the original method.\n proto[symbolThen] = originalThen;\n Ctor.prototype.then = function (onResolve, onReject) {\n var _this = this;\n var wrapped = new ZoneAwarePromise(function (resolve, reject) {\n originalThen.call(_this, resolve, reject);\n });\n return wrapped.then(onResolve, onReject);\n };\n Ctor[symbolThenPatched] = true;\n }\n api.patchThen = patchThen;\n function zoneify(fn) {\n return function (self, args) {\n var resultPromise = fn.apply(self, args);\n if (resultPromise instanceof ZoneAwarePromise) {\n return resultPromise;\n }\n var ctor = resultPromise.constructor;\n if (!ctor[symbolThenPatched]) {\n patchThen(ctor);\n }\n return resultPromise;\n };\n }\n if (NativePromise) {\n patchThen(NativePromise);\n patchMethod(global, 'fetch', function (delegate) { return zoneify(delegate); });\n }\n // This is not part of public API, but it is useful for tests, so we expose it.\n Promise[Zone.__symbol__('uncaughtPromiseErrors')] = _uncaughtPromiseErrors;\n return ZoneAwarePromise;\n });\n // override Function.prototype.toString to make zone.js patched function\n // look like native function\n Zone.__load_patch('toString', function (global) {\n // patch Func.prototype.toString to let them look like native\n var originalFunctionToString = Function.prototype.toString;\n var ORIGINAL_DELEGATE_SYMBOL = zoneSymbol('OriginalDelegate');\n var PROMISE_SYMBOL = zoneSymbol('Promise');\n var ERROR_SYMBOL = zoneSymbol('Error');\n var newFunctionToString = function toString() {\n if (typeof this === 'function') {\n var originalDelegate = this[ORIGINAL_DELEGATE_SYMBOL];\n if (originalDelegate) {\n if (typeof originalDelegate === 'function') {\n return originalFunctionToString.call(originalDelegate);\n }\n else {\n return Object.prototype.toString.call(originalDelegate);\n }\n }\n if (this === Promise) {\n var nativePromise = global[PROMISE_SYMBOL];\n if (nativePromise) {\n return originalFunctionToString.call(nativePromise);\n }\n }\n if (this === Error) {\n var nativeError = global[ERROR_SYMBOL];\n if (nativeError) {\n return originalFunctionToString.call(nativeError);\n }\n }\n }\n return originalFunctionToString.call(this);\n };\n newFunctionToString[ORIGINAL_DELEGATE_SYMBOL] = originalFunctionToString;\n Function.prototype.toString = newFunctionToString;\n // patch Object.prototype.toString to let them look like native\n var originalObjectToString = Object.prototype.toString;\n var PROMISE_OBJECT_TO_STRING = '[object Promise]';\n Object.prototype.toString = function () {\n if (typeof Promise === 'function' && this instanceof Promise) {\n return PROMISE_OBJECT_TO_STRING;\n }\n return originalObjectToString.call(this);\n };\n });\n /**\n * @fileoverview\n * @suppress {missingRequire}\n */\n var passiveSupported = false;\n if (typeof window !== 'undefined') {\n try {\n var options = Object.defineProperty({}, 'passive', {\n get: function () {\n passiveSupported = true;\n }\n });\n // Note: We pass the `options` object as the event handler too. This is not compatible with the\n // signature of `addEventListener` or `removeEventListener` but enables us to remove the handler\n // without an actual handler.\n window.addEventListener('test', options, options);\n window.removeEventListener('test', options, options);\n }\n catch (err) {\n passiveSupported = false;\n }\n }\n // an identifier to tell ZoneTask do not create a new invoke closure\n var OPTIMIZED_ZONE_EVENT_TASK_DATA = {\n useG: true\n };\n var zoneSymbolEventNames = {};\n var globalSources = {};\n var EVENT_NAME_SYMBOL_REGX = new RegExp('^' + ZONE_SYMBOL_PREFIX + '(\\\\w+)(true|false)$');\n var IMMEDIATE_PROPAGATION_SYMBOL = zoneSymbol('propagationStopped');\n function prepareEventNames(eventName, eventNameToString) {\n var falseEventName = (eventNameToString ? eventNameToString(eventName) : eventName) + FALSE_STR;\n var trueEventName = (eventNameToString ? eventNameToString(eventName) : eventName) + TRUE_STR;\n var symbol = ZONE_SYMBOL_PREFIX + falseEventName;\n var symbolCapture = ZONE_SYMBOL_PREFIX + trueEventName;\n zoneSymbolEventNames[eventName] = {};\n zoneSymbolEventNames[eventName][FALSE_STR] = symbol;\n zoneSymbolEventNames[eventName][TRUE_STR] = symbolCapture;\n }\n function patchEventTarget(_global, api, apis, patchOptions) {\n var ADD_EVENT_LISTENER = (patchOptions && patchOptions.add) || ADD_EVENT_LISTENER_STR;\n var REMOVE_EVENT_LISTENER = (patchOptions && patchOptions.rm) || REMOVE_EVENT_LISTENER_STR;\n var LISTENERS_EVENT_LISTENER = (patchOptions && patchOptions.listeners) || 'eventListeners';\n var REMOVE_ALL_LISTENERS_EVENT_LISTENER = (patchOptions && patchOptions.rmAll) || 'removeAllListeners';\n var zoneSymbolAddEventListener = zoneSymbol(ADD_EVENT_LISTENER);\n var ADD_EVENT_LISTENER_SOURCE = '.' + ADD_EVENT_LISTENER + ':';\n var PREPEND_EVENT_LISTENER = 'prependListener';\n var PREPEND_EVENT_LISTENER_SOURCE = '.' + PREPEND_EVENT_LISTENER + ':';\n var invokeTask = function (task, target, event) {\n // for better performance, check isRemoved which is set\n // by removeEventListener\n if (task.isRemoved) {\n return;\n }\n var delegate = task.callback;\n if (typeof delegate === 'object' && delegate.handleEvent) {\n // create the bind version of handleEvent when invoke\n task.callback = function (event) { return delegate.handleEvent(event); };\n task.originalDelegate = delegate;\n }\n // invoke static task.invoke\n // need to try/catch error here, otherwise, the error in one event listener\n // will break the executions of the other event listeners. Also error will\n // not remove the event listener when `once` options is true.\n var error;\n try {\n task.invoke(task, target, [event]);\n }\n catch (err) {\n error = err;\n }\n var options = task.options;\n if (options && typeof options === 'object' && options.once) {\n // if options.once is true, after invoke once remove listener here\n // only browser need to do this, nodejs eventEmitter will cal removeListener\n // inside EventEmitter.once\n var delegate_1 = task.originalDelegate ? task.originalDelegate : task.callback;\n target[REMOVE_EVENT_LISTENER].call(target, event.type, delegate_1, options);\n }\n return error;\n };\n function globalCallback(context, event, isCapture) {\n // https://github.com/angular/zone.js/issues/911, in IE, sometimes\n // event will be undefined, so we need to use window.event\n event = event || _global.event;\n if (!event) {\n return;\n }\n // event.target is needed for Samsung TV and SourceBuffer\n // || global is needed https://github.com/angular/zone.js/issues/190\n var target = context || event.target || _global;\n var tasks = target[zoneSymbolEventNames[event.type][isCapture ? TRUE_STR : FALSE_STR]];\n if (tasks) {\n var errors = [];\n // invoke all tasks which attached to current target with given event.type and capture = false\n // for performance concern, if task.length === 1, just invoke\n if (tasks.length === 1) {\n var err = invokeTask(tasks[0], target, event);\n err && errors.push(err);\n }\n else {\n // https://github.com/angular/zone.js/issues/836\n // copy the tasks array before invoke, to avoid\n // the callback will remove itself or other listener\n var copyTasks = tasks.slice();\n for (var i = 0; i < copyTasks.length; i++) {\n if (event && event[IMMEDIATE_PROPAGATION_SYMBOL] === true) {\n break;\n }\n var err = invokeTask(copyTasks[i], target, event);\n err && errors.push(err);\n }\n }\n // Since there is only one error, we don't need to schedule microTask\n // to throw the error.\n if (errors.length === 1) {\n throw errors[0];\n }\n else {\n var _loop_4 = function (i) {\n var err = errors[i];\n api.nativeScheduleMicroTask(function () {\n throw err;\n });\n };\n for (var i = 0; i < errors.length; i++) {\n _loop_4(i);\n }\n }\n }\n }\n // global shared zoneAwareCallback to handle all event callback with capture = false\n var globalZoneAwareCallback = function (event) {\n return globalCallback(this, event, false);\n };\n // global shared zoneAwareCallback to handle all event callback with capture = true\n var globalZoneAwareCaptureCallback = function (event) {\n return globalCallback(this, event, true);\n };\n function patchEventTargetMethods(obj, patchOptions) {\n if (!obj) {\n return false;\n }\n var useGlobalCallback = true;\n if (patchOptions && patchOptions.useG !== undefined) {\n useGlobalCallback = patchOptions.useG;\n }\n var validateHandler = patchOptions && patchOptions.vh;\n var checkDuplicate = true;\n if (patchOptions && patchOptions.chkDup !== undefined) {\n checkDuplicate = patchOptions.chkDup;\n }\n var returnTarget = false;\n if (patchOptions && patchOptions.rt !== undefined) {\n returnTarget = patchOptions.rt;\n }\n var proto = obj;\n while (proto && !proto.hasOwnProperty(ADD_EVENT_LISTENER)) {\n proto = ObjectGetPrototypeOf(proto);\n }\n if (!proto && obj[ADD_EVENT_LISTENER]) {\n // somehow we did not find it, but we can see it. This happens on IE for Window properties.\n proto = obj;\n }\n if (!proto) {\n return false;\n }\n if (proto[zoneSymbolAddEventListener]) {\n return false;\n }\n var eventNameToString = patchOptions && patchOptions.eventNameToString;\n // a shared global taskData to pass data for scheduleEventTask\n // so we do not need to create a new object just for pass some data\n var taskData = {};\n var nativeAddEventListener = proto[zoneSymbolAddEventListener] = proto[ADD_EVENT_LISTENER];\n var nativeRemoveEventListener = proto[zoneSymbol(REMOVE_EVENT_LISTENER)] =\n proto[REMOVE_EVENT_LISTENER];\n var nativeListeners = proto[zoneSymbol(LISTENERS_EVENT_LISTENER)] =\n proto[LISTENERS_EVENT_LISTENER];\n var nativeRemoveAllListeners = proto[zoneSymbol(REMOVE_ALL_LISTENERS_EVENT_LISTENER)] =\n proto[REMOVE_ALL_LISTENERS_EVENT_LISTENER];\n var nativePrependEventListener;\n if (patchOptions && patchOptions.prepend) {\n nativePrependEventListener = proto[zoneSymbol(patchOptions.prepend)] =\n proto[patchOptions.prepend];\n }\n /**\n * This util function will build an option object with passive option\n * to handle all possible input from the user.\n */\n function buildEventListenerOptions(options, passive) {\n if (!passiveSupported && typeof options === 'object' && options) {\n // doesn't support passive but user want to pass an object as options.\n // this will not work on some old browser, so we just pass a boolean\n // as useCapture parameter\n return !!options.capture;\n }\n if (!passiveSupported || !passive) {\n return options;\n }\n if (typeof options === 'boolean') {\n return { capture: options, passive: true };\n }\n if (!options) {\n return { passive: true };\n }\n if (typeof options === 'object' && options.passive !== false) {\n return __assign(__assign({}, options), { passive: true });\n }\n return options;\n }\n var customScheduleGlobal = function (task) {\n // if there is already a task for the eventName + capture,\n // just return, because we use the shared globalZoneAwareCallback here.\n if (taskData.isExisting) {\n return;\n }\n return nativeAddEventListener.call(taskData.target, taskData.eventName, taskData.capture ? globalZoneAwareCaptureCallback : globalZoneAwareCallback, taskData.options);\n };\n var customCancelGlobal = function (task) {\n // if task is not marked as isRemoved, this call is directly\n // from Zone.prototype.cancelTask, we should remove the task\n // from tasksList of target first\n if (!task.isRemoved) {\n var symbolEventNames = zoneSymbolEventNames[task.eventName];\n var symbolEventName = void 0;\n if (symbolEventNames) {\n symbolEventName = symbolEventNames[task.capture ? TRUE_STR : FALSE_STR];\n }\n var existingTasks = symbolEventName && task.target[symbolEventName];\n if (existingTasks) {\n for (var i = 0; i < existingTasks.length; i++) {\n var existingTask = existingTasks[i];\n if (existingTask === task) {\n existingTasks.splice(i, 1);\n // set isRemoved to data for faster invokeTask check\n task.isRemoved = true;\n if (existingTasks.length === 0) {\n // all tasks for the eventName + capture have gone,\n // remove globalZoneAwareCallback and remove the task cache from target\n task.allRemoved = true;\n task.target[symbolEventName] = null;\n }\n break;\n }\n }\n }\n }\n // if all tasks for the eventName + capture have gone,\n // we will really remove the global event callback,\n // if not, return\n if (!task.allRemoved) {\n return;\n }\n return nativeRemoveEventListener.call(task.target, task.eventName, task.capture ? globalZoneAwareCaptureCallback : globalZoneAwareCallback, task.options);\n };\n var customScheduleNonGlobal = function (task) {\n return nativeAddEventListener.call(taskData.target, taskData.eventName, task.invoke, taskData.options);\n };\n var customSchedulePrepend = function (task) {\n return nativePrependEventListener.call(taskData.target, taskData.eventName, task.invoke, taskData.options);\n };\n var customCancelNonGlobal = function (task) {\n return nativeRemoveEventListener.call(task.target, task.eventName, task.invoke, task.options);\n };\n var customSchedule = useGlobalCallback ? customScheduleGlobal : customScheduleNonGlobal;\n var customCancel = useGlobalCallback ? customCancelGlobal : customCancelNonGlobal;\n var compareTaskCallbackVsDelegate = function (task, delegate) {\n var typeOfDelegate = typeof delegate;\n return (typeOfDelegate === 'function' && task.callback === delegate) ||\n (typeOfDelegate === 'object' && task.originalDelegate === delegate);\n };\n var compare = (patchOptions && patchOptions.diff) ? patchOptions.diff : compareTaskCallbackVsDelegate;\n var unpatchedEvents = Zone[zoneSymbol('UNPATCHED_EVENTS')];\n var passiveEvents = _global[zoneSymbol('PASSIVE_EVENTS')];\n var makeAddListener = function (nativeListener, addSource, customScheduleFn, customCancelFn, returnTarget, prepend) {\n if (returnTarget === void 0) { returnTarget = false; }\n if (prepend === void 0) { prepend = false; }\n return function () {\n var target = this || _global;\n var eventName = arguments[0];\n if (patchOptions && patchOptions.transferEventName) {\n eventName = patchOptions.transferEventName(eventName);\n }\n var delegate = arguments[1];\n if (!delegate) {\n return nativeListener.apply(this, arguments);\n }\n if (isNode && eventName === 'uncaughtException') {\n // don't patch uncaughtException of nodejs to prevent endless loop\n return nativeListener.apply(this, arguments);\n }\n // don't create the bind delegate function for handleEvent\n // case here to improve addEventListener performance\n // we will create the bind delegate when invoke\n var isHandleEvent = false;\n if (typeof delegate !== 'function') {\n if (!delegate.handleEvent) {\n return nativeListener.apply(this, arguments);\n }\n isHandleEvent = true;\n }\n if (validateHandler && !validateHandler(nativeListener, delegate, target, arguments)) {\n return;\n }\n var passive = passiveSupported && !!passiveEvents && passiveEvents.indexOf(eventName) !== -1;\n var options = buildEventListenerOptions(arguments[2], passive);\n if (unpatchedEvents) {\n // check unpatched list\n for (var i = 0; i < unpatchedEvents.length; i++) {\n if (eventName === unpatchedEvents[i]) {\n if (passive) {\n return nativeListener.call(target, eventName, delegate, options);\n }\n else {\n return nativeListener.apply(this, arguments);\n }\n }\n }\n }\n var capture = !options ? false : typeof options === 'boolean' ? true : options.capture;\n var once = options && typeof options === 'object' ? options.once : false;\n var zone = Zone.current;\n var symbolEventNames = zoneSymbolEventNames[eventName];\n if (!symbolEventNames) {\n prepareEventNames(eventName, eventNameToString);\n symbolEventNames = zoneSymbolEventNames[eventName];\n }\n var symbolEventName = symbolEventNames[capture ? TRUE_STR : FALSE_STR];\n var existingTasks = target[symbolEventName];\n var isExisting = false;\n if (existingTasks) {\n // already have task registered\n isExisting = true;\n if (checkDuplicate) {\n for (var i = 0; i < existingTasks.length; i++) {\n if (compare(existingTasks[i], delegate)) {\n // same callback, same capture, same event name, just return\n return;\n }\n }\n }\n }\n else {\n existingTasks = target[symbolEventName] = [];\n }\n var source;\n var constructorName = target.constructor['name'];\n var targetSource = globalSources[constructorName];\n if (targetSource) {\n source = targetSource[eventName];\n }\n if (!source) {\n source = constructorName + addSource +\n (eventNameToString ? eventNameToString(eventName) : eventName);\n }\n // do not create a new object as task.data to pass those things\n // just use the global shared one\n taskData.options = options;\n if (once) {\n // if addEventListener with once options, we don't pass it to\n // native addEventListener, instead we keep the once setting\n // and handle ourselves.\n taskData.options.once = false;\n }\n taskData.target = target;\n taskData.capture = capture;\n taskData.eventName = eventName;\n taskData.isExisting = isExisting;\n var data = useGlobalCallback ? OPTIMIZED_ZONE_EVENT_TASK_DATA : undefined;\n // keep taskData into data to allow onScheduleEventTask to access the task information\n if (data) {\n data.taskData = taskData;\n }\n var task = zone.scheduleEventTask(source, delegate, data, customScheduleFn, customCancelFn);\n // should clear taskData.target to avoid memory leak\n // issue, https://github.com/angular/angular/issues/20442\n taskData.target = null;\n // need to clear up taskData because it is a global object\n if (data) {\n data.taskData = null;\n }\n // have to save those information to task in case\n // application may call task.zone.cancelTask() directly\n if (once) {\n options.once = true;\n }\n if (!(!passiveSupported && typeof task.options === 'boolean')) {\n // if not support passive, and we pass an option object\n // to addEventListener, we should save the options to task\n task.options = options;\n }\n task.target = target;\n task.capture = capture;\n task.eventName = eventName;\n if (isHandleEvent) {\n // save original delegate for compare to check duplicate\n task.originalDelegate = delegate;\n }\n if (!prepend) {\n existingTasks.push(task);\n }\n else {\n existingTasks.unshift(task);\n }\n if (returnTarget) {\n return target;\n }\n };\n };\n proto[ADD_EVENT_LISTENER] = makeAddListener(nativeAddEventListener, ADD_EVENT_LISTENER_SOURCE, customSchedule, customCancel, returnTarget);\n if (nativePrependEventListener) {\n proto[PREPEND_EVENT_LISTENER] = makeAddListener(nativePrependEventListener, PREPEND_EVENT_LISTENER_SOURCE, customSchedulePrepend, customCancel, returnTarget, true);\n }\n proto[REMOVE_EVENT_LISTENER] = function () {\n var target = this || _global;\n var eventName = arguments[0];\n if (patchOptions && patchOptions.transferEventName) {\n eventName = patchOptions.transferEventName(eventName);\n }\n var options = arguments[2];\n var capture = !options ? false : typeof options === 'boolean' ? true : options.capture;\n var delegate = arguments[1];\n if (!delegate) {\n return nativeRemoveEventListener.apply(this, arguments);\n }\n if (validateHandler &&\n !validateHandler(nativeRemoveEventListener, delegate, target, arguments)) {\n return;\n }\n var symbolEventNames = zoneSymbolEventNames[eventName];\n var symbolEventName;\n if (symbolEventNames) {\n symbolEventName = symbolEventNames[capture ? TRUE_STR : FALSE_STR];\n }\n var existingTasks = symbolEventName && target[symbolEventName];\n if (existingTasks) {\n for (var i = 0; i < existingTasks.length; i++) {\n var existingTask = existingTasks[i];\n if (compare(existingTask, delegate)) {\n existingTasks.splice(i, 1);\n // set isRemoved to data for faster invokeTask check\n existingTask.isRemoved = true;\n if (existingTasks.length === 0) {\n // all tasks for the eventName + capture have gone,\n // remove globalZoneAwareCallback and remove the task cache from target\n existingTask.allRemoved = true;\n target[symbolEventName] = null;\n // in the target, we have an event listener which is added by on_property\n // such as target.onclick = function() {}, so we need to clear this internal\n // property too if all delegates all removed\n if (typeof eventName === 'string') {\n var onPropertySymbol = ZONE_SYMBOL_PREFIX + 'ON_PROPERTY' + eventName;\n target[onPropertySymbol] = null;\n }\n }\n existingTask.zone.cancelTask(existingTask);\n if (returnTarget) {\n return target;\n }\n return;\n }\n }\n }\n // issue 930, didn't find the event name or callback\n // from zone kept existingTasks, the callback maybe\n // added outside of zone, we need to call native removeEventListener\n // to try to remove it.\n return nativeRemoveEventListener.apply(this, arguments);\n };\n proto[LISTENERS_EVENT_LISTENER] = function () {\n var target = this || _global;\n var eventName = arguments[0];\n if (patchOptions && patchOptions.transferEventName) {\n eventName = patchOptions.transferEventName(eventName);\n }\n var listeners = [];\n var tasks = findEventTasks(target, eventNameToString ? eventNameToString(eventName) : eventName);\n for (var i = 0; i < tasks.length; i++) {\n var task = tasks[i];\n var delegate = task.originalDelegate ? task.originalDelegate : task.callback;\n listeners.push(delegate);\n }\n return listeners;\n };\n proto[REMOVE_ALL_LISTENERS_EVENT_LISTENER] = function () {\n var target = this || _global;\n var eventName = arguments[0];\n if (!eventName) {\n var keys = Object.keys(target);\n for (var i = 0; i < keys.length; i++) {\n var prop = keys[i];\n var match = EVENT_NAME_SYMBOL_REGX.exec(prop);\n var evtName = match && match[1];\n // in nodejs EventEmitter, removeListener event is\n // used for monitoring the removeListener call,\n // so just keep removeListener eventListener until\n // all other eventListeners are removed\n if (evtName && evtName !== 'removeListener') {\n this[REMOVE_ALL_LISTENERS_EVENT_LISTENER].call(this, evtName);\n }\n }\n // remove removeListener listener finally\n this[REMOVE_ALL_LISTENERS_EVENT_LISTENER].call(this, 'removeListener');\n }\n else {\n if (patchOptions && patchOptions.transferEventName) {\n eventName = patchOptions.transferEventName(eventName);\n }\n var symbolEventNames = zoneSymbolEventNames[eventName];\n if (symbolEventNames) {\n var symbolEventName = symbolEventNames[FALSE_STR];\n var symbolCaptureEventName = symbolEventNames[TRUE_STR];\n var tasks = target[symbolEventName];\n var captureTasks = target[symbolCaptureEventName];\n if (tasks) {\n var removeTasks = tasks.slice();\n for (var i = 0; i < removeTasks.length; i++) {\n var task = removeTasks[i];\n var delegate = task.originalDelegate ? task.originalDelegate : task.callback;\n this[REMOVE_EVENT_LISTENER].call(this, eventName, delegate, task.options);\n }\n }\n if (captureTasks) {\n var removeTasks = captureTasks.slice();\n for (var i = 0; i < removeTasks.length; i++) {\n var task = removeTasks[i];\n var delegate = task.originalDelegate ? task.originalDelegate : task.callback;\n this[REMOVE_EVENT_LISTENER].call(this, eventName, delegate, task.options);\n }\n }\n }\n }\n if (returnTarget) {\n return this;\n }\n };\n // for native toString patch\n attachOriginToPatched(proto[ADD_EVENT_LISTENER], nativeAddEventListener);\n attachOriginToPatched(proto[REMOVE_EVENT_LISTENER], nativeRemoveEventListener);\n if (nativeRemoveAllListeners) {\n attachOriginToPatched(proto[REMOVE_ALL_LISTENERS_EVENT_LISTENER], nativeRemoveAllListeners);\n }\n if (nativeListeners) {\n attachOriginToPatched(proto[LISTENERS_EVENT_LISTENER], nativeListeners);\n }\n return true;\n }\n var results = [];\n for (var i = 0; i < apis.length; i++) {\n results[i] = patchEventTargetMethods(apis[i], patchOptions);\n }\n return results;\n }\n function findEventTasks(target, eventName) {\n if (!eventName) {\n var foundTasks = [];\n for (var prop in target) {\n var match = EVENT_NAME_SYMBOL_REGX.exec(prop);\n var evtName = match && match[1];\n if (evtName && (!eventName || evtName === eventName)) {\n var tasks = target[prop];\n if (tasks) {\n for (var i = 0; i < tasks.length; i++) {\n foundTasks.push(tasks[i]);\n }\n }\n }\n }\n return foundTasks;\n }\n var symbolEventName = zoneSymbolEventNames[eventName];\n if (!symbolEventName) {\n prepareEventNames(eventName);\n symbolEventName = zoneSymbolEventNames[eventName];\n }\n var captureFalseTasks = target[symbolEventName[FALSE_STR]];\n var captureTrueTasks = target[symbolEventName[TRUE_STR]];\n if (!captureFalseTasks) {\n return captureTrueTasks ? captureTrueTasks.slice() : [];\n }\n else {\n return captureTrueTasks ? captureFalseTasks.concat(captureTrueTasks) :\n captureFalseTasks.slice();\n }\n }\n function patchEventPrototype(global, api) {\n var Event = global['Event'];\n if (Event && Event.prototype) {\n api.patchMethod(Event.prototype, 'stopImmediatePropagation', function (delegate) { return function (self, args) {\n self[IMMEDIATE_PROPAGATION_SYMBOL] = true;\n // we need to call the native stopImmediatePropagation\n // in case in some hybrid application, some part of\n // application will be controlled by zone, some are not\n delegate && delegate.apply(self, args);\n }; });\n }\n }\n function patchCallbacks(api, target, targetName, method, callbacks) {\n var symbol = Zone.__symbol__(method);\n if (target[symbol]) {\n return;\n }\n var nativeDelegate = target[symbol] = target[method];\n target[method] = function (name, opts, options) {\n if (opts && opts.prototype) {\n callbacks.forEach(function (callback) {\n var source = \"\".concat(targetName, \".\").concat(method, \"::\") + callback;\n var prototype = opts.prototype;\n // Note: the `patchCallbacks` is used for patching the `document.registerElement` and\n // `customElements.define`. We explicitly wrap the patching code into try-catch since\n // callbacks may be already patched by other web components frameworks (e.g. LWC), and they\n // make those properties non-writable. This means that patching callback will throw an error\n // `cannot assign to read-only property`. See this code as an example:\n // https://github.com/salesforce/lwc/blob/master/packages/@lwc/engine-core/src/framework/base-bridge-element.ts#L180-L186\n // We don't want to stop the application rendering if we couldn't patch some\n // callback, e.g. `attributeChangedCallback`.\n try {\n if (prototype.hasOwnProperty(callback)) {\n var descriptor = api.ObjectGetOwnPropertyDescriptor(prototype, callback);\n if (descriptor && descriptor.value) {\n descriptor.value = api.wrapWithCurrentZone(descriptor.value, source);\n api._redefineProperty(opts.prototype, callback, descriptor);\n }\n else if (prototype[callback]) {\n prototype[callback] = api.wrapWithCurrentZone(prototype[callback], source);\n }\n }\n else if (prototype[callback]) {\n prototype[callback] = api.wrapWithCurrentZone(prototype[callback], source);\n }\n }\n catch (_a) {\n // Note: we leave the catch block empty since there's no way to handle the error related\n // to non-writable property.\n }\n });\n }\n return nativeDelegate.call(target, name, opts, options);\n };\n api.attachOriginToPatched(target[method], nativeDelegate);\n }\n /**\n * @fileoverview\n * @suppress {globalThis}\n */\n function filterProperties(target, onProperties, ignoreProperties) {\n if (!ignoreProperties || ignoreProperties.length === 0) {\n return onProperties;\n }\n var tip = ignoreProperties.filter(function (ip) { return ip.target === target; });\n if (!tip || tip.length === 0) {\n return onProperties;\n }\n var targetIgnoreProperties = tip[0].ignoreProperties;\n return onProperties.filter(function (op) { return targetIgnoreProperties.indexOf(op) === -1; });\n }\n function patchFilteredProperties(target, onProperties, ignoreProperties, prototype) {\n // check whether target is available, sometimes target will be undefined\n // because different browser or some 3rd party plugin.\n if (!target) {\n return;\n }\n var filteredProperties = filterProperties(target, onProperties, ignoreProperties);\n patchOnProperties(target, filteredProperties, prototype);\n }\n /**\n * Get all event name properties which the event name startsWith `on`\n * from the target object itself, inherited properties are not considered.\n */\n function getOnEventNames(target) {\n return Object.getOwnPropertyNames(target)\n .filter(function (name) { return name.startsWith('on') && name.length > 2; })\n .map(function (name) { return name.substring(2); });\n }\n function propertyDescriptorPatch(api, _global) {\n if (isNode && !isMix) {\n return;\n }\n if (Zone[api.symbol('patchEvents')]) {\n // events are already been patched by legacy patch.\n return;\n }\n var ignoreProperties = _global['__Zone_ignore_on_properties'];\n // for browsers that we can patch the descriptor: Chrome & Firefox\n var patchTargets = [];\n if (isBrowser) {\n var internalWindow_1 = window;\n patchTargets = patchTargets.concat([\n 'Document', 'SVGElement', 'Element', 'HTMLElement', 'HTMLBodyElement', 'HTMLMediaElement',\n 'HTMLFrameSetElement', 'HTMLFrameElement', 'HTMLIFrameElement', 'HTMLMarqueeElement', 'Worker'\n ]);\n var ignoreErrorProperties = isIE() ? [{ target: internalWindow_1, ignoreProperties: ['error'] }] : [];\n // in IE/Edge, onProp not exist in window object, but in WindowPrototype\n // so we need to pass WindowPrototype to check onProp exist or not\n patchFilteredProperties(internalWindow_1, getOnEventNames(internalWindow_1), ignoreProperties ? ignoreProperties.concat(ignoreErrorProperties) : ignoreProperties, ObjectGetPrototypeOf(internalWindow_1));\n }\n patchTargets = patchTargets.concat([\n 'XMLHttpRequest', 'XMLHttpRequestEventTarget', 'IDBIndex', 'IDBRequest', 'IDBOpenDBRequest',\n 'IDBDatabase', 'IDBTransaction', 'IDBCursor', 'WebSocket'\n ]);\n for (var i = 0; i < patchTargets.length; i++) {\n var target = _global[patchTargets[i]];\n target && target.prototype &&\n patchFilteredProperties(target.prototype, getOnEventNames(target.prototype), ignoreProperties);\n }\n }\n Zone.__load_patch('util', function (global, Zone, api) {\n // Collect native event names by looking at properties\n // on the global namespace, e.g. 'onclick'.\n var eventNames = getOnEventNames(global);\n api.patchOnProperties = patchOnProperties;\n api.patchMethod = patchMethod;\n api.bindArguments = bindArguments;\n api.patchMacroTask = patchMacroTask;\n // In earlier version of zone.js (<0.9.0), we use env name `__zone_symbol__BLACK_LISTED_EVENTS` to\n // define which events will not be patched by `Zone.js`.\n // In newer version (>=0.9.0), we change the env name to `__zone_symbol__UNPATCHED_EVENTS` to keep\n // the name consistent with angular repo.\n // The `__zone_symbol__BLACK_LISTED_EVENTS` is deprecated, but it is still be supported for\n // backwards compatibility.\n var SYMBOL_BLACK_LISTED_EVENTS = Zone.__symbol__('BLACK_LISTED_EVENTS');\n var SYMBOL_UNPATCHED_EVENTS = Zone.__symbol__('UNPATCHED_EVENTS');\n if (global[SYMBOL_UNPATCHED_EVENTS]) {\n global[SYMBOL_BLACK_LISTED_EVENTS] = global[SYMBOL_UNPATCHED_EVENTS];\n }\n if (global[SYMBOL_BLACK_LISTED_EVENTS]) {\n Zone[SYMBOL_BLACK_LISTED_EVENTS] = Zone[SYMBOL_UNPATCHED_EVENTS] =\n global[SYMBOL_BLACK_LISTED_EVENTS];\n }\n api.patchEventPrototype = patchEventPrototype;\n api.patchEventTarget = patchEventTarget;\n api.isIEOrEdge = isIEOrEdge;\n api.ObjectDefineProperty = ObjectDefineProperty;\n api.ObjectGetOwnPropertyDescriptor = ObjectGetOwnPropertyDescriptor;\n api.ObjectCreate = ObjectCreate;\n api.ArraySlice = ArraySlice;\n api.patchClass = patchClass;\n api.wrapWithCurrentZone = wrapWithCurrentZone;\n api.filterProperties = filterProperties;\n api.attachOriginToPatched = attachOriginToPatched;\n api._redefineProperty = Object.defineProperty;\n api.patchCallbacks = patchCallbacks;\n api.getGlobalObjects = function () { return ({\n globalSources: globalSources,\n zoneSymbolEventNames: zoneSymbolEventNames,\n eventNames: eventNames,\n isBrowser: isBrowser,\n isMix: isMix,\n isNode: isNode,\n TRUE_STR: TRUE_STR,\n FALSE_STR: FALSE_STR,\n ZONE_SYMBOL_PREFIX: ZONE_SYMBOL_PREFIX,\n ADD_EVENT_LISTENER_STR: ADD_EVENT_LISTENER_STR,\n REMOVE_EVENT_LISTENER_STR: REMOVE_EVENT_LISTENER_STR\n }); };\n });\n /**\n * @fileoverview\n * @suppress {missingRequire}\n */\n function patchQueueMicrotask(global, api) {\n api.patchMethod(global, 'queueMicrotask', function (delegate) {\n return function (self, args) {\n Zone.current.scheduleMicroTask('queueMicrotask', args[0]);\n };\n });\n }\n /**\n * @fileoverview\n * @suppress {missingRequire}\n */\n var taskSymbol = zoneSymbol('zoneTask');\n function patchTimer(window, setName, cancelName, nameSuffix) {\n var setNative = null;\n var clearNative = null;\n setName += nameSuffix;\n cancelName += nameSuffix;\n var tasksByHandleId = {};\n function scheduleTask(task) {\n var data = task.data;\n data.args[0] = function () {\n return task.invoke.apply(this, arguments);\n };\n data.handleId = setNative.apply(window, data.args);\n return task;\n }\n function clearTask(task) {\n return clearNative.call(window, task.data.handleId);\n }\n setNative =\n patchMethod(window, setName, function (delegate) { return function (self, args) {\n if (typeof args[0] === 'function') {\n var options_1 = {\n isPeriodic: nameSuffix === 'Interval',\n delay: (nameSuffix === 'Timeout' || nameSuffix === 'Interval') ? args[1] || 0 :\n undefined,\n args: args\n };\n var callback_1 = args[0];\n args[0] = function timer() {\n try {\n return callback_1.apply(this, arguments);\n }\n finally {\n // issue-934, task will be cancelled\n // even it is a periodic task such as\n // setInterval\n // https://github.com/angular/angular/issues/40387\n // Cleanup tasksByHandleId should be handled before scheduleTask\n // Since some zoneSpec may intercept and doesn't trigger\n // scheduleFn(scheduleTask) provided here.\n if (!(options_1.isPeriodic)) {\n if (typeof options_1.handleId === 'number') {\n // in non-nodejs env, we remove timerId\n // from local cache\n delete tasksByHandleId[options_1.handleId];\n }\n else if (options_1.handleId) {\n // Node returns complex objects as handleIds\n // we remove task reference from timer object\n options_1.handleId[taskSymbol] = null;\n }\n }\n }\n };\n var task = scheduleMacroTaskWithCurrentZone(setName, args[0], options_1, scheduleTask, clearTask);\n if (!task) {\n return task;\n }\n // Node.js must additionally support the ref and unref functions.\n var handle = task.data.handleId;\n if (typeof handle === 'number') {\n // for non nodejs env, we save handleId: task\n // mapping in local cache for clearTimeout\n tasksByHandleId[handle] = task;\n }\n else if (handle) {\n // for nodejs env, we save task\n // reference in timerId Object for clearTimeout\n handle[taskSymbol] = task;\n }\n // check whether handle is null, because some polyfill or browser\n // may return undefined from setTimeout/setInterval/setImmediate/requestAnimationFrame\n if (handle && handle.ref && handle.unref && typeof handle.ref === 'function' &&\n typeof handle.unref === 'function') {\n task.ref = handle.ref.bind(handle);\n task.unref = handle.unref.bind(handle);\n }\n if (typeof handle === 'number' || handle) {\n return handle;\n }\n return task;\n }\n else {\n // cause an error by calling it directly.\n return delegate.apply(window, args);\n }\n }; });\n clearNative =\n patchMethod(window, cancelName, function (delegate) { return function (self, args) {\n var id = args[0];\n var task;\n if (typeof id === 'number') {\n // non nodejs env.\n task = tasksByHandleId[id];\n }\n else {\n // nodejs env.\n task = id && id[taskSymbol];\n // other environments.\n if (!task) {\n task = id;\n }\n }\n if (task && typeof task.type === 'string') {\n if (task.state !== 'notScheduled' &&\n (task.cancelFn && task.data.isPeriodic || task.runCount === 0)) {\n if (typeof id === 'number') {\n delete tasksByHandleId[id];\n }\n else if (id) {\n id[taskSymbol] = null;\n }\n // Do not cancel already canceled functions\n task.zone.cancelTask(task);\n }\n }\n else {\n // cause an error by calling it directly.\n delegate.apply(window, args);\n }\n }; });\n }\n function patchCustomElements(_global, api) {\n var _a = api.getGlobalObjects(), isBrowser = _a.isBrowser, isMix = _a.isMix;\n if ((!isBrowser && !isMix) || !_global['customElements'] || !('customElements' in _global)) {\n return;\n }\n var callbacks = ['connectedCallback', 'disconnectedCallback', 'adoptedCallback', 'attributeChangedCallback'];\n api.patchCallbacks(api, _global.customElements, 'customElements', 'define', callbacks);\n }\n function eventTargetPatch(_global, api) {\n if (Zone[api.symbol('patchEventTarget')]) {\n // EventTarget is already patched.\n return;\n }\n var _a = api.getGlobalObjects(), eventNames = _a.eventNames, zoneSymbolEventNames = _a.zoneSymbolEventNames, TRUE_STR = _a.TRUE_STR, FALSE_STR = _a.FALSE_STR, ZONE_SYMBOL_PREFIX = _a.ZONE_SYMBOL_PREFIX;\n // predefine all __zone_symbol__ + eventName + true/false string\n for (var i = 0; i < eventNames.length; i++) {\n var eventName = eventNames[i];\n var falseEventName = eventName + FALSE_STR;\n var trueEventName = eventName + TRUE_STR;\n var symbol = ZONE_SYMBOL_PREFIX + falseEventName;\n var symbolCapture = ZONE_SYMBOL_PREFIX + trueEventName;\n zoneSymbolEventNames[eventName] = {};\n zoneSymbolEventNames[eventName][FALSE_STR] = symbol;\n zoneSymbolEventNames[eventName][TRUE_STR] = symbolCapture;\n }\n var EVENT_TARGET = _global['EventTarget'];\n if (!EVENT_TARGET || !EVENT_TARGET.prototype) {\n return;\n }\n api.patchEventTarget(_global, api, [EVENT_TARGET && EVENT_TARGET.prototype]);\n return true;\n }\n function patchEvent(global, api) {\n api.patchEventPrototype(global, api);\n }\n /**\n * @fileoverview\n * @suppress {missingRequire}\n */\n Zone.__load_patch('legacy', function (global) {\n var legacyPatch = global[Zone.__symbol__('legacyPatch')];\n if (legacyPatch) {\n legacyPatch();\n }\n });\n Zone.__load_patch('timers', function (global) {\n var set = 'set';\n var clear = 'clear';\n patchTimer(global, set, clear, 'Timeout');\n patchTimer(global, set, clear, 'Interval');\n patchTimer(global, set, clear, 'Immediate');\n });\n Zone.__load_patch('requestAnimationFrame', function (global) {\n patchTimer(global, 'request', 'cancel', 'AnimationFrame');\n patchTimer(global, 'mozRequest', 'mozCancel', 'AnimationFrame');\n patchTimer(global, 'webkitRequest', 'webkitCancel', 'AnimationFrame');\n });\n Zone.__load_patch('blocking', function (global, Zone) {\n var blockingMethods = ['alert', 'prompt', 'confirm'];\n for (var i = 0; i < blockingMethods.length; i++) {\n var name_2 = blockingMethods[i];\n patchMethod(global, name_2, function (delegate, symbol, name) {\n return function (s, args) {\n return Zone.current.run(delegate, global, args, name);\n };\n });\n }\n });\n Zone.__load_patch('EventTarget', function (global, Zone, api) {\n patchEvent(global, api);\n eventTargetPatch(global, api);\n // patch XMLHttpRequestEventTarget's addEventListener/removeEventListener\n var XMLHttpRequestEventTarget = global['XMLHttpRequestEventTarget'];\n if (XMLHttpRequestEventTarget && XMLHttpRequestEventTarget.prototype) {\n api.patchEventTarget(global, api, [XMLHttpRequestEventTarget.prototype]);\n }\n });\n Zone.__load_patch('MutationObserver', function (global, Zone, api) {\n patchClass('MutationObserver');\n patchClass('WebKitMutationObserver');\n });\n Zone.__load_patch('IntersectionObserver', function (global, Zone, api) {\n patchClass('IntersectionObserver');\n });\n Zone.__load_patch('FileReader', function (global, Zone, api) {\n patchClass('FileReader');\n });\n Zone.__load_patch('on_property', function (global, Zone, api) {\n propertyDescriptorPatch(api, global);\n });\n Zone.__load_patch('customElements', function (global, Zone, api) {\n patchCustomElements(global, api);\n });\n Zone.__load_patch('XHR', function (global, Zone) {\n // Treat XMLHttpRequest as a macrotask.\n patchXHR(global);\n var XHR_TASK = zoneSymbol('xhrTask');\n var XHR_SYNC = zoneSymbol('xhrSync');\n var XHR_LISTENER = zoneSymbol('xhrListener');\n var XHR_SCHEDULED = zoneSymbol('xhrScheduled');\n var XHR_URL = zoneSymbol('xhrURL');\n var XHR_ERROR_BEFORE_SCHEDULED = zoneSymbol('xhrErrorBeforeScheduled');\n function patchXHR(window) {\n var XMLHttpRequest = window['XMLHttpRequest'];\n if (!XMLHttpRequest) {\n // XMLHttpRequest is not available in service worker\n return;\n }\n var XMLHttpRequestPrototype = XMLHttpRequest.prototype;\n function findPendingTask(target) {\n return target[XHR_TASK];\n }\n var oriAddListener = XMLHttpRequestPrototype[ZONE_SYMBOL_ADD_EVENT_LISTENER];\n var oriRemoveListener = XMLHttpRequestPrototype[ZONE_SYMBOL_REMOVE_EVENT_LISTENER];\n if (!oriAddListener) {\n var XMLHttpRequestEventTarget_1 = window['XMLHttpRequestEventTarget'];\n if (XMLHttpRequestEventTarget_1) {\n var XMLHttpRequestEventTargetPrototype = XMLHttpRequestEventTarget_1.prototype;\n oriAddListener = XMLHttpRequestEventTargetPrototype[ZONE_SYMBOL_ADD_EVENT_LISTENER];\n oriRemoveListener = XMLHttpRequestEventTargetPrototype[ZONE_SYMBOL_REMOVE_EVENT_LISTENER];\n }\n }\n var READY_STATE_CHANGE = 'readystatechange';\n var SCHEDULED = 'scheduled';\n function scheduleTask(task) {\n var data = task.data;\n var target = data.target;\n target[XHR_SCHEDULED] = false;\n target[XHR_ERROR_BEFORE_SCHEDULED] = false;\n // remove existing event listener\n var listener = target[XHR_LISTENER];\n if (!oriAddListener) {\n oriAddListener = target[ZONE_SYMBOL_ADD_EVENT_LISTENER];\n oriRemoveListener = target[ZONE_SYMBOL_REMOVE_EVENT_LISTENER];\n }\n if (listener) {\n oriRemoveListener.call(target, READY_STATE_CHANGE, listener);\n }\n var newListener = target[XHR_LISTENER] = function () {\n if (target.readyState === target.DONE) {\n // sometimes on some browsers XMLHttpRequest will fire onreadystatechange with\n // readyState=4 multiple times, so we need to check task state here\n if (!data.aborted && target[XHR_SCHEDULED] && task.state === SCHEDULED) {\n // check whether the xhr has registered onload listener\n // if that is the case, the task should invoke after all\n // onload listeners finish.\n // Also if the request failed without response (status = 0), the load event handler\n // will not be triggered, in that case, we should also invoke the placeholder callback\n // to close the XMLHttpRequest::send macroTask.\n // https://github.com/angular/angular/issues/38795\n var loadTasks = target[Zone.__symbol__('loadfalse')];\n if (target.status !== 0 && loadTasks && loadTasks.length > 0) {\n var oriInvoke_1 = task.invoke;\n task.invoke = function () {\n // need to load the tasks again, because in other\n // load listener, they may remove themselves\n var loadTasks = target[Zone.__symbol__('loadfalse')];\n for (var i = 0; i < loadTasks.length; i++) {\n if (loadTasks[i] === task) {\n loadTasks.splice(i, 1);\n }\n }\n if (!data.aborted && task.state === SCHEDULED) {\n oriInvoke_1.call(task);\n }\n };\n loadTasks.push(task);\n }\n else {\n task.invoke();\n }\n }\n else if (!data.aborted && target[XHR_SCHEDULED] === false) {\n // error occurs when xhr.send()\n target[XHR_ERROR_BEFORE_SCHEDULED] = true;\n }\n }\n };\n oriAddListener.call(target, READY_STATE_CHANGE, newListener);\n var storedTask = target[XHR_TASK];\n if (!storedTask) {\n target[XHR_TASK] = task;\n }\n sendNative.apply(target, data.args);\n target[XHR_SCHEDULED] = true;\n return task;\n }\n function placeholderCallback() { }\n function clearTask(task) {\n var data = task.data;\n // Note - ideally, we would call data.target.removeEventListener here, but it's too late\n // to prevent it from firing. So instead, we store info for the event listener.\n data.aborted = true;\n return abortNative.apply(data.target, data.args);\n }\n var openNative = patchMethod(XMLHttpRequestPrototype, 'open', function () { return function (self, args) {\n self[XHR_SYNC] = args[2] == false;\n self[XHR_URL] = args[1];\n return openNative.apply(self, args);\n }; });\n var XMLHTTPREQUEST_SOURCE = 'XMLHttpRequest.send';\n var fetchTaskAborting = zoneSymbol('fetchTaskAborting');\n var fetchTaskScheduling = zoneSymbol('fetchTaskScheduling');\n var sendNative = patchMethod(XMLHttpRequestPrototype, 'send', function () { return function (self, args) {\n if (Zone.current[fetchTaskScheduling] === true) {\n // a fetch is scheduling, so we are using xhr to polyfill fetch\n // and because we already schedule macroTask for fetch, we should\n // not schedule a macroTask for xhr again\n return sendNative.apply(self, args);\n }\n if (self[XHR_SYNC]) {\n // if the XHR is sync there is no task to schedule, just execute the code.\n return sendNative.apply(self, args);\n }\n else {\n var options = { target: self, url: self[XHR_URL], isPeriodic: false, args: args, aborted: false };\n var task = scheduleMacroTaskWithCurrentZone(XMLHTTPREQUEST_SOURCE, placeholderCallback, options, scheduleTask, clearTask);\n if (self && self[XHR_ERROR_BEFORE_SCHEDULED] === true && !options.aborted &&\n task.state === SCHEDULED) {\n // xhr request throw error when send\n // we should invoke task instead of leaving a scheduled\n // pending macroTask\n task.invoke();\n }\n }\n }; });\n var abortNative = patchMethod(XMLHttpRequestPrototype, 'abort', function () { return function (self, args) {\n var task = findPendingTask(self);\n if (task && typeof task.type == 'string') {\n // If the XHR has already completed, do nothing.\n // If the XHR has already been aborted, do nothing.\n // Fix #569, call abort multiple times before done will cause\n // macroTask task count be negative number\n if (task.cancelFn == null || (task.data && task.data.aborted)) {\n return;\n }\n task.zone.cancelTask(task);\n }\n else if (Zone.current[fetchTaskAborting] === true) {\n // the abort is called from fetch polyfill, we need to call native abort of XHR.\n return abortNative.apply(self, args);\n }\n // Otherwise, we are trying to abort an XHR which has not yet been sent, so there is no\n // task\n // to cancel. Do nothing.\n }; });\n }\n });\n Zone.__load_patch('geolocation', function (global) {\n /// GEO_LOCATION\n if (global['navigator'] && global['navigator'].geolocation) {\n patchPrototype(global['navigator'].geolocation, ['getCurrentPosition', 'watchPosition']);\n }\n });\n Zone.__load_patch('PromiseRejectionEvent', function (global, Zone) {\n // handle unhandled promise rejection\n function findPromiseRejectionHandler(evtName) {\n return function (e) {\n var eventTasks = findEventTasks(global, evtName);\n eventTasks.forEach(function (eventTask) {\n // windows has added unhandledrejection event listener\n // trigger the event listener\n var PromiseRejectionEvent = global['PromiseRejectionEvent'];\n if (PromiseRejectionEvent) {\n var evt = new PromiseRejectionEvent(evtName, { promise: e.promise, reason: e.rejection });\n eventTask.invoke(evt);\n }\n });\n };\n }\n if (global['PromiseRejectionEvent']) {\n Zone[zoneSymbol('unhandledPromiseRejectionHandler')] =\n findPromiseRejectionHandler('unhandledrejection');\n Zone[zoneSymbol('rejectionHandledHandler')] =\n findPromiseRejectionHandler('rejectionhandled');\n }\n });\n Zone.__load_patch('queueMicrotask', function (global, Zone, api) {\n patchQueueMicrotask(global, api);\n });\n}));\n","/**\n * @license Angular v15.2.10\n * (c) 2010-2022 Google LLC. https://angular.io/\n * License: MIT\n */\n\n/**\n * The character used to mark the start and end of a \"block\" in a `$localize` tagged string.\n * A block can indicate metadata about the message or specify a name of a placeholder for a\n * substitution expressions.\n *\n * For example:\n *\n * ```ts\n * $localize`Hello, ${title}:title:!`;\n * $localize`:meaning|description@@id:source message text`;\n * ```\n */\nconst BLOCK_MARKER$1 = ':';\n/**\n * The marker used to separate a message's \"meaning\" from its \"description\" in a metadata block.\n *\n * For example:\n *\n * ```ts\n * $localize `:correct|Indicates that the user got the answer correct: Right!`;\n * $localize `:movement|Button label for moving to the right: Right!`;\n * ```\n */\nconst MEANING_SEPARATOR = '|';\n/**\n * The marker used to separate a message's custom \"id\" from its \"description\" in a metadata block.\n *\n * For example:\n *\n * ```ts\n * $localize `:A welcome message on the home page@@myApp-homepage-welcome: Welcome!`;\n * ```\n */\nconst ID_SEPARATOR = '@@';\n/**\n * The marker used to separate legacy message ids from the rest of a metadata block.\n *\n * For example:\n *\n * ```ts\n * $localize `:@@custom-id␟2df64767cd895a8fabe3e18b94b5b6b6f9e2e3f0: Welcome!`;\n * ```\n *\n * Note that this character is the \"symbol for the unit separator\" (␟) not the \"unit separator\n * character\" itself, since that has no visual representation. See https://graphemica.com/%E2%90%9F.\n *\n * Here is some background for the original \"unit separator character\":\n * https://stackoverflow.com/questions/8695118/whats-the-file-group-record-unit-separator-control-characters-and-its-usage\n */\nconst LEGACY_ID_INDICATOR = '\\u241F';\n\n/**\n * Represents a big integer using a buffer of its individual digits, with the least significant\n * digit stored at the beginning of the array (little endian).\n *\n * For performance reasons, each instance is mutable. The addition operation can be done in-place\n * to reduce memory pressure of allocation for the digits array.\n */\nclass BigInteger {\n static zero() {\n return new BigInteger([0]);\n }\n static one() {\n return new BigInteger([1]);\n }\n /**\n * Creates a big integer using its individual digits in little endian storage.\n */\n constructor(digits) {\n this.digits = digits;\n }\n /**\n * Creates a clone of this instance.\n */\n clone() {\n return new BigInteger(this.digits.slice());\n }\n /**\n * Returns a new big integer with the sum of `this` and `other` as its value. This does not mutate\n * `this` but instead returns a new instance, unlike `addToSelf`.\n */\n add(other) {\n const result = this.clone();\n result.addToSelf(other);\n return result;\n }\n /**\n * Adds `other` to the instance itself, thereby mutating its value.\n */\n addToSelf(other) {\n const maxNrOfDigits = Math.max(this.digits.length, other.digits.length);\n let carry = 0;\n for (let i = 0; i < maxNrOfDigits; i++) {\n let digitSum = carry;\n if (i < this.digits.length) {\n digitSum += this.digits[i];\n }\n if (i < other.digits.length) {\n digitSum += other.digits[i];\n }\n if (digitSum >= 10) {\n this.digits[i] = digitSum - 10;\n carry = 1;\n }\n else {\n this.digits[i] = digitSum;\n carry = 0;\n }\n }\n // Apply a remaining carry if needed.\n if (carry > 0) {\n this.digits[maxNrOfDigits] = 1;\n }\n }\n /**\n * Builds the decimal string representation of the big integer. As this is stored in\n * little endian, the digits are concatenated in reverse order.\n */\n toString() {\n let res = '';\n for (let i = this.digits.length - 1; i >= 0; i--) {\n res += this.digits[i];\n }\n return res;\n }\n}\n/**\n * Represents a big integer which is optimized for multiplication operations, as its power-of-twos\n * are memoized. See `multiplyBy()` for details on the multiplication algorithm.\n */\nclass BigIntForMultiplication {\n constructor(value) {\n this.powerOfTwos = [value];\n }\n /**\n * Returns the big integer itself.\n */\n getValue() {\n return this.powerOfTwos[0];\n }\n /**\n * Computes the value for `num * b`, where `num` is a JS number and `b` is a big integer. The\n * value for `b` is represented by a storage model that is optimized for this computation.\n *\n * This operation is implemented in N(log2(num)) by continuous halving of the number, where the\n * least-significant bit (LSB) is tested in each iteration. If the bit is set, the bit's index is\n * used as exponent into the power-of-two multiplication of `b`.\n *\n * As an example, consider the multiplication num=42, b=1337. In binary 42 is 0b00101010 and the\n * algorithm unrolls into the following iterations:\n *\n * Iteration | num | LSB | b * 2^iter | Add? | product\n * -----------|------------|------|------------|------|--------\n * 0 | 0b00101010 | 0 | 1337 | No | 0\n * 1 | 0b00010101 | 1 | 2674 | Yes | 2674\n * 2 | 0b00001010 | 0 | 5348 | No | 2674\n * 3 | 0b00000101 | 1 | 10696 | Yes | 13370\n * 4 | 0b00000010 | 0 | 21392 | No | 13370\n * 5 | 0b00000001 | 1 | 42784 | Yes | 56154\n * 6 | 0b00000000 | 0 | 85568 | No | 56154\n *\n * The computed product of 56154 is indeed the correct result.\n *\n * The `BigIntForMultiplication` representation for a big integer provides memoized access to the\n * power-of-two values to reduce the workload in computing those values.\n */\n multiplyBy(num) {\n const product = BigInteger.zero();\n this.multiplyByAndAddTo(num, product);\n return product;\n }\n /**\n * See `multiplyBy()` for details. This function allows for the computed product to be added\n * directly to the provided result big integer.\n */\n multiplyByAndAddTo(num, result) {\n for (let exponent = 0; num !== 0; num = num >>> 1, exponent++) {\n if (num & 1) {\n const value = this.getMultipliedByPowerOfTwo(exponent);\n result.addToSelf(value);\n }\n }\n }\n /**\n * Computes and memoizes the big integer value for `this.number * 2^exponent`.\n */\n getMultipliedByPowerOfTwo(exponent) {\n // Compute the powers up until the requested exponent, where each value is computed from its\n // predecessor. This is simple as `this.number * 2^(exponent - 1)` only has to be doubled (i.e.\n // added to itself) to reach `this.number * 2^exponent`.\n for (let i = this.powerOfTwos.length; i <= exponent; i++) {\n const previousPower = this.powerOfTwos[i - 1];\n this.powerOfTwos[i] = previousPower.add(previousPower);\n }\n return this.powerOfTwos[exponent];\n }\n}\n/**\n * Represents an exponentiation operation for the provided base, of which exponents are computed and\n * memoized. The results are represented by a `BigIntForMultiplication` which is tailored for\n * multiplication operations by memoizing the power-of-twos. This effectively results in a matrix\n * representation that is lazily computed upon request.\n */\nclass BigIntExponentiation {\n constructor(base) {\n this.base = base;\n this.exponents = [new BigIntForMultiplication(BigInteger.one())];\n }\n /**\n * Compute the value for `this.base^exponent`, resulting in a big integer that is optimized for\n * further multiplication operations.\n */\n toThePowerOf(exponent) {\n // Compute the results up until the requested exponent, where every value is computed from its\n // predecessor. This is because `this.base^(exponent - 1)` only has to be multiplied by `base`\n // to reach `this.base^exponent`.\n for (let i = this.exponents.length; i <= exponent; i++) {\n const value = this.exponents[i - 1].multiplyBy(this.base);\n this.exponents[i] = new BigIntForMultiplication(value);\n }\n return this.exponents[exponent];\n }\n}\n\n/**\n * A lazily created TextEncoder instance for converting strings into UTF-8 bytes\n */\nlet textEncoder;\n/**\n * Return the message id or compute it using the XLIFF1 digest.\n */\nfunction digest(message) {\n return message.id || computeDigest(message);\n}\n/**\n * Compute the message id using the XLIFF1 digest.\n */\nfunction computeDigest(message) {\n return sha1(serializeNodes(message.nodes).join('') + `[${message.meaning}]`);\n}\n/**\n * Return the message id or compute it using the XLIFF2/XMB/$localize digest.\n */\nfunction decimalDigest(message) {\n return message.id || computeDecimalDigest(message);\n}\n/**\n * Compute the message id using the XLIFF2/XMB/$localize digest.\n */\nfunction computeDecimalDigest(message) {\n const visitor = new _SerializerIgnoreIcuExpVisitor();\n const parts = message.nodes.map(a => a.visit(visitor, null));\n return computeMsgId(parts.join(''), message.meaning);\n}\n/**\n * Serialize the i18n ast to something xml-like in order to generate an UID.\n *\n * The visitor is also used in the i18n parser tests\n *\n * @internal\n */\nclass _SerializerVisitor {\n visitText(text, context) {\n return text.value;\n }\n visitContainer(container, context) {\n return `[${container.children.map(child => child.visit(this)).join(', ')}]`;\n }\n visitIcu(icu, context) {\n const strCases = Object.keys(icu.cases).map((k) => `${k} {${icu.cases[k].visit(this)}}`);\n return `{${icu.expression}, ${icu.type}, ${strCases.join(', ')}}`;\n }\n visitTagPlaceholder(ph, context) {\n return ph.isVoid ?\n `` :\n `${ph.children.map(child => child.visit(this)).join(', ')}`;\n }\n visitPlaceholder(ph, context) {\n return ph.value ? `${ph.value}` : ``;\n }\n visitIcuPlaceholder(ph, context) {\n return `${ph.value.visit(this)}`;\n }\n}\nconst serializerVisitor = new _SerializerVisitor();\nfunction serializeNodes(nodes) {\n return nodes.map(a => a.visit(serializerVisitor, null));\n}\n/**\n * Serialize the i18n ast to something xml-like in order to generate an UID.\n *\n * Ignore the ICU expressions so that message IDs stays identical if only the expression changes.\n *\n * @internal\n */\nclass _SerializerIgnoreIcuExpVisitor extends _SerializerVisitor {\n visitIcu(icu, context) {\n let strCases = Object.keys(icu.cases).map((k) => `${k} {${icu.cases[k].visit(this)}}`);\n // Do not take the expression into account\n return `{${icu.type}, ${strCases.join(', ')}}`;\n }\n}\n/**\n * Compute the SHA1 of the given string\n *\n * see https://csrc.nist.gov/publications/fips/fips180-4/fips-180-4.pdf\n *\n * WARNING: this function has not been designed not tested with security in mind.\n * DO NOT USE IT IN A SECURITY SENSITIVE CONTEXT.\n */\nfunction sha1(str) {\n textEncoder ?? (textEncoder = new TextEncoder());\n const utf8 = [...textEncoder.encode(str)];\n const words32 = bytesToWords32(utf8, Endian.Big);\n const len = utf8.length * 8;\n const w = new Uint32Array(80);\n let a = 0x67452301, b = 0xefcdab89, c = 0x98badcfe, d = 0x10325476, e = 0xc3d2e1f0;\n words32[len >> 5] |= 0x80 << (24 - len % 32);\n words32[((len + 64 >> 9) << 4) + 15] = len;\n for (let i = 0; i < words32.length; i += 16) {\n const h0 = a, h1 = b, h2 = c, h3 = d, h4 = e;\n for (let j = 0; j < 80; j++) {\n if (j < 16) {\n w[j] = words32[i + j];\n }\n else {\n w[j] = rol32(w[j - 3] ^ w[j - 8] ^ w[j - 14] ^ w[j - 16], 1);\n }\n const fkVal = fk(j, b, c, d);\n const f = fkVal[0];\n const k = fkVal[1];\n const temp = [rol32(a, 5), f, e, k, w[j]].reduce(add32);\n e = d;\n d = c;\n c = rol32(b, 30);\n b = a;\n a = temp;\n }\n a = add32(a, h0);\n b = add32(b, h1);\n c = add32(c, h2);\n d = add32(d, h3);\n e = add32(e, h4);\n }\n // Convert the output parts to a 160-bit hexadecimal string\n return toHexU32(a) + toHexU32(b) + toHexU32(c) + toHexU32(d) + toHexU32(e);\n}\n/**\n * Convert and format a number as a string representing a 32-bit unsigned hexadecimal number.\n * @param value The value to format as a string.\n * @returns A hexadecimal string representing the value.\n */\nfunction toHexU32(value) {\n // unsigned right shift of zero ensures an unsigned 32-bit number\n return (value >>> 0).toString(16).padStart(8, '0');\n}\nfunction fk(index, b, c, d) {\n if (index < 20) {\n return [(b & c) | (~b & d), 0x5a827999];\n }\n if (index < 40) {\n return [b ^ c ^ d, 0x6ed9eba1];\n }\n if (index < 60) {\n return [(b & c) | (b & d) | (c & d), 0x8f1bbcdc];\n }\n return [b ^ c ^ d, 0xca62c1d6];\n}\n/**\n * Compute the fingerprint of the given string\n *\n * The output is 64 bit number encoded as a decimal string\n *\n * based on:\n * https://github.com/google/closure-compiler/blob/master/src/com/google/javascript/jscomp/GoogleJsMessageIdGenerator.java\n */\nfunction fingerprint(str) {\n textEncoder ?? (textEncoder = new TextEncoder());\n const utf8 = textEncoder.encode(str);\n const view = new DataView(utf8.buffer, utf8.byteOffset, utf8.byteLength);\n let hi = hash32(view, utf8.length, 0);\n let lo = hash32(view, utf8.length, 102072);\n if (hi == 0 && (lo == 0 || lo == 1)) {\n hi = hi ^ 0x130f9bef;\n lo = lo ^ -0x6b5f56d8;\n }\n return [hi, lo];\n}\nfunction computeMsgId(msg, meaning = '') {\n let msgFingerprint = fingerprint(msg);\n if (meaning) {\n const meaningFingerprint = fingerprint(meaning);\n msgFingerprint = add64(rol64(msgFingerprint, 1), meaningFingerprint);\n }\n const hi = msgFingerprint[0];\n const lo = msgFingerprint[1];\n return wordsToDecimalString(hi & 0x7fffffff, lo);\n}\nfunction hash32(view, length, c) {\n let a = 0x9e3779b9, b = 0x9e3779b9;\n let index = 0;\n const end = length - 12;\n for (; index <= end; index += 12) {\n a += view.getUint32(index, true);\n b += view.getUint32(index + 4, true);\n c += view.getUint32(index + 8, true);\n const res = mix(a, b, c);\n a = res[0], b = res[1], c = res[2];\n }\n const remainder = length - index;\n // the first byte of c is reserved for the length\n c += length;\n if (remainder >= 4) {\n a += view.getUint32(index, true);\n index += 4;\n if (remainder >= 8) {\n b += view.getUint32(index, true);\n index += 4;\n // Partial 32-bit word for c\n if (remainder >= 9) {\n c += view.getUint8(index++) << 8;\n }\n if (remainder >= 10) {\n c += view.getUint8(index++) << 16;\n }\n if (remainder === 11) {\n c += view.getUint8(index++) << 24;\n }\n }\n else {\n // Partial 32-bit word for b\n if (remainder >= 5) {\n b += view.getUint8(index++);\n }\n if (remainder >= 6) {\n b += view.getUint8(index++) << 8;\n }\n if (remainder === 7) {\n b += view.getUint8(index++) << 16;\n }\n }\n }\n else {\n // Partial 32-bit word for a\n if (remainder >= 1) {\n a += view.getUint8(index++);\n }\n if (remainder >= 2) {\n a += view.getUint8(index++) << 8;\n }\n if (remainder === 3) {\n a += view.getUint8(index++) << 16;\n }\n }\n return mix(a, b, c)[2];\n}\n// clang-format off\nfunction mix(a, b, c) {\n a -= b;\n a -= c;\n a ^= c >>> 13;\n b -= c;\n b -= a;\n b ^= a << 8;\n c -= a;\n c -= b;\n c ^= b >>> 13;\n a -= b;\n a -= c;\n a ^= c >>> 12;\n b -= c;\n b -= a;\n b ^= a << 16;\n c -= a;\n c -= b;\n c ^= b >>> 5;\n a -= b;\n a -= c;\n a ^= c >>> 3;\n b -= c;\n b -= a;\n b ^= a << 10;\n c -= a;\n c -= b;\n c ^= b >>> 15;\n return [a, b, c];\n}\n// clang-format on\n// Utils\nvar Endian;\n(function (Endian) {\n Endian[Endian[\"Little\"] = 0] = \"Little\";\n Endian[Endian[\"Big\"] = 1] = \"Big\";\n})(Endian || (Endian = {}));\nfunction add32(a, b) {\n return add32to64(a, b)[1];\n}\nfunction add32to64(a, b) {\n const low = (a & 0xffff) + (b & 0xffff);\n const high = (a >>> 16) + (b >>> 16) + (low >>> 16);\n return [high >>> 16, (high << 16) | (low & 0xffff)];\n}\nfunction add64(a, b) {\n const ah = a[0], al = a[1];\n const bh = b[0], bl = b[1];\n const result = add32to64(al, bl);\n const carry = result[0];\n const l = result[1];\n const h = add32(add32(ah, bh), carry);\n return [h, l];\n}\n// Rotate a 32b number left `count` position\nfunction rol32(a, count) {\n return (a << count) | (a >>> (32 - count));\n}\n// Rotate a 64b number left `count` position\nfunction rol64(num, count) {\n const hi = num[0], lo = num[1];\n const h = (hi << count) | (lo >>> (32 - count));\n const l = (lo << count) | (hi >>> (32 - count));\n return [h, l];\n}\nfunction bytesToWords32(bytes, endian) {\n const size = (bytes.length + 3) >>> 2;\n const words32 = [];\n for (let i = 0; i < size; i++) {\n words32[i] = wordAt(bytes, i * 4, endian);\n }\n return words32;\n}\nfunction byteAt(bytes, index) {\n return index >= bytes.length ? 0 : bytes[index];\n}\nfunction wordAt(bytes, index, endian) {\n let word = 0;\n if (endian === Endian.Big) {\n for (let i = 0; i < 4; i++) {\n word += byteAt(bytes, index + i) << (24 - 8 * i);\n }\n }\n else {\n for (let i = 0; i < 4; i++) {\n word += byteAt(bytes, index + i) << 8 * i;\n }\n }\n return word;\n}\n/**\n * Create a shared exponentiation pool for base-256 computations. This shared pool provides memoized\n * power-of-256 results with memoized power-of-two computations for efficient multiplication.\n *\n * For our purposes, this can be safely stored as a global without memory concerns. The reason is\n * that we encode two words, so only need the 0th (for the low word) and 4th (for the high word)\n * exponent.\n */\nconst base256 = new BigIntExponentiation(256);\n/**\n * Represents two 32-bit words as a single decimal number. This requires a big integer storage\n * model as JS numbers are not accurate enough to represent the 64-bit number.\n *\n * Based on https://www.danvk.org/hex2dec.html\n */\nfunction wordsToDecimalString(hi, lo) {\n // Encode the four bytes in lo in the lower digits of the decimal number.\n // Note: the multiplication results in lo itself but represented by a big integer using its\n // decimal digits.\n const decimal = base256.toThePowerOf(0).multiplyBy(lo);\n // Encode the four bytes in hi above the four lo bytes. lo is a maximum of (2^8)^4, which is why\n // this multiplication factor is applied.\n base256.toThePowerOf(4).multiplyByAndAddTo(hi, decimal);\n return decimal.toString();\n}\n\n// This module specifier is intentionally a relative path to allow bundling the code directly\n/**\n * Parse a `$localize` tagged string into a structure that can be used for translation or\n * extraction.\n *\n * See `ParsedMessage` for an example.\n */\nfunction parseMessage(messageParts, expressions, location, messagePartLocations, expressionLocations = []) {\n const substitutions = {};\n const substitutionLocations = {};\n const associatedMessageIds = {};\n const metadata = parseMetadata(messageParts[0], messageParts.raw[0]);\n const cleanedMessageParts = [metadata.text];\n const placeholderNames = [];\n let messageString = metadata.text;\n for (let i = 1; i < messageParts.length; i++) {\n const { messagePart, placeholderName = computePlaceholderName(i), associatedMessageId } = parsePlaceholder(messageParts[i], messageParts.raw[i]);\n messageString += `{$${placeholderName}}${messagePart}`;\n if (expressions !== undefined) {\n substitutions[placeholderName] = expressions[i - 1];\n substitutionLocations[placeholderName] = expressionLocations[i - 1];\n }\n placeholderNames.push(placeholderName);\n if (associatedMessageId !== undefined) {\n associatedMessageIds[placeholderName] = associatedMessageId;\n }\n cleanedMessageParts.push(messagePart);\n }\n const messageId = metadata.customId || computeMsgId(messageString, metadata.meaning || '');\n const legacyIds = metadata.legacyIds ? metadata.legacyIds.filter(id => id !== messageId) : [];\n return {\n id: messageId,\n legacyIds,\n substitutions,\n substitutionLocations,\n text: messageString,\n customId: metadata.customId,\n meaning: metadata.meaning || '',\n description: metadata.description || '',\n messageParts: cleanedMessageParts,\n messagePartLocations,\n placeholderNames,\n associatedMessageIds,\n location,\n };\n}\n/**\n * Parse the given message part (`cooked` + `raw`) to extract the message metadata from the text.\n *\n * If the message part has a metadata block this function will extract the `meaning`,\n * `description`, `customId` and `legacyId` (if provided) from the block. These metadata properties\n * are serialized in the string delimited by `|`, `@@` and `␟` respectively.\n *\n * (Note that `␟` is the `LEGACY_ID_INDICATOR` - see `constants.ts`.)\n *\n * For example:\n *\n * ```ts\n * `:meaning|description@@custom-id:`\n * `:meaning|@@custom-id:`\n * `:meaning|description:`\n * `:description@@custom-id:`\n * `:meaning|:`\n * `:description:`\n * `:@@custom-id:`\n * `:meaning|description@@custom-id␟legacy-id-1␟legacy-id-2:`\n * ```\n *\n * @param cooked The cooked version of the message part to parse.\n * @param raw The raw version of the message part to parse.\n * @returns A object containing any metadata that was parsed from the message part.\n */\nfunction parseMetadata(cooked, raw) {\n const { text: messageString, block } = splitBlock(cooked, raw);\n if (block === undefined) {\n return { text: messageString };\n }\n else {\n const [meaningDescAndId, ...legacyIds] = block.split(LEGACY_ID_INDICATOR);\n const [meaningAndDesc, customId] = meaningDescAndId.split(ID_SEPARATOR, 2);\n let [meaning, description] = meaningAndDesc.split(MEANING_SEPARATOR, 2);\n if (description === undefined) {\n description = meaning;\n meaning = undefined;\n }\n if (description === '') {\n description = undefined;\n }\n return { text: messageString, meaning, description, customId, legacyIds };\n }\n}\n/**\n * Parse the given message part (`cooked` + `raw`) to extract any placeholder metadata from the\n * text.\n *\n * If the message part has a metadata block this function will extract the `placeholderName` and\n * `associatedMessageId` (if provided) from the block.\n *\n * These metadata properties are serialized in the string delimited by `@@`.\n *\n * For example:\n *\n * ```ts\n * `:placeholder-name@@associated-id:`\n * ```\n *\n * @param cooked The cooked version of the message part to parse.\n * @param raw The raw version of the message part to parse.\n * @returns A object containing the metadata (`placeholderName` and `associatedMessageId`) of the\n * preceding placeholder, along with the static text that follows.\n */\nfunction parsePlaceholder(cooked, raw) {\n const { text: messagePart, block } = splitBlock(cooked, raw);\n if (block === undefined) {\n return { messagePart };\n }\n else {\n const [placeholderName, associatedMessageId] = block.split(ID_SEPARATOR);\n return { messagePart, placeholderName, associatedMessageId };\n }\n}\n/**\n * Split a message part (`cooked` + `raw`) into an optional delimited \"block\" off the front and the\n * rest of the text of the message part.\n *\n * Blocks appear at the start of message parts. They are delimited by a colon `:` character at the\n * start and end of the block.\n *\n * If the block is in the first message part then it will be metadata about the whole message:\n * meaning, description, id. Otherwise it will be metadata about the immediately preceding\n * substitution: placeholder name.\n *\n * Since blocks are optional, it is possible that the content of a message block actually starts\n * with a block marker. In this case the marker must be escaped `\\:`.\n *\n * @param cooked The cooked version of the message part to parse.\n * @param raw The raw version of the message part to parse.\n * @returns An object containing the `text` of the message part and the text of the `block`, if it\n * exists.\n * @throws an error if the `block` is unterminated\n */\nfunction splitBlock(cooked, raw) {\n if (raw.charAt(0) !== BLOCK_MARKER$1) {\n return { text: cooked };\n }\n else {\n const endOfBlock = findEndOfBlock(cooked, raw);\n return {\n block: cooked.substring(1, endOfBlock),\n text: cooked.substring(endOfBlock + 1),\n };\n }\n}\nfunction computePlaceholderName(index) {\n return index === 1 ? 'PH' : `PH_${index - 1}`;\n}\n/**\n * Find the end of a \"marked block\" indicated by the first non-escaped colon.\n *\n * @param cooked The cooked string (where escaped chars have been processed)\n * @param raw The raw string (where escape sequences are still in place)\n *\n * @returns the index of the end of block marker\n * @throws an error if the block is unterminated\n */\nfunction findEndOfBlock(cooked, raw) {\n for (let cookedIndex = 1, rawIndex = 1; cookedIndex < cooked.length; cookedIndex++, rawIndex++) {\n if (raw[rawIndex] === '\\\\') {\n rawIndex++;\n }\n else if (cooked[cookedIndex] === BLOCK_MARKER$1) {\n return cookedIndex;\n }\n }\n throw new Error(`Unterminated $localize metadata block in \"${raw}\".`);\n}\n\nclass MissingTranslationError extends Error {\n constructor(parsedMessage) {\n super(`No translation found for ${describeMessage(parsedMessage)}.`);\n this.parsedMessage = parsedMessage;\n this.type = 'MissingTranslationError';\n }\n}\nfunction isMissingTranslationError(e) {\n return e.type === 'MissingTranslationError';\n}\n/**\n * Translate the text of the `$localize` tagged-string (i.e. `messageParts` and\n * `substitutions`) using the given `translations`.\n *\n * The tagged-string is parsed to extract its `messageId` which is used to find an appropriate\n * `ParsedTranslation`. If this doesn't match and there are legacy ids then try matching a\n * translation using those.\n *\n * If one is found then it is used to translate the message into a new set of `messageParts` and\n * `substitutions`.\n * The translation may reorder (or remove) substitutions as appropriate.\n *\n * If there is no translation with a matching message id then an error is thrown.\n * If a translation contains a placeholder that is not found in the message being translated then an\n * error is thrown.\n */\nfunction translate$1(translations, messageParts, substitutions) {\n const message = parseMessage(messageParts, substitutions);\n // Look up the translation using the messageId, and then the legacyId if available.\n let translation = translations[message.id];\n // If the messageId did not match a translation, try matching the legacy ids instead\n if (message.legacyIds !== undefined) {\n for (let i = 0; i < message.legacyIds.length && translation === undefined; i++) {\n translation = translations[message.legacyIds[i]];\n }\n }\n if (translation === undefined) {\n throw new MissingTranslationError(message);\n }\n return [\n translation.messageParts, translation.placeholderNames.map(placeholder => {\n if (message.substitutions.hasOwnProperty(placeholder)) {\n return message.substitutions[placeholder];\n }\n else {\n throw new Error(`There is a placeholder name mismatch with the translation provided for the message ${describeMessage(message)}.\\n` +\n `The translation contains a placeholder with name ${placeholder}, which does not exist in the message.`);\n }\n })\n ];\n}\n/**\n * Parse the `messageParts` and `placeholderNames` out of a target `message`.\n *\n * Used by `loadTranslations()` to convert target message strings into a structure that is more\n * appropriate for doing translation.\n *\n * @param message the message to be parsed.\n */\nfunction parseTranslation(messageString) {\n const parts = messageString.split(/{\\$([^}]*)}/);\n const messageParts = [parts[0]];\n const placeholderNames = [];\n for (let i = 1; i < parts.length - 1; i += 2) {\n placeholderNames.push(parts[i]);\n messageParts.push(`${parts[i + 1]}`);\n }\n const rawMessageParts = messageParts.map(part => part.charAt(0) === BLOCK_MARKER$1 ? '\\\\' + part : part);\n return {\n text: messageString,\n messageParts: makeTemplateObject(messageParts, rawMessageParts),\n placeholderNames,\n };\n}\n/**\n * Create a `ParsedTranslation` from a set of `messageParts` and `placeholderNames`.\n *\n * @param messageParts The message parts to appear in the ParsedTranslation.\n * @param placeholderNames The names of the placeholders to intersperse between the `messageParts`.\n */\nfunction makeParsedTranslation(messageParts, placeholderNames = []) {\n let messageString = messageParts[0];\n for (let i = 0; i < placeholderNames.length; i++) {\n messageString += `{$${placeholderNames[i]}}${messageParts[i + 1]}`;\n }\n return {\n text: messageString,\n messageParts: makeTemplateObject(messageParts, messageParts),\n placeholderNames\n };\n}\n/**\n * Create the specialized array that is passed to tagged-string tag functions.\n *\n * @param cooked The message parts with their escape codes processed.\n * @param raw The message parts with their escaped codes as-is.\n */\nfunction makeTemplateObject(cooked, raw) {\n Object.defineProperty(cooked, 'raw', { value: raw });\n return cooked;\n}\nfunction describeMessage(message) {\n const meaningString = message.meaning && ` - \"${message.meaning}\"`;\n const legacy = message.legacyIds && message.legacyIds.length > 0 ?\n ` [${message.legacyIds.map(l => `\"${l}\"`).join(', ')}]` :\n '';\n return `\"${message.id}\"${legacy} (\"${message.text}\"${meaningString})`;\n}\n\n/**\n * Load translations for use by `$localize`, if doing runtime translation.\n *\n * If the `$localize` tagged strings are not going to be replaced at compiled time, it is possible\n * to load a set of translations that will be applied to the `$localize` tagged strings at runtime,\n * in the browser.\n *\n * Loading a new translation will overwrite a previous translation if it has the same `MessageId`.\n *\n * Note that `$localize` messages are only processed once, when the tagged string is first\n * encountered, and does not provide dynamic language changing without refreshing the browser.\n * Loading new translations later in the application life-cycle will not change the translated text\n * of messages that have already been translated.\n *\n * The message IDs and translations are in the same format as that rendered to \"simple JSON\"\n * translation files when extracting messages. In particular, placeholders in messages are rendered\n * using the `{$PLACEHOLDER_NAME}` syntax. For example the message from the following template:\n *\n * ```html\n *
preinner-preboldinner-postpost
\n * ```\n *\n * would have the following form in the `translations` map:\n *\n * ```ts\n * {\n * \"2932901491976224757\":\n * \"pre{$START_TAG_SPAN}inner-pre{$START_BOLD_TEXT}bold{$CLOSE_BOLD_TEXT}inner-post{$CLOSE_TAG_SPAN}post\"\n * }\n * ```\n *\n * @param translations A map from message ID to translated message.\n *\n * These messages are processed and added to a lookup based on their `MessageId`.\n *\n * @see `clearTranslations()` for removing translations loaded using this function.\n * @see `$localize` for tagging messages as needing to be translated.\n * @publicApi\n */\nfunction loadTranslations(translations) {\n // Ensure the translate function exists\n if (!$localize.translate) {\n $localize.translate = translate;\n }\n if (!$localize.TRANSLATIONS) {\n $localize.TRANSLATIONS = {};\n }\n Object.keys(translations).forEach(key => {\n $localize.TRANSLATIONS[key] = parseTranslation(translations[key]);\n });\n}\n/**\n * Remove all translations for `$localize`, if doing runtime translation.\n *\n * All translations that had been loading into memory using `loadTranslations()` will be removed.\n *\n * @see `loadTranslations()` for loading translations at runtime.\n * @see `$localize` for tagging messages as needing to be translated.\n *\n * @publicApi\n */\nfunction clearTranslations() {\n $localize.translate = undefined;\n $localize.TRANSLATIONS = {};\n}\n/**\n * Translate the text of the given message, using the loaded translations.\n *\n * This function may reorder (or remove) substitutions as indicated in the matching translation.\n */\nfunction translate(messageParts, substitutions) {\n try {\n return translate$1($localize.TRANSLATIONS, messageParts, substitutions);\n }\n catch (e) {\n console.warn(e.message);\n return [messageParts, substitutions];\n }\n}\n\n// Always use __globalThis if available, which is the spec-defined global variable across all\n// environments, then fallback to __global first, because in Node tests both __global and\n// __window may be defined and _global should be __global in that case. Note: Typeof/Instanceof\n// checks are considered side-effects in Terser. We explicitly mark this as side-effect free:\n// https://github.com/terser/terser/issues/250.\nconst _global = ( /* @__PURE__ */(() => (typeof globalThis !== 'undefined' && globalThis) ||\n (typeof global !== 'undefined' && global) || (typeof window !== 'undefined' && window) ||\n (typeof self !== 'undefined' && typeof WorkerGlobalScope !== 'undefined' &&\n self instanceof WorkerGlobalScope && self))());\n\n/**\n * Tag a template literal string for localization.\n *\n * For example:\n *\n * ```ts\n * $localize `some string to localize`\n * ```\n *\n * **Providing meaning, description and id**\n *\n * You can optionally specify one or more of `meaning`, `description` and `id` for a localized\n * string by pre-pending it with a colon delimited block of the form:\n *\n * ```ts\n * $localize`:meaning|description@@id:source message text`;\n *\n * $localize`:meaning|:source message text`;\n * $localize`:description:source message text`;\n * $localize`:@@id:source message text`;\n * ```\n *\n * This format is the same as that used for `i18n` markers in Angular templates. See the\n * [Angular i18n guide](guide/i18n-common-prepare#mark-text-in-component-template).\n *\n * **Naming placeholders**\n *\n * If the template literal string contains expressions, then the expressions will be automatically\n * associated with placeholder names for you.\n *\n * For example:\n *\n * ```ts\n * $localize `Hi ${name}! There are ${items.length} items.`;\n * ```\n *\n * will generate a message-source of `Hi {$PH}! There are {$PH_1} items`.\n *\n * The recommended practice is to name the placeholder associated with each expression though.\n *\n * Do this by providing the placeholder name wrapped in `:` characters directly after the\n * expression. These placeholder names are stripped out of the rendered localized string.\n *\n * For example, to name the `items.length` expression placeholder `itemCount` you write:\n *\n * ```ts\n * $localize `There are ${items.length}:itemCount: items`;\n * ```\n *\n * **Escaping colon markers**\n *\n * If you need to use a `:` character directly at the start of a tagged string that has no\n * metadata block, or directly after a substitution expression that has no name you must escape\n * the `:` by preceding it with a backslash:\n *\n * For example:\n *\n * ```ts\n * // message has a metadata block so no need to escape colon\n * $localize `:some description::this message starts with a colon (:)`;\n * // no metadata block so the colon must be escaped\n * $localize `\\:this message starts with a colon (:)`;\n * ```\n *\n * ```ts\n * // named substitution so no need to escape colon\n * $localize `${label}:label:: ${}`\n * // anonymous substitution so colon must be escaped\n * $localize `${label}\\: ${}`\n * ```\n *\n * **Processing localized strings:**\n *\n * There are three scenarios:\n *\n * * **compile-time inlining**: the `$localize` tag is transformed at compile time by a\n * transpiler, removing the tag and replacing the template literal string with a translated\n * literal string from a collection of translations provided to the transpilation tool.\n *\n * * **run-time evaluation**: the `$localize` tag is a run-time function that replaces and\n * reorders the parts (static strings and expressions) of the template literal string with strings\n * from a collection of translations loaded at run-time.\n *\n * * **pass-through evaluation**: the `$localize` tag is a run-time function that simply evaluates\n * the original template literal string without applying any translations to the parts. This\n * version is used during development or where there is no need to translate the localized\n * template literals.\n *\n * @param messageParts a collection of the static parts of the template string.\n * @param expressions a collection of the values of each placeholder in the template string.\n * @returns the translated string, with the `messageParts` and `expressions` interleaved together.\n *\n * @globalApi\n * @publicApi\n */\nconst $localize$1 = function (messageParts, ...expressions) {\n if ($localize$1.translate) {\n // Don't use array expansion here to avoid the compiler adding `__read()` helper unnecessarily.\n const translation = $localize$1.translate(messageParts, expressions);\n messageParts = translation[0];\n expressions = translation[1];\n }\n let message = stripBlock(messageParts[0], messageParts.raw[0]);\n for (let i = 1; i < messageParts.length; i++) {\n message += expressions[i - 1] + stripBlock(messageParts[i], messageParts.raw[i]);\n }\n return message;\n};\nconst BLOCK_MARKER = ':';\n/**\n * Strip a delimited \"block\" from the start of the `messagePart`, if it is found.\n *\n * If a marker character (:) actually appears in the content at the start of a tagged string or\n * after a substitution expression, where a block has not been provided the character must be\n * escaped with a backslash, `\\:`. This function checks for this by looking at the `raw`\n * messagePart, which should still contain the backslash.\n *\n * @param messagePart The cooked message part to process.\n * @param rawMessagePart The raw message part to check.\n * @returns the message part with the placeholder name stripped, if found.\n * @throws an error if the block is unterminated\n */\nfunction stripBlock(messagePart, rawMessagePart) {\n return rawMessagePart.charAt(0) === BLOCK_MARKER ?\n messagePart.substring(findEndOfBlock(messagePart, rawMessagePart) + 1) :\n messagePart;\n}\n\n// This file exports all the `utils` as private exports so that other parts of `@angular/localize`\n\n// This file contains the public API of the `@angular/localize` entry-point\n\n// DO NOT ADD public exports to this file.\n\nexport { clearTranslations, loadTranslations, $localize$1 as ɵ$localize, MissingTranslationError as ɵMissingTranslationError, _global as ɵ_global, computeMsgId as ɵcomputeMsgId, findEndOfBlock as ɵfindEndOfBlock, isMissingTranslationError as ɵisMissingTranslationError, makeParsedTranslation as ɵmakeParsedTranslation, makeTemplateObject as ɵmakeTemplateObject, parseMessage as ɵparseMessage, parseMetadata as ɵparseMetadata, parseTranslation as ɵparseTranslation, splitBlock as ɵsplitBlock, translate$1 as ɵtranslate };\n","/**\n * @license Angular v15.2.10\n * (c) 2010-2022 Google LLC. https://angular.io/\n * License: MIT\n */\n\nimport { ɵ_global, ɵ$localize } from '@angular/localize';\nexport { ɵ$localize as $localize } from '@angular/localize';\n\n// Attach $localize to the global context, as a side-effect of this module.\nɵ_global.$localize = ɵ$localize;\n","require('../modules/es6.string.iterator');\nrequire('../modules/es6.array.is-array');\nrequire('../modules/es6.array.from');\nrequire('../modules/es6.array.of');\nrequire('../modules/es6.array.join');\nrequire('../modules/es6.array.slice');\nrequire('../modules/es6.array.sort');\nrequire('../modules/es6.array.for-each');\nrequire('../modules/es6.array.map');\nrequire('../modules/es6.array.filter');\nrequire('../modules/es6.array.some');\nrequire('../modules/es6.array.every');\nrequire('../modules/es6.array.reduce');\nrequire('../modules/es6.array.reduce-right');\nrequire('../modules/es6.array.index-of');\nrequire('../modules/es6.array.last-index-of');\nrequire('../modules/es6.array.copy-within');\nrequire('../modules/es6.array.fill');\nrequire('../modules/es6.array.find');\nrequire('../modules/es6.array.find-index');\nrequire('../modules/es6.array.species');\nrequire('../modules/es6.array.iterator');\nmodule.exports = require('../modules/_core').Array;\n","require('../modules/es6.date.now');\nrequire('../modules/es6.date.to-json');\nrequire('../modules/es6.date.to-iso-string');\nrequire('../modules/es6.date.to-string');\nrequire('../modules/es6.date.to-primitive');\nmodule.exports = Date;\n","require('../modules/es6.function.bind');\nrequire('../modules/es6.function.name');\nrequire('../modules/es6.function.has-instance');\nmodule.exports = require('../modules/_core').Function;\n","require('../modules/es6.object.to-string');\nrequire('../modules/es6.string.iterator');\nrequire('../modules/web.dom.iterable');\nrequire('../modules/es6.map');\nmodule.exports = require('../modules/_core').Map;\n","require('../modules/es6.math.acosh');\nrequire('../modules/es6.math.asinh');\nrequire('../modules/es6.math.atanh');\nrequire('../modules/es6.math.cbrt');\nrequire('../modules/es6.math.clz32');\nrequire('../modules/es6.math.cosh');\nrequire('../modules/es6.math.expm1');\nrequire('../modules/es6.math.fround');\nrequire('../modules/es6.math.hypot');\nrequire('../modules/es6.math.imul');\nrequire('../modules/es6.math.log10');\nrequire('../modules/es6.math.log1p');\nrequire('../modules/es6.math.log2');\nrequire('../modules/es6.math.sign');\nrequire('../modules/es6.math.sinh');\nrequire('../modules/es6.math.tanh');\nrequire('../modules/es6.math.trunc');\nmodule.exports = require('../modules/_core').Math;\n","require('../modules/es6.number.constructor');\nrequire('../modules/es6.number.to-fixed');\nrequire('../modules/es6.number.to-precision');\nrequire('../modules/es6.number.epsilon');\nrequire('../modules/es6.number.is-finite');\nrequire('../modules/es6.number.is-integer');\nrequire('../modules/es6.number.is-nan');\nrequire('../modules/es6.number.is-safe-integer');\nrequire('../modules/es6.number.max-safe-integer');\nrequire('../modules/es6.number.min-safe-integer');\nrequire('../modules/es6.number.parse-float');\nrequire('../modules/es6.number.parse-int');\nmodule.exports = require('../modules/_core').Number;\n","require('../modules/es6.symbol');\nrequire('../modules/es6.object.create');\nrequire('../modules/es6.object.define-property');\nrequire('../modules/es6.object.define-properties');\nrequire('../modules/es6.object.get-own-property-descriptor');\nrequire('../modules/es6.object.get-prototype-of');\nrequire('../modules/es6.object.keys');\nrequire('../modules/es6.object.get-own-property-names');\nrequire('../modules/es6.object.freeze');\nrequire('../modules/es6.object.seal');\nrequire('../modules/es6.object.prevent-extensions');\nrequire('../modules/es6.object.is-frozen');\nrequire('../modules/es6.object.is-sealed');\nrequire('../modules/es6.object.is-extensible');\nrequire('../modules/es6.object.assign');\nrequire('../modules/es6.object.is');\nrequire('../modules/es6.object.set-prototype-of');\nrequire('../modules/es6.object.to-string');\n\nmodule.exports = require('../modules/_core').Object;\n","require('../modules/es6.parse-float');\nmodule.exports = require('../modules/_core').parseFloat;\n","require('../modules/es6.parse-int');\nmodule.exports = require('../modules/_core').parseInt;\n","require('../modules/es6.reflect.apply');\nrequire('../modules/es6.reflect.construct');\nrequire('../modules/es6.reflect.define-property');\nrequire('../modules/es6.reflect.delete-property');\nrequire('../modules/es6.reflect.enumerate');\nrequire('../modules/es6.reflect.get');\nrequire('../modules/es6.reflect.get-own-property-descriptor');\nrequire('../modules/es6.reflect.get-prototype-of');\nrequire('../modules/es6.reflect.has');\nrequire('../modules/es6.reflect.is-extensible');\nrequire('../modules/es6.reflect.own-keys');\nrequire('../modules/es6.reflect.prevent-extensions');\nrequire('../modules/es6.reflect.set');\nrequire('../modules/es6.reflect.set-prototype-of');\nmodule.exports = require('../modules/_core').Reflect;\n","require('../modules/es6.regexp.constructor');\nrequire('../modules/es6.regexp.exec');\nrequire('../modules/es6.regexp.to-string');\nrequire('../modules/es6.regexp.flags');\nrequire('../modules/es6.regexp.match');\nrequire('../modules/es6.regexp.replace');\nrequire('../modules/es6.regexp.search');\nrequire('../modules/es6.regexp.split');\nmodule.exports = require('../modules/_core').RegExp;\n","require('../modules/es6.object.to-string');\nrequire('../modules/es6.string.iterator');\nrequire('../modules/web.dom.iterable');\nrequire('../modules/es6.set');\nmodule.exports = require('../modules/_core').Set;\n","require('../modules/es6.string.from-code-point');\nrequire('../modules/es6.string.raw');\nrequire('../modules/es6.string.trim');\nrequire('../modules/es6.string.iterator');\nrequire('../modules/es6.string.code-point-at');\nrequire('../modules/es6.string.ends-with');\nrequire('../modules/es6.string.includes');\nrequire('../modules/es6.string.repeat');\nrequire('../modules/es6.string.starts-with');\nrequire('../modules/es6.string.anchor');\nrequire('../modules/es6.string.big');\nrequire('../modules/es6.string.blink');\nrequire('../modules/es6.string.bold');\nrequire('../modules/es6.string.fixed');\nrequire('../modules/es6.string.fontcolor');\nrequire('../modules/es6.string.fontsize');\nrequire('../modules/es6.string.italics');\nrequire('../modules/es6.string.link');\nrequire('../modules/es6.string.small');\nrequire('../modules/es6.string.strike');\nrequire('../modules/es6.string.sub');\nrequire('../modules/es6.string.sup');\nrequire('../modules/es6.regexp.match');\nrequire('../modules/es6.regexp.replace');\nrequire('../modules/es6.regexp.search');\nrequire('../modules/es6.regexp.split');\nmodule.exports = require('../modules/_core').String;\n","require('../modules/es6.symbol');\nrequire('../modules/es6.object.to-string');\nmodule.exports = require('../modules/_core').Symbol;\n","require('../modules/es6.object.to-string');\nrequire('../modules/es6.array.iterator');\nrequire('../modules/es6.weak-map');\nmodule.exports = require('../modules/_core').WeakMap;\n","module.exports = function (it) {\n if (typeof it != 'function') throw TypeError(it + ' is not a function!');\n return it;\n};\n","var cof = require('./_cof');\nmodule.exports = function (it, msg) {\n if (typeof it != 'number' && cof(it) != 'Number') throw TypeError(msg);\n return +it;\n};\n","// 22.1.3.31 Array.prototype[@@unscopables]\nvar UNSCOPABLES = require('./_wks')('unscopables');\nvar ArrayProto = Array.prototype;\nif (ArrayProto[UNSCOPABLES] == undefined) require('./_hide')(ArrayProto, UNSCOPABLES, {});\nmodule.exports = function (key) {\n ArrayProto[UNSCOPABLES][key] = true;\n};\n","'use strict';\nvar at = require('./_string-at')(true);\n\n // `AdvanceStringIndex` abstract operation\n// https://tc39.github.io/ecma262/#sec-advancestringindex\nmodule.exports = function (S, index, unicode) {\n return index + (unicode ? at(S, index).length : 1);\n};\n","module.exports = function (it, Constructor, name, forbiddenField) {\n if (!(it instanceof Constructor) || (forbiddenField !== undefined && forbiddenField in it)) {\n throw TypeError(name + ': incorrect invocation!');\n } return it;\n};\n","var isObject = require('./_is-object');\nmodule.exports = function (it) {\n if (!isObject(it)) throw TypeError(it + ' is not an object!');\n return it;\n};\n","// 22.1.3.3 Array.prototype.copyWithin(target, start, end = this.length)\n'use strict';\nvar toObject = require('./_to-object');\nvar toAbsoluteIndex = require('./_to-absolute-index');\nvar toLength = require('./_to-length');\n\nmodule.exports = [].copyWithin || function copyWithin(target /* = 0 */, start /* = 0, end = @length */) {\n var O = toObject(this);\n var len = toLength(O.length);\n var to = toAbsoluteIndex(target, len);\n var from = toAbsoluteIndex(start, len);\n var end = arguments.length > 2 ? arguments[2] : undefined;\n var count = Math.min((end === undefined ? len : toAbsoluteIndex(end, len)) - from, len - to);\n var inc = 1;\n if (from < to && to < from + count) {\n inc = -1;\n from += count - 1;\n to += count - 1;\n }\n while (count-- > 0) {\n if (from in O) O[to] = O[from];\n else delete O[to];\n to += inc;\n from += inc;\n } return O;\n};\n","// 22.1.3.6 Array.prototype.fill(value, start = 0, end = this.length)\n'use strict';\nvar toObject = require('./_to-object');\nvar toAbsoluteIndex = require('./_to-absolute-index');\nvar toLength = require('./_to-length');\nmodule.exports = function fill(value /* , start = 0, end = @length */) {\n var O = toObject(this);\n var length = toLength(O.length);\n var aLen = arguments.length;\n var index = toAbsoluteIndex(aLen > 1 ? arguments[1] : undefined, length);\n var end = aLen > 2 ? arguments[2] : undefined;\n var endPos = end === undefined ? length : toAbsoluteIndex(end, length);\n while (endPos > index) O[index++] = value;\n return O;\n};\n","// false -> Array#indexOf\n// true -> Array#includes\nvar toIObject = require('./_to-iobject');\nvar toLength = require('./_to-length');\nvar toAbsoluteIndex = require('./_to-absolute-index');\nmodule.exports = function (IS_INCLUDES) {\n return function ($this, el, fromIndex) {\n var O = toIObject($this);\n var length = toLength(O.length);\n var index = toAbsoluteIndex(fromIndex, length);\n var value;\n // Array#includes uses SameValueZero equality algorithm\n // eslint-disable-next-line no-self-compare\n if (IS_INCLUDES && el != el) while (length > index) {\n value = O[index++];\n // eslint-disable-next-line no-self-compare\n if (value != value) return true;\n // Array#indexOf ignores holes, Array#includes - not\n } else for (;length > index; index++) if (IS_INCLUDES || index in O) {\n if (O[index] === el) return IS_INCLUDES || index || 0;\n } return !IS_INCLUDES && -1;\n };\n};\n","// 0 -> Array#forEach\n// 1 -> Array#map\n// 2 -> Array#filter\n// 3 -> Array#some\n// 4 -> Array#every\n// 5 -> Array#find\n// 6 -> Array#findIndex\nvar ctx = require('./_ctx');\nvar IObject = require('./_iobject');\nvar toObject = require('./_to-object');\nvar toLength = require('./_to-length');\nvar asc = require('./_array-species-create');\nmodule.exports = function (TYPE, $create) {\n var IS_MAP = TYPE == 1;\n var IS_FILTER = TYPE == 2;\n var IS_SOME = TYPE == 3;\n var IS_EVERY = TYPE == 4;\n var IS_FIND_INDEX = TYPE == 6;\n var NO_HOLES = TYPE == 5 || IS_FIND_INDEX;\n var create = $create || asc;\n return function ($this, callbackfn, that) {\n var O = toObject($this);\n var self = IObject(O);\n var f = ctx(callbackfn, that, 3);\n var length = toLength(self.length);\n var index = 0;\n var result = IS_MAP ? create($this, length) : IS_FILTER ? create($this, 0) : undefined;\n var val, res;\n for (;length > index; index++) if (NO_HOLES || index in self) {\n val = self[index];\n res = f(val, index, O);\n if (TYPE) {\n if (IS_MAP) result[index] = res; // map\n else if (res) switch (TYPE) {\n case 3: return true; // some\n case 5: return val; // find\n case 6: return index; // findIndex\n case 2: result.push(val); // filter\n } else if (IS_EVERY) return false; // every\n }\n }\n return IS_FIND_INDEX ? -1 : IS_SOME || IS_EVERY ? IS_EVERY : result;\n };\n};\n","var aFunction = require('./_a-function');\nvar toObject = require('./_to-object');\nvar IObject = require('./_iobject');\nvar toLength = require('./_to-length');\n\nmodule.exports = function (that, callbackfn, aLen, memo, isRight) {\n aFunction(callbackfn);\n var O = toObject(that);\n var self = IObject(O);\n var length = toLength(O.length);\n var index = isRight ? length - 1 : 0;\n var i = isRight ? -1 : 1;\n if (aLen < 2) for (;;) {\n if (index in self) {\n memo = self[index];\n index += i;\n break;\n }\n index += i;\n if (isRight ? index < 0 : length <= index) {\n throw TypeError('Reduce of empty array with no initial value');\n }\n }\n for (;isRight ? index >= 0 : length > index; index += i) if (index in self) {\n memo = callbackfn(memo, self[index], index, O);\n }\n return memo;\n};\n","var isObject = require('./_is-object');\nvar isArray = require('./_is-array');\nvar SPECIES = require('./_wks')('species');\n\nmodule.exports = function (original) {\n var C;\n if (isArray(original)) {\n C = original.constructor;\n // cross-realm fallback\n if (typeof C == 'function' && (C === Array || isArray(C.prototype))) C = undefined;\n if (isObject(C)) {\n C = C[SPECIES];\n if (C === null) C = undefined;\n }\n } return C === undefined ? Array : C;\n};\n","// 9.4.2.3 ArraySpeciesCreate(originalArray, length)\nvar speciesConstructor = require('./_array-species-constructor');\n\nmodule.exports = function (original, length) {\n return new (speciesConstructor(original))(length);\n};\n","'use strict';\nvar aFunction = require('./_a-function');\nvar isObject = require('./_is-object');\nvar invoke = require('./_invoke');\nvar arraySlice = [].slice;\nvar factories = {};\n\nvar construct = function (F, len, args) {\n if (!(len in factories)) {\n for (var n = [], i = 0; i < len; i++) n[i] = 'a[' + i + ']';\n // eslint-disable-next-line no-new-func\n factories[len] = Function('F,a', 'return new F(' + n.join(',') + ')');\n } return factories[len](F, args);\n};\n\nmodule.exports = Function.bind || function bind(that /* , ...args */) {\n var fn = aFunction(this);\n var partArgs = arraySlice.call(arguments, 1);\n var bound = function (/* args... */) {\n var args = partArgs.concat(arraySlice.call(arguments));\n return this instanceof bound ? construct(fn, args.length, args) : invoke(fn, args, that);\n };\n if (isObject(fn.prototype)) bound.prototype = fn.prototype;\n return bound;\n};\n","// getting tag from 19.1.3.6 Object.prototype.toString()\nvar cof = require('./_cof');\nvar TAG = require('./_wks')('toStringTag');\n// ES3 wrong here\nvar ARG = cof(function () { return arguments; }()) == 'Arguments';\n\n// fallback for IE11 Script Access Denied error\nvar tryGet = function (it, key) {\n try {\n return it[key];\n } catch (e) { /* empty */ }\n};\n\nmodule.exports = function (it) {\n var O, T, B;\n return it === undefined ? 'Undefined' : it === null ? 'Null'\n // @@toStringTag case\n : typeof (T = tryGet(O = Object(it), TAG)) == 'string' ? T\n // builtinTag case\n : ARG ? cof(O)\n // ES3 arguments fallback\n : (B = cof(O)) == 'Object' && typeof O.callee == 'function' ? 'Arguments' : B;\n};\n","var toString = {}.toString;\n\nmodule.exports = function (it) {\n return toString.call(it).slice(8, -1);\n};\n","'use strict';\nvar dP = require('./_object-dp').f;\nvar create = require('./_object-create');\nvar redefineAll = require('./_redefine-all');\nvar ctx = require('./_ctx');\nvar anInstance = require('./_an-instance');\nvar forOf = require('./_for-of');\nvar $iterDefine = require('./_iter-define');\nvar step = require('./_iter-step');\nvar setSpecies = require('./_set-species');\nvar DESCRIPTORS = require('./_descriptors');\nvar fastKey = require('./_meta').fastKey;\nvar validate = require('./_validate-collection');\nvar SIZE = DESCRIPTORS ? '_s' : 'size';\n\nvar getEntry = function (that, key) {\n // fast case\n var index = fastKey(key);\n var entry;\n if (index !== 'F') return that._i[index];\n // frozen object case\n for (entry = that._f; entry; entry = entry.n) {\n if (entry.k == key) return entry;\n }\n};\n\nmodule.exports = {\n getConstructor: function (wrapper, NAME, IS_MAP, ADDER) {\n var C = wrapper(function (that, iterable) {\n anInstance(that, C, NAME, '_i');\n that._t = NAME; // collection type\n that._i = create(null); // index\n that._f = undefined; // first entry\n that._l = undefined; // last entry\n that[SIZE] = 0; // size\n if (iterable != undefined) forOf(iterable, IS_MAP, that[ADDER], that);\n });\n redefineAll(C.prototype, {\n // 23.1.3.1 Map.prototype.clear()\n // 23.2.3.2 Set.prototype.clear()\n clear: function clear() {\n for (var that = validate(this, NAME), data = that._i, entry = that._f; entry; entry = entry.n) {\n entry.r = true;\n if (entry.p) entry.p = entry.p.n = undefined;\n delete data[entry.i];\n }\n that._f = that._l = undefined;\n that[SIZE] = 0;\n },\n // 23.1.3.3 Map.prototype.delete(key)\n // 23.2.3.4 Set.prototype.delete(value)\n 'delete': function (key) {\n var that = validate(this, NAME);\n var entry = getEntry(that, key);\n if (entry) {\n var next = entry.n;\n var prev = entry.p;\n delete that._i[entry.i];\n entry.r = true;\n if (prev) prev.n = next;\n if (next) next.p = prev;\n if (that._f == entry) that._f = next;\n if (that._l == entry) that._l = prev;\n that[SIZE]--;\n } return !!entry;\n },\n // 23.2.3.6 Set.prototype.forEach(callbackfn, thisArg = undefined)\n // 23.1.3.5 Map.prototype.forEach(callbackfn, thisArg = undefined)\n forEach: function forEach(callbackfn /* , that = undefined */) {\n validate(this, NAME);\n var f = ctx(callbackfn, arguments.length > 1 ? arguments[1] : undefined, 3);\n var entry;\n while (entry = entry ? entry.n : this._f) {\n f(entry.v, entry.k, this);\n // revert to the last existing entry\n while (entry && entry.r) entry = entry.p;\n }\n },\n // 23.1.3.7 Map.prototype.has(key)\n // 23.2.3.7 Set.prototype.has(value)\n has: function has(key) {\n return !!getEntry(validate(this, NAME), key);\n }\n });\n if (DESCRIPTORS) dP(C.prototype, 'size', {\n get: function () {\n return validate(this, NAME)[SIZE];\n }\n });\n return C;\n },\n def: function (that, key, value) {\n var entry = getEntry(that, key);\n var prev, index;\n // change existing entry\n if (entry) {\n entry.v = value;\n // create new entry\n } else {\n that._l = entry = {\n i: index = fastKey(key, true), // <- index\n k: key, // <- key\n v: value, // <- value\n p: prev = that._l, // <- previous entry\n n: undefined, // <- next entry\n r: false // <- removed\n };\n if (!that._f) that._f = entry;\n if (prev) prev.n = entry;\n that[SIZE]++;\n // add to index\n if (index !== 'F') that._i[index] = entry;\n } return that;\n },\n getEntry: getEntry,\n setStrong: function (C, NAME, IS_MAP) {\n // add .keys, .values, .entries, [@@iterator]\n // 23.1.3.4, 23.1.3.8, 23.1.3.11, 23.1.3.12, 23.2.3.5, 23.2.3.8, 23.2.3.10, 23.2.3.11\n $iterDefine(C, NAME, function (iterated, kind) {\n this._t = validate(iterated, NAME); // target\n this._k = kind; // kind\n this._l = undefined; // previous\n }, function () {\n var that = this;\n var kind = that._k;\n var entry = that._l;\n // revert to the last existing entry\n while (entry && entry.r) entry = entry.p;\n // get next entry\n if (!that._t || !(that._l = entry = entry ? entry.n : that._t._f)) {\n // or finish the iteration\n that._t = undefined;\n return step(1);\n }\n // return step by kind\n if (kind == 'keys') return step(0, entry.k);\n if (kind == 'values') return step(0, entry.v);\n return step(0, [entry.k, entry.v]);\n }, IS_MAP ? 'entries' : 'values', !IS_MAP, true);\n\n // add [@@species], 23.1.2.2, 23.2.2.2\n setSpecies(NAME);\n }\n};\n","'use strict';\nvar redefineAll = require('./_redefine-all');\nvar getWeak = require('./_meta').getWeak;\nvar anObject = require('./_an-object');\nvar isObject = require('./_is-object');\nvar anInstance = require('./_an-instance');\nvar forOf = require('./_for-of');\nvar createArrayMethod = require('./_array-methods');\nvar $has = require('./_has');\nvar validate = require('./_validate-collection');\nvar arrayFind = createArrayMethod(5);\nvar arrayFindIndex = createArrayMethod(6);\nvar id = 0;\n\n// fallback for uncaught frozen keys\nvar uncaughtFrozenStore = function (that) {\n return that._l || (that._l = new UncaughtFrozenStore());\n};\nvar UncaughtFrozenStore = function () {\n this.a = [];\n};\nvar findUncaughtFrozen = function (store, key) {\n return arrayFind(store.a, function (it) {\n return it[0] === key;\n });\n};\nUncaughtFrozenStore.prototype = {\n get: function (key) {\n var entry = findUncaughtFrozen(this, key);\n if (entry) return entry[1];\n },\n has: function (key) {\n return !!findUncaughtFrozen(this, key);\n },\n set: function (key, value) {\n var entry = findUncaughtFrozen(this, key);\n if (entry) entry[1] = value;\n else this.a.push([key, value]);\n },\n 'delete': function (key) {\n var index = arrayFindIndex(this.a, function (it) {\n return it[0] === key;\n });\n if (~index) this.a.splice(index, 1);\n return !!~index;\n }\n};\n\nmodule.exports = {\n getConstructor: function (wrapper, NAME, IS_MAP, ADDER) {\n var C = wrapper(function (that, iterable) {\n anInstance(that, C, NAME, '_i');\n that._t = NAME; // collection type\n that._i = id++; // collection id\n that._l = undefined; // leak store for uncaught frozen objects\n if (iterable != undefined) forOf(iterable, IS_MAP, that[ADDER], that);\n });\n redefineAll(C.prototype, {\n // 23.3.3.2 WeakMap.prototype.delete(key)\n // 23.4.3.3 WeakSet.prototype.delete(value)\n 'delete': function (key) {\n if (!isObject(key)) return false;\n var data = getWeak(key);\n if (data === true) return uncaughtFrozenStore(validate(this, NAME))['delete'](key);\n return data && $has(data, this._i) && delete data[this._i];\n },\n // 23.3.3.4 WeakMap.prototype.has(key)\n // 23.4.3.4 WeakSet.prototype.has(value)\n has: function has(key) {\n if (!isObject(key)) return false;\n var data = getWeak(key);\n if (data === true) return uncaughtFrozenStore(validate(this, NAME)).has(key);\n return data && $has(data, this._i);\n }\n });\n return C;\n },\n def: function (that, key, value) {\n var data = getWeak(anObject(key), true);\n if (data === true) uncaughtFrozenStore(that).set(key, value);\n else data[that._i] = value;\n return that;\n },\n ufstore: uncaughtFrozenStore\n};\n","'use strict';\nvar global = require('./_global');\nvar $export = require('./_export');\nvar redefine = require('./_redefine');\nvar redefineAll = require('./_redefine-all');\nvar meta = require('./_meta');\nvar forOf = require('./_for-of');\nvar anInstance = require('./_an-instance');\nvar isObject = require('./_is-object');\nvar fails = require('./_fails');\nvar $iterDetect = require('./_iter-detect');\nvar setToStringTag = require('./_set-to-string-tag');\nvar inheritIfRequired = require('./_inherit-if-required');\n\nmodule.exports = function (NAME, wrapper, methods, common, IS_MAP, IS_WEAK) {\n var Base = global[NAME];\n var C = Base;\n var ADDER = IS_MAP ? 'set' : 'add';\n var proto = C && C.prototype;\n var O = {};\n var fixMethod = function (KEY) {\n var fn = proto[KEY];\n redefine(proto, KEY,\n KEY == 'delete' ? function (a) {\n return IS_WEAK && !isObject(a) ? false : fn.call(this, a === 0 ? 0 : a);\n } : KEY == 'has' ? function has(a) {\n return IS_WEAK && !isObject(a) ? false : fn.call(this, a === 0 ? 0 : a);\n } : KEY == 'get' ? function get(a) {\n return IS_WEAK && !isObject(a) ? undefined : fn.call(this, a === 0 ? 0 : a);\n } : KEY == 'add' ? function add(a) { fn.call(this, a === 0 ? 0 : a); return this; }\n : function set(a, b) { fn.call(this, a === 0 ? 0 : a, b); return this; }\n );\n };\n if (typeof C != 'function' || !(IS_WEAK || proto.forEach && !fails(function () {\n new C().entries().next();\n }))) {\n // create collection constructor\n C = common.getConstructor(wrapper, NAME, IS_MAP, ADDER);\n redefineAll(C.prototype, methods);\n meta.NEED = true;\n } else {\n var instance = new C();\n // early implementations not supports chaining\n var HASNT_CHAINING = instance[ADDER](IS_WEAK ? {} : -0, 1) != instance;\n // V8 ~ Chromium 40- weak-collections throws on primitives, but should return false\n var THROWS_ON_PRIMITIVES = fails(function () { instance.has(1); });\n // most early implementations doesn't supports iterables, most modern - not close it correctly\n var ACCEPT_ITERABLES = $iterDetect(function (iter) { new C(iter); }); // eslint-disable-line no-new\n // for early implementations -0 and +0 not the same\n var BUGGY_ZERO = !IS_WEAK && fails(function () {\n // V8 ~ Chromium 42- fails only with 5+ elements\n var $instance = new C();\n var index = 5;\n while (index--) $instance[ADDER](index, index);\n return !$instance.has(-0);\n });\n if (!ACCEPT_ITERABLES) {\n C = wrapper(function (target, iterable) {\n anInstance(target, C, NAME);\n var that = inheritIfRequired(new Base(), target, C);\n if (iterable != undefined) forOf(iterable, IS_MAP, that[ADDER], that);\n return that;\n });\n C.prototype = proto;\n proto.constructor = C;\n }\n if (THROWS_ON_PRIMITIVES || BUGGY_ZERO) {\n fixMethod('delete');\n fixMethod('has');\n IS_MAP && fixMethod('get');\n }\n if (BUGGY_ZERO || HASNT_CHAINING) fixMethod(ADDER);\n // weak collections should not contains .clear method\n if (IS_WEAK && proto.clear) delete proto.clear;\n }\n\n setToStringTag(C, NAME);\n\n O[NAME] = C;\n $export($export.G + $export.W + $export.F * (C != Base), O);\n\n if (!IS_WEAK) common.setStrong(C, NAME, IS_MAP);\n\n return C;\n};\n","var core = module.exports = { version: '2.6.12' };\nif (typeof __e == 'number') __e = core; // eslint-disable-line no-undef\n","'use strict';\nvar $defineProperty = require('./_object-dp');\nvar createDesc = require('./_property-desc');\n\nmodule.exports = function (object, index, value) {\n if (index in object) $defineProperty.f(object, index, createDesc(0, value));\n else object[index] = value;\n};\n","// optional / simple context binding\nvar aFunction = require('./_a-function');\nmodule.exports = function (fn, that, length) {\n aFunction(fn);\n if (that === undefined) return fn;\n switch (length) {\n case 1: return function (a) {\n return fn.call(that, a);\n };\n case 2: return function (a, b) {\n return fn.call(that, a, b);\n };\n case 3: return function (a, b, c) {\n return fn.call(that, a, b, c);\n };\n }\n return function (/* ...args */) {\n return fn.apply(that, arguments);\n };\n};\n","'use strict';\n// 20.3.4.36 / 15.9.5.43 Date.prototype.toISOString()\nvar fails = require('./_fails');\nvar getTime = Date.prototype.getTime;\nvar $toISOString = Date.prototype.toISOString;\n\nvar lz = function (num) {\n return num > 9 ? num : '0' + num;\n};\n\n// PhantomJS / old WebKit has a broken implementations\nmodule.exports = (fails(function () {\n return $toISOString.call(new Date(-5e13 - 1)) != '0385-07-25T07:06:39.999Z';\n}) || !fails(function () {\n $toISOString.call(new Date(NaN));\n})) ? function toISOString() {\n if (!isFinite(getTime.call(this))) throw RangeError('Invalid time value');\n var d = this;\n var y = d.getUTCFullYear();\n var m = d.getUTCMilliseconds();\n var s = y < 0 ? '-' : y > 9999 ? '+' : '';\n return s + ('00000' + Math.abs(y)).slice(s ? -6 : -4) +\n '-' + lz(d.getUTCMonth() + 1) + '-' + lz(d.getUTCDate()) +\n 'T' + lz(d.getUTCHours()) + ':' + lz(d.getUTCMinutes()) +\n ':' + lz(d.getUTCSeconds()) + '.' + (m > 99 ? m : '0' + lz(m)) + 'Z';\n} : $toISOString;\n","'use strict';\nvar anObject = require('./_an-object');\nvar toPrimitive = require('./_to-primitive');\nvar NUMBER = 'number';\n\nmodule.exports = function (hint) {\n if (hint !== 'string' && hint !== NUMBER && hint !== 'default') throw TypeError('Incorrect hint');\n return toPrimitive(anObject(this), hint != NUMBER);\n};\n","// 7.2.1 RequireObjectCoercible(argument)\nmodule.exports = function (it) {\n if (it == undefined) throw TypeError(\"Can't call method on \" + it);\n return it;\n};\n","// Thank's IE8 for his funny defineProperty\nmodule.exports = !require('./_fails')(function () {\n return Object.defineProperty({}, 'a', { get: function () { return 7; } }).a != 7;\n});\n","var isObject = require('./_is-object');\nvar document = require('./_global').document;\n// typeof document.createElement is 'object' in old IE\nvar is = isObject(document) && isObject(document.createElement);\nmodule.exports = function (it) {\n return is ? document.createElement(it) : {};\n};\n","// IE 8- don't enum bug keys\nmodule.exports = (\n 'constructor,hasOwnProperty,isPrototypeOf,propertyIsEnumerable,toLocaleString,toString,valueOf'\n).split(',');\n","// all enumerable object keys, includes symbols\nvar getKeys = require('./_object-keys');\nvar gOPS = require('./_object-gops');\nvar pIE = require('./_object-pie');\nmodule.exports = function (it) {\n var result = getKeys(it);\n var getSymbols = gOPS.f;\n if (getSymbols) {\n var symbols = getSymbols(it);\n var isEnum = pIE.f;\n var i = 0;\n var key;\n while (symbols.length > i) if (isEnum.call(it, key = symbols[i++])) result.push(key);\n } return result;\n};\n","var global = require('./_global');\nvar core = require('./_core');\nvar hide = require('./_hide');\nvar redefine = require('./_redefine');\nvar ctx = require('./_ctx');\nvar PROTOTYPE = 'prototype';\n\nvar $export = function (type, name, source) {\n var IS_FORCED = type & $export.F;\n var IS_GLOBAL = type & $export.G;\n var IS_STATIC = type & $export.S;\n var IS_PROTO = type & $export.P;\n var IS_BIND = type & $export.B;\n var target = IS_GLOBAL ? global : IS_STATIC ? global[name] || (global[name] = {}) : (global[name] || {})[PROTOTYPE];\n var exports = IS_GLOBAL ? core : core[name] || (core[name] = {});\n var expProto = exports[PROTOTYPE] || (exports[PROTOTYPE] = {});\n var key, own, out, exp;\n if (IS_GLOBAL) source = name;\n for (key in source) {\n // contains in native\n own = !IS_FORCED && target && target[key] !== undefined;\n // export native or passed\n out = (own ? target : source)[key];\n // bind timers to global for call from export context\n exp = IS_BIND && own ? ctx(out, global) : IS_PROTO && typeof out == 'function' ? ctx(Function.call, out) : out;\n // extend global\n if (target) redefine(target, key, out, type & $export.U);\n // export\n if (exports[key] != out) hide(exports, key, exp);\n if (IS_PROTO && expProto[key] != out) expProto[key] = out;\n }\n};\nglobal.core = core;\n// type bitmap\n$export.F = 1; // forced\n$export.G = 2; // global\n$export.S = 4; // static\n$export.P = 8; // proto\n$export.B = 16; // bind\n$export.W = 32; // wrap\n$export.U = 64; // safe\n$export.R = 128; // real proto method for `library`\nmodule.exports = $export;\n","var MATCH = require('./_wks')('match');\nmodule.exports = function (KEY) {\n var re = /./;\n try {\n '/./'[KEY](re);\n } catch (e) {\n try {\n re[MATCH] = false;\n return !'/./'[KEY](re);\n } catch (f) { /* empty */ }\n } return true;\n};\n","module.exports = function (exec) {\n try {\n return !!exec();\n } catch (e) {\n return true;\n }\n};\n","'use strict';\nrequire('./es6.regexp.exec');\nvar redefine = require('./_redefine');\nvar hide = require('./_hide');\nvar fails = require('./_fails');\nvar defined = require('./_defined');\nvar wks = require('./_wks');\nvar regexpExec = require('./_regexp-exec');\n\nvar SPECIES = wks('species');\n\nvar REPLACE_SUPPORTS_NAMED_GROUPS = !fails(function () {\n // #replace needs built-in support for named groups.\n // #match works fine because it just return the exec results, even if it has\n // a \"grops\" property.\n var re = /./;\n re.exec = function () {\n var result = [];\n result.groups = { a: '7' };\n return result;\n };\n return ''.replace(re, '$') !== '7';\n});\n\nvar SPLIT_WORKS_WITH_OVERWRITTEN_EXEC = (function () {\n // Chrome 51 has a buggy \"split\" implementation when RegExp#exec !== nativeExec\n var re = /(?:)/;\n var originalExec = re.exec;\n re.exec = function () { return originalExec.apply(this, arguments); };\n var result = 'ab'.split(re);\n return result.length === 2 && result[0] === 'a' && result[1] === 'b';\n})();\n\nmodule.exports = function (KEY, length, exec) {\n var SYMBOL = wks(KEY);\n\n var DELEGATES_TO_SYMBOL = !fails(function () {\n // String methods call symbol-named RegEp methods\n var O = {};\n O[SYMBOL] = function () { return 7; };\n return ''[KEY](O) != 7;\n });\n\n var DELEGATES_TO_EXEC = DELEGATES_TO_SYMBOL ? !fails(function () {\n // Symbol-named RegExp methods call .exec\n var execCalled = false;\n var re = /a/;\n re.exec = function () { execCalled = true; return null; };\n if (KEY === 'split') {\n // RegExp[@@split] doesn't call the regex's exec method, but first creates\n // a new one. We need to return the patched regex when creating the new one.\n re.constructor = {};\n re.constructor[SPECIES] = function () { return re; };\n }\n re[SYMBOL]('');\n return !execCalled;\n }) : undefined;\n\n if (\n !DELEGATES_TO_SYMBOL ||\n !DELEGATES_TO_EXEC ||\n (KEY === 'replace' && !REPLACE_SUPPORTS_NAMED_GROUPS) ||\n (KEY === 'split' && !SPLIT_WORKS_WITH_OVERWRITTEN_EXEC)\n ) {\n var nativeRegExpMethod = /./[SYMBOL];\n var fns = exec(\n defined,\n SYMBOL,\n ''[KEY],\n function maybeCallNative(nativeMethod, regexp, str, arg2, forceStringMethod) {\n if (regexp.exec === regexpExec) {\n if (DELEGATES_TO_SYMBOL && !forceStringMethod) {\n // The native String method already delegates to @@method (this\n // polyfilled function), leasing to infinite recursion.\n // We avoid it by directly calling the native @@method method.\n return { done: true, value: nativeRegExpMethod.call(regexp, str, arg2) };\n }\n return { done: true, value: nativeMethod.call(str, regexp, arg2) };\n }\n return { done: false };\n }\n );\n var strfn = fns[0];\n var rxfn = fns[1];\n\n redefine(String.prototype, KEY, strfn);\n hide(RegExp.prototype, SYMBOL, length == 2\n // 21.2.5.8 RegExp.prototype[@@replace](string, replaceValue)\n // 21.2.5.11 RegExp.prototype[@@split](string, limit)\n ? function (string, arg) { return rxfn.call(string, this, arg); }\n // 21.2.5.6 RegExp.prototype[@@match](string)\n // 21.2.5.9 RegExp.prototype[@@search](string)\n : function (string) { return rxfn.call(string, this); }\n );\n }\n};\n","'use strict';\n// 21.2.5.3 get RegExp.prototype.flags\nvar anObject = require('./_an-object');\nmodule.exports = function () {\n var that = anObject(this);\n var result = '';\n if (that.global) result += 'g';\n if (that.ignoreCase) result += 'i';\n if (that.multiline) result += 'm';\n if (that.unicode) result += 'u';\n if (that.sticky) result += 'y';\n return result;\n};\n","var ctx = require('./_ctx');\nvar call = require('./_iter-call');\nvar isArrayIter = require('./_is-array-iter');\nvar anObject = require('./_an-object');\nvar toLength = require('./_to-length');\nvar getIterFn = require('./core.get-iterator-method');\nvar BREAK = {};\nvar RETURN = {};\nvar exports = module.exports = function (iterable, entries, fn, that, ITERATOR) {\n var iterFn = ITERATOR ? function () { return iterable; } : getIterFn(iterable);\n var f = ctx(fn, that, entries ? 2 : 1);\n var index = 0;\n var length, step, iterator, result;\n if (typeof iterFn != 'function') throw TypeError(iterable + ' is not iterable!');\n // fast case for arrays with default iterator\n if (isArrayIter(iterFn)) for (length = toLength(iterable.length); length > index; index++) {\n result = entries ? f(anObject(step = iterable[index])[0], step[1]) : f(iterable[index]);\n if (result === BREAK || result === RETURN) return result;\n } else for (iterator = iterFn.call(iterable); !(step = iterator.next()).done;) {\n result = call(iterator, f, step.value, entries);\n if (result === BREAK || result === RETURN) return result;\n }\n};\nexports.BREAK = BREAK;\nexports.RETURN = RETURN;\n","module.exports = require('./_shared')('native-function-to-string', Function.toString);\n","// https://github.com/zloirock/core-js/issues/86#issuecomment-115759028\nvar global = module.exports = typeof window != 'undefined' && window.Math == Math\n ? window : typeof self != 'undefined' && self.Math == Math ? self\n // eslint-disable-next-line no-new-func\n : Function('return this')();\nif (typeof __g == 'number') __g = global; // eslint-disable-line no-undef\n","var hasOwnProperty = {}.hasOwnProperty;\nmodule.exports = function (it, key) {\n return hasOwnProperty.call(it, key);\n};\n","var dP = require('./_object-dp');\nvar createDesc = require('./_property-desc');\nmodule.exports = require('./_descriptors') ? function (object, key, value) {\n return dP.f(object, key, createDesc(1, value));\n} : function (object, key, value) {\n object[key] = value;\n return object;\n};\n","var document = require('./_global').document;\nmodule.exports = document && document.documentElement;\n","module.exports = !require('./_descriptors') && !require('./_fails')(function () {\n return Object.defineProperty(require('./_dom-create')('div'), 'a', { get: function () { return 7; } }).a != 7;\n});\n","var isObject = require('./_is-object');\nvar setPrototypeOf = require('./_set-proto').set;\nmodule.exports = function (that, target, C) {\n var S = target.constructor;\n var P;\n if (S !== C && typeof S == 'function' && (P = S.prototype) !== C.prototype && isObject(P) && setPrototypeOf) {\n setPrototypeOf(that, P);\n } return that;\n};\n","// fast apply, http://jsperf.lnkit.com/fast-apply/5\nmodule.exports = function (fn, args, that) {\n var un = that === undefined;\n switch (args.length) {\n case 0: return un ? fn()\n : fn.call(that);\n case 1: return un ? fn(args[0])\n : fn.call(that, args[0]);\n case 2: return un ? fn(args[0], args[1])\n : fn.call(that, args[0], args[1]);\n case 3: return un ? fn(args[0], args[1], args[2])\n : fn.call(that, args[0], args[1], args[2]);\n case 4: return un ? fn(args[0], args[1], args[2], args[3])\n : fn.call(that, args[0], args[1], args[2], args[3]);\n } return fn.apply(that, args);\n};\n","// fallback for non-array-like ES3 and non-enumerable old V8 strings\nvar cof = require('./_cof');\n// eslint-disable-next-line no-prototype-builtins\nmodule.exports = Object('z').propertyIsEnumerable(0) ? Object : function (it) {\n return cof(it) == 'String' ? it.split('') : Object(it);\n};\n","// check on default Array iterator\nvar Iterators = require('./_iterators');\nvar ITERATOR = require('./_wks')('iterator');\nvar ArrayProto = Array.prototype;\n\nmodule.exports = function (it) {\n return it !== undefined && (Iterators.Array === it || ArrayProto[ITERATOR] === it);\n};\n","// 7.2.2 IsArray(argument)\nvar cof = require('./_cof');\nmodule.exports = Array.isArray || function isArray(arg) {\n return cof(arg) == 'Array';\n};\n","// 20.1.2.3 Number.isInteger(number)\nvar isObject = require('./_is-object');\nvar floor = Math.floor;\nmodule.exports = function isInteger(it) {\n return !isObject(it) && isFinite(it) && floor(it) === it;\n};\n","module.exports = function (it) {\n return typeof it === 'object' ? it !== null : typeof it === 'function';\n};\n","// 7.2.8 IsRegExp(argument)\nvar isObject = require('./_is-object');\nvar cof = require('./_cof');\nvar MATCH = require('./_wks')('match');\nmodule.exports = function (it) {\n var isRegExp;\n return isObject(it) && ((isRegExp = it[MATCH]) !== undefined ? !!isRegExp : cof(it) == 'RegExp');\n};\n","// call something on iterator step with safe closing on error\nvar anObject = require('./_an-object');\nmodule.exports = function (iterator, fn, value, entries) {\n try {\n return entries ? fn(anObject(value)[0], value[1]) : fn(value);\n // 7.4.6 IteratorClose(iterator, completion)\n } catch (e) {\n var ret = iterator['return'];\n if (ret !== undefined) anObject(ret.call(iterator));\n throw e;\n }\n};\n","'use strict';\nvar create = require('./_object-create');\nvar descriptor = require('./_property-desc');\nvar setToStringTag = require('./_set-to-string-tag');\nvar IteratorPrototype = {};\n\n// 25.1.2.1.1 %IteratorPrototype%[@@iterator]()\nrequire('./_hide')(IteratorPrototype, require('./_wks')('iterator'), function () { return this; });\n\nmodule.exports = function (Constructor, NAME, next) {\n Constructor.prototype = create(IteratorPrototype, { next: descriptor(1, next) });\n setToStringTag(Constructor, NAME + ' Iterator');\n};\n","'use strict';\nvar LIBRARY = require('./_library');\nvar $export = require('./_export');\nvar redefine = require('./_redefine');\nvar hide = require('./_hide');\nvar Iterators = require('./_iterators');\nvar $iterCreate = require('./_iter-create');\nvar setToStringTag = require('./_set-to-string-tag');\nvar getPrototypeOf = require('./_object-gpo');\nvar ITERATOR = require('./_wks')('iterator');\nvar BUGGY = !([].keys && 'next' in [].keys()); // Safari has buggy iterators w/o `next`\nvar FF_ITERATOR = '@@iterator';\nvar KEYS = 'keys';\nvar VALUES = 'values';\n\nvar returnThis = function () { return this; };\n\nmodule.exports = function (Base, NAME, Constructor, next, DEFAULT, IS_SET, FORCED) {\n $iterCreate(Constructor, NAME, next);\n var getMethod = function (kind) {\n if (!BUGGY && kind in proto) return proto[kind];\n switch (kind) {\n case KEYS: return function keys() { return new Constructor(this, kind); };\n case VALUES: return function values() { return new Constructor(this, kind); };\n } return function entries() { return new Constructor(this, kind); };\n };\n var TAG = NAME + ' Iterator';\n var DEF_VALUES = DEFAULT == VALUES;\n var VALUES_BUG = false;\n var proto = Base.prototype;\n var $native = proto[ITERATOR] || proto[FF_ITERATOR] || DEFAULT && proto[DEFAULT];\n var $default = $native || getMethod(DEFAULT);\n var $entries = DEFAULT ? !DEF_VALUES ? $default : getMethod('entries') : undefined;\n var $anyNative = NAME == 'Array' ? proto.entries || $native : $native;\n var methods, key, IteratorPrototype;\n // Fix native\n if ($anyNative) {\n IteratorPrototype = getPrototypeOf($anyNative.call(new Base()));\n if (IteratorPrototype !== Object.prototype && IteratorPrototype.next) {\n // Set @@toStringTag to native iterators\n setToStringTag(IteratorPrototype, TAG, true);\n // fix for some old engines\n if (!LIBRARY && typeof IteratorPrototype[ITERATOR] != 'function') hide(IteratorPrototype, ITERATOR, returnThis);\n }\n }\n // fix Array#{values, @@iterator}.name in V8 / FF\n if (DEF_VALUES && $native && $native.name !== VALUES) {\n VALUES_BUG = true;\n $default = function values() { return $native.call(this); };\n }\n // Define iterator\n if ((!LIBRARY || FORCED) && (BUGGY || VALUES_BUG || !proto[ITERATOR])) {\n hide(proto, ITERATOR, $default);\n }\n // Plug for library\n Iterators[NAME] = $default;\n Iterators[TAG] = returnThis;\n if (DEFAULT) {\n methods = {\n values: DEF_VALUES ? $default : getMethod(VALUES),\n keys: IS_SET ? $default : getMethod(KEYS),\n entries: $entries\n };\n if (FORCED) for (key in methods) {\n if (!(key in proto)) redefine(proto, key, methods[key]);\n } else $export($export.P + $export.F * (BUGGY || VALUES_BUG), NAME, methods);\n }\n return methods;\n};\n","var ITERATOR = require('./_wks')('iterator');\nvar SAFE_CLOSING = false;\n\ntry {\n var riter = [7][ITERATOR]();\n riter['return'] = function () { SAFE_CLOSING = true; };\n // eslint-disable-next-line no-throw-literal\n Array.from(riter, function () { throw 2; });\n} catch (e) { /* empty */ }\n\nmodule.exports = function (exec, skipClosing) {\n if (!skipClosing && !SAFE_CLOSING) return false;\n var safe = false;\n try {\n var arr = [7];\n var iter = arr[ITERATOR]();\n iter.next = function () { return { done: safe = true }; };\n arr[ITERATOR] = function () { return iter; };\n exec(arr);\n } catch (e) { /* empty */ }\n return safe;\n};\n","module.exports = function (done, value) {\n return { value: value, done: !!done };\n};\n","module.exports = {};\n","module.exports = false;\n","// 20.2.2.14 Math.expm1(x)\nvar $expm1 = Math.expm1;\nmodule.exports = (!$expm1\n // Old FF bug\n || $expm1(10) > 22025.465794806719 || $expm1(10) < 22025.4657948067165168\n // Tor Browser bug\n || $expm1(-2e-17) != -2e-17\n) ? function expm1(x) {\n return (x = +x) == 0 ? x : x > -1e-6 && x < 1e-6 ? x + x * x / 2 : Math.exp(x) - 1;\n} : $expm1;\n","// 20.2.2.16 Math.fround(x)\nvar sign = require('./_math-sign');\nvar pow = Math.pow;\nvar EPSILON = pow(2, -52);\nvar EPSILON32 = pow(2, -23);\nvar MAX32 = pow(2, 127) * (2 - EPSILON32);\nvar MIN32 = pow(2, -126);\n\nvar roundTiesToEven = function (n) {\n return n + 1 / EPSILON - 1 / EPSILON;\n};\n\nmodule.exports = Math.fround || function fround(x) {\n var $abs = Math.abs(x);\n var $sign = sign(x);\n var a, result;\n if ($abs < MIN32) return $sign * roundTiesToEven($abs / MIN32 / EPSILON32) * MIN32 * EPSILON32;\n a = (1 + EPSILON32 / EPSILON) * $abs;\n result = a - (a - $abs);\n // eslint-disable-next-line no-self-compare\n if (result > MAX32 || result != result) return $sign * Infinity;\n return $sign * result;\n};\n","// 20.2.2.20 Math.log1p(x)\nmodule.exports = Math.log1p || function log1p(x) {\n return (x = +x) > -1e-8 && x < 1e-8 ? x - x * x / 2 : Math.log(1 + x);\n};\n","// 20.2.2.28 Math.sign(x)\nmodule.exports = Math.sign || function sign(x) {\n // eslint-disable-next-line no-self-compare\n return (x = +x) == 0 || x != x ? x : x < 0 ? -1 : 1;\n};\n","var META = require('./_uid')('meta');\nvar isObject = require('./_is-object');\nvar has = require('./_has');\nvar setDesc = require('./_object-dp').f;\nvar id = 0;\nvar isExtensible = Object.isExtensible || function () {\n return true;\n};\nvar FREEZE = !require('./_fails')(function () {\n return isExtensible(Object.preventExtensions({}));\n});\nvar setMeta = function (it) {\n setDesc(it, META, { value: {\n i: 'O' + ++id, // object ID\n w: {} // weak collections IDs\n } });\n};\nvar fastKey = function (it, create) {\n // return primitive with prefix\n if (!isObject(it)) return typeof it == 'symbol' ? it : (typeof it == 'string' ? 'S' : 'P') + it;\n if (!has(it, META)) {\n // can't set metadata to uncaught frozen object\n if (!isExtensible(it)) return 'F';\n // not necessary to add metadata\n if (!create) return 'E';\n // add missing metadata\n setMeta(it);\n // return object ID\n } return it[META].i;\n};\nvar getWeak = function (it, create) {\n if (!has(it, META)) {\n // can't set metadata to uncaught frozen object\n if (!isExtensible(it)) return true;\n // not necessary to add metadata\n if (!create) return false;\n // add missing metadata\n setMeta(it);\n // return hash weak collections IDs\n } return it[META].w;\n};\n// add metadata on freeze-family methods calling\nvar onFreeze = function (it) {\n if (FREEZE && meta.NEED && isExtensible(it) && !has(it, META)) setMeta(it);\n return it;\n};\nvar meta = module.exports = {\n KEY: META,\n NEED: false,\n fastKey: fastKey,\n getWeak: getWeak,\n onFreeze: onFreeze\n};\n","'use strict';\n// 19.1.2.1 Object.assign(target, source, ...)\nvar DESCRIPTORS = require('./_descriptors');\nvar getKeys = require('./_object-keys');\nvar gOPS = require('./_object-gops');\nvar pIE = require('./_object-pie');\nvar toObject = require('./_to-object');\nvar IObject = require('./_iobject');\nvar $assign = Object.assign;\n\n// should work with symbols and should have deterministic property order (V8 bug)\nmodule.exports = !$assign || require('./_fails')(function () {\n var A = {};\n var B = {};\n // eslint-disable-next-line no-undef\n var S = Symbol();\n var K = 'abcdefghijklmnopqrst';\n A[S] = 7;\n K.split('').forEach(function (k) { B[k] = k; });\n return $assign({}, A)[S] != 7 || Object.keys($assign({}, B)).join('') != K;\n}) ? function assign(target, source) { // eslint-disable-line no-unused-vars\n var T = toObject(target);\n var aLen = arguments.length;\n var index = 1;\n var getSymbols = gOPS.f;\n var isEnum = pIE.f;\n while (aLen > index) {\n var S = IObject(arguments[index++]);\n var keys = getSymbols ? getKeys(S).concat(getSymbols(S)) : getKeys(S);\n var length = keys.length;\n var j = 0;\n var key;\n while (length > j) {\n key = keys[j++];\n if (!DESCRIPTORS || isEnum.call(S, key)) T[key] = S[key];\n }\n } return T;\n} : $assign;\n","// 19.1.2.2 / 15.2.3.5 Object.create(O [, Properties])\nvar anObject = require('./_an-object');\nvar dPs = require('./_object-dps');\nvar enumBugKeys = require('./_enum-bug-keys');\nvar IE_PROTO = require('./_shared-key')('IE_PROTO');\nvar Empty = function () { /* empty */ };\nvar PROTOTYPE = 'prototype';\n\n// Create object with fake `null` prototype: use iframe Object with cleared prototype\nvar createDict = function () {\n // Thrash, waste and sodomy: IE GC bug\n var iframe = require('./_dom-create')('iframe');\n var i = enumBugKeys.length;\n var lt = '<';\n var gt = '>';\n var iframeDocument;\n iframe.style.display = 'none';\n require('./_html').appendChild(iframe);\n iframe.src = 'javascript:'; // eslint-disable-line no-script-url\n // createDict = iframe.contentWindow.Object;\n // html.removeChild(iframe);\n iframeDocument = iframe.contentWindow.document;\n iframeDocument.open();\n iframeDocument.write(lt + 'script' + gt + 'document.F=Object' + lt + '/script' + gt);\n iframeDocument.close();\n createDict = iframeDocument.F;\n while (i--) delete createDict[PROTOTYPE][enumBugKeys[i]];\n return createDict();\n};\n\nmodule.exports = Object.create || function create(O, Properties) {\n var result;\n if (O !== null) {\n Empty[PROTOTYPE] = anObject(O);\n result = new Empty();\n Empty[PROTOTYPE] = null;\n // add \"__proto__\" for Object.getPrototypeOf polyfill\n result[IE_PROTO] = O;\n } else result = createDict();\n return Properties === undefined ? result : dPs(result, Properties);\n};\n","var anObject = require('./_an-object');\nvar IE8_DOM_DEFINE = require('./_ie8-dom-define');\nvar toPrimitive = require('./_to-primitive');\nvar dP = Object.defineProperty;\n\nexports.f = require('./_descriptors') ? Object.defineProperty : function defineProperty(O, P, Attributes) {\n anObject(O);\n P = toPrimitive(P, true);\n anObject(Attributes);\n if (IE8_DOM_DEFINE) try {\n return dP(O, P, Attributes);\n } catch (e) { /* empty */ }\n if ('get' in Attributes || 'set' in Attributes) throw TypeError('Accessors not supported!');\n if ('value' in Attributes) O[P] = Attributes.value;\n return O;\n};\n","var dP = require('./_object-dp');\nvar anObject = require('./_an-object');\nvar getKeys = require('./_object-keys');\n\nmodule.exports = require('./_descriptors') ? Object.defineProperties : function defineProperties(O, Properties) {\n anObject(O);\n var keys = getKeys(Properties);\n var length = keys.length;\n var i = 0;\n var P;\n while (length > i) dP.f(O, P = keys[i++], Properties[P]);\n return O;\n};\n","var pIE = require('./_object-pie');\nvar createDesc = require('./_property-desc');\nvar toIObject = require('./_to-iobject');\nvar toPrimitive = require('./_to-primitive');\nvar has = require('./_has');\nvar IE8_DOM_DEFINE = require('./_ie8-dom-define');\nvar gOPD = Object.getOwnPropertyDescriptor;\n\nexports.f = require('./_descriptors') ? gOPD : function getOwnPropertyDescriptor(O, P) {\n O = toIObject(O);\n P = toPrimitive(P, true);\n if (IE8_DOM_DEFINE) try {\n return gOPD(O, P);\n } catch (e) { /* empty */ }\n if (has(O, P)) return createDesc(!pIE.f.call(O, P), O[P]);\n};\n","// fallback for IE11 buggy Object.getOwnPropertyNames with iframe and window\nvar toIObject = require('./_to-iobject');\nvar gOPN = require('./_object-gopn').f;\nvar toString = {}.toString;\n\nvar windowNames = typeof window == 'object' && window && Object.getOwnPropertyNames\n ? Object.getOwnPropertyNames(window) : [];\n\nvar getWindowNames = function (it) {\n try {\n return gOPN(it);\n } catch (e) {\n return windowNames.slice();\n }\n};\n\nmodule.exports.f = function getOwnPropertyNames(it) {\n return windowNames && toString.call(it) == '[object Window]' ? getWindowNames(it) : gOPN(toIObject(it));\n};\n","// 19.1.2.7 / 15.2.3.4 Object.getOwnPropertyNames(O)\nvar $keys = require('./_object-keys-internal');\nvar hiddenKeys = require('./_enum-bug-keys').concat('length', 'prototype');\n\nexports.f = Object.getOwnPropertyNames || function getOwnPropertyNames(O) {\n return $keys(O, hiddenKeys);\n};\n","exports.f = Object.getOwnPropertySymbols;\n","// 19.1.2.9 / 15.2.3.2 Object.getPrototypeOf(O)\nvar has = require('./_has');\nvar toObject = require('./_to-object');\nvar IE_PROTO = require('./_shared-key')('IE_PROTO');\nvar ObjectProto = Object.prototype;\n\nmodule.exports = Object.getPrototypeOf || function (O) {\n O = toObject(O);\n if (has(O, IE_PROTO)) return O[IE_PROTO];\n if (typeof O.constructor == 'function' && O instanceof O.constructor) {\n return O.constructor.prototype;\n } return O instanceof Object ? ObjectProto : null;\n};\n","var has = require('./_has');\nvar toIObject = require('./_to-iobject');\nvar arrayIndexOf = require('./_array-includes')(false);\nvar IE_PROTO = require('./_shared-key')('IE_PROTO');\n\nmodule.exports = function (object, names) {\n var O = toIObject(object);\n var i = 0;\n var result = [];\n var key;\n for (key in O) if (key != IE_PROTO) has(O, key) && result.push(key);\n // Don't enum bug & hidden keys\n while (names.length > i) if (has(O, key = names[i++])) {\n ~arrayIndexOf(result, key) || result.push(key);\n }\n return result;\n};\n","// 19.1.2.14 / 15.2.3.14 Object.keys(O)\nvar $keys = require('./_object-keys-internal');\nvar enumBugKeys = require('./_enum-bug-keys');\n\nmodule.exports = Object.keys || function keys(O) {\n return $keys(O, enumBugKeys);\n};\n","exports.f = {}.propertyIsEnumerable;\n","// most Object methods by ES6 should accept primitives\nvar $export = require('./_export');\nvar core = require('./_core');\nvar fails = require('./_fails');\nmodule.exports = function (KEY, exec) {\n var fn = (core.Object || {})[KEY] || Object[KEY];\n var exp = {};\n exp[KEY] = exec(fn);\n $export($export.S + $export.F * fails(function () { fn(1); }), 'Object', exp);\n};\n","// all object keys, includes non-enumerable and symbols\nvar gOPN = require('./_object-gopn');\nvar gOPS = require('./_object-gops');\nvar anObject = require('./_an-object');\nvar Reflect = require('./_global').Reflect;\nmodule.exports = Reflect && Reflect.ownKeys || function ownKeys(it) {\n var keys = gOPN.f(anObject(it));\n var getSymbols = gOPS.f;\n return getSymbols ? keys.concat(getSymbols(it)) : keys;\n};\n","var $parseFloat = require('./_global').parseFloat;\nvar $trim = require('./_string-trim').trim;\n\nmodule.exports = 1 / $parseFloat(require('./_string-ws') + '-0') !== -Infinity ? function parseFloat(str) {\n var string = $trim(String(str), 3);\n var result = $parseFloat(string);\n return result === 0 && string.charAt(0) == '-' ? -0 : result;\n} : $parseFloat;\n","var $parseInt = require('./_global').parseInt;\nvar $trim = require('./_string-trim').trim;\nvar ws = require('./_string-ws');\nvar hex = /^[-+]?0[xX]/;\n\nmodule.exports = $parseInt(ws + '08') !== 8 || $parseInt(ws + '0x16') !== 22 ? function parseInt(str, radix) {\n var string = $trim(String(str), 3);\n return $parseInt(string, (radix >>> 0) || (hex.test(string) ? 16 : 10));\n} : $parseInt;\n","module.exports = function (bitmap, value) {\n return {\n enumerable: !(bitmap & 1),\n configurable: !(bitmap & 2),\n writable: !(bitmap & 4),\n value: value\n };\n};\n","var redefine = require('./_redefine');\nmodule.exports = function (target, src, safe) {\n for (var key in src) redefine(target, key, src[key], safe);\n return target;\n};\n","var global = require('./_global');\nvar hide = require('./_hide');\nvar has = require('./_has');\nvar SRC = require('./_uid')('src');\nvar $toString = require('./_function-to-string');\nvar TO_STRING = 'toString';\nvar TPL = ('' + $toString).split(TO_STRING);\n\nrequire('./_core').inspectSource = function (it) {\n return $toString.call(it);\n};\n\n(module.exports = function (O, key, val, safe) {\n var isFunction = typeof val == 'function';\n if (isFunction) has(val, 'name') || hide(val, 'name', key);\n if (O[key] === val) return;\n if (isFunction) has(val, SRC) || hide(val, SRC, O[key] ? '' + O[key] : TPL.join(String(key)));\n if (O === global) {\n O[key] = val;\n } else if (!safe) {\n delete O[key];\n hide(O, key, val);\n } else if (O[key]) {\n O[key] = val;\n } else {\n hide(O, key, val);\n }\n// add fake Function#toString for correct work wrapped methods / constructors with methods like LoDash isNative\n})(Function.prototype, TO_STRING, function toString() {\n return typeof this == 'function' && this[SRC] || $toString.call(this);\n});\n","'use strict';\n\nvar classof = require('./_classof');\nvar builtinExec = RegExp.prototype.exec;\n\n // `RegExpExec` abstract operation\n// https://tc39.github.io/ecma262/#sec-regexpexec\nmodule.exports = function (R, S) {\n var exec = R.exec;\n if (typeof exec === 'function') {\n var result = exec.call(R, S);\n if (typeof result !== 'object') {\n throw new TypeError('RegExp exec method returned something other than an Object or null');\n }\n return result;\n }\n if (classof(R) !== 'RegExp') {\n throw new TypeError('RegExp#exec called on incompatible receiver');\n }\n return builtinExec.call(R, S);\n};\n","'use strict';\n\nvar regexpFlags = require('./_flags');\n\nvar nativeExec = RegExp.prototype.exec;\n// This always refers to the native implementation, because the\n// String#replace polyfill uses ./fix-regexp-well-known-symbol-logic.js,\n// which loads this file before patching the method.\nvar nativeReplace = String.prototype.replace;\n\nvar patchedExec = nativeExec;\n\nvar LAST_INDEX = 'lastIndex';\n\nvar UPDATES_LAST_INDEX_WRONG = (function () {\n var re1 = /a/,\n re2 = /b*/g;\n nativeExec.call(re1, 'a');\n nativeExec.call(re2, 'a');\n return re1[LAST_INDEX] !== 0 || re2[LAST_INDEX] !== 0;\n})();\n\n// nonparticipating capturing group, copied from es5-shim's String#split patch.\nvar NPCG_INCLUDED = /()??/.exec('')[1] !== undefined;\n\nvar PATCH = UPDATES_LAST_INDEX_WRONG || NPCG_INCLUDED;\n\nif (PATCH) {\n patchedExec = function exec(str) {\n var re = this;\n var lastIndex, reCopy, match, i;\n\n if (NPCG_INCLUDED) {\n reCopy = new RegExp('^' + re.source + '$(?!\\\\s)', regexpFlags.call(re));\n }\n if (UPDATES_LAST_INDEX_WRONG) lastIndex = re[LAST_INDEX];\n\n match = nativeExec.call(re, str);\n\n if (UPDATES_LAST_INDEX_WRONG && match) {\n re[LAST_INDEX] = re.global ? match.index + match[0].length : lastIndex;\n }\n if (NPCG_INCLUDED && match && match.length > 1) {\n // Fix browsers whose `exec` methods don't consistently return `undefined`\n // for NPCG, like IE8. NOTE: This doesn' work for /(.?)?/\n // eslint-disable-next-line no-loop-func\n nativeReplace.call(match[0], reCopy, function () {\n for (i = 1; i < arguments.length - 2; i++) {\n if (arguments[i] === undefined) match[i] = undefined;\n }\n });\n }\n\n return match;\n };\n}\n\nmodule.exports = patchedExec;\n","// 7.2.9 SameValue(x, y)\nmodule.exports = Object.is || function is(x, y) {\n // eslint-disable-next-line no-self-compare\n return x === y ? x !== 0 || 1 / x === 1 / y : x != x && y != y;\n};\n","// Works with __proto__ only. Old v8 can't work with null proto objects.\n/* eslint-disable no-proto */\nvar isObject = require('./_is-object');\nvar anObject = require('./_an-object');\nvar check = function (O, proto) {\n anObject(O);\n if (!isObject(proto) && proto !== null) throw TypeError(proto + \": can't set as prototype!\");\n};\nmodule.exports = {\n set: Object.setPrototypeOf || ('__proto__' in {} ? // eslint-disable-line\n function (test, buggy, set) {\n try {\n set = require('./_ctx')(Function.call, require('./_object-gopd').f(Object.prototype, '__proto__').set, 2);\n set(test, []);\n buggy = !(test instanceof Array);\n } catch (e) { buggy = true; }\n return function setPrototypeOf(O, proto) {\n check(O, proto);\n if (buggy) O.__proto__ = proto;\n else set(O, proto);\n return O;\n };\n }({}, false) : undefined),\n check: check\n};\n","'use strict';\nvar global = require('./_global');\nvar dP = require('./_object-dp');\nvar DESCRIPTORS = require('./_descriptors');\nvar SPECIES = require('./_wks')('species');\n\nmodule.exports = function (KEY) {\n var C = global[KEY];\n if (DESCRIPTORS && C && !C[SPECIES]) dP.f(C, SPECIES, {\n configurable: true,\n get: function () { return this; }\n });\n};\n","var def = require('./_object-dp').f;\nvar has = require('./_has');\nvar TAG = require('./_wks')('toStringTag');\n\nmodule.exports = function (it, tag, stat) {\n if (it && !has(it = stat ? it : it.prototype, TAG)) def(it, TAG, { configurable: true, value: tag });\n};\n","var shared = require('./_shared')('keys');\nvar uid = require('./_uid');\nmodule.exports = function (key) {\n return shared[key] || (shared[key] = uid(key));\n};\n","var core = require('./_core');\nvar global = require('./_global');\nvar SHARED = '__core-js_shared__';\nvar store = global[SHARED] || (global[SHARED] = {});\n\n(module.exports = function (key, value) {\n return store[key] || (store[key] = value !== undefined ? value : {});\n})('versions', []).push({\n version: core.version,\n mode: require('./_library') ? 'pure' : 'global',\n copyright: '© 2020 Denis Pushkarev (zloirock.ru)'\n});\n","// 7.3.20 SpeciesConstructor(O, defaultConstructor)\nvar anObject = require('./_an-object');\nvar aFunction = require('./_a-function');\nvar SPECIES = require('./_wks')('species');\nmodule.exports = function (O, D) {\n var C = anObject(O).constructor;\n var S;\n return C === undefined || (S = anObject(C)[SPECIES]) == undefined ? D : aFunction(S);\n};\n","'use strict';\nvar fails = require('./_fails');\n\nmodule.exports = function (method, arg) {\n return !!method && fails(function () {\n // eslint-disable-next-line no-useless-call\n arg ? method.call(null, function () { /* empty */ }, 1) : method.call(null);\n });\n};\n","var toInteger = require('./_to-integer');\nvar defined = require('./_defined');\n// true -> String#at\n// false -> String#codePointAt\nmodule.exports = function (TO_STRING) {\n return function (that, pos) {\n var s = String(defined(that));\n var i = toInteger(pos);\n var l = s.length;\n var a, b;\n if (i < 0 || i >= l) return TO_STRING ? '' : undefined;\n a = s.charCodeAt(i);\n return a < 0xd800 || a > 0xdbff || i + 1 === l || (b = s.charCodeAt(i + 1)) < 0xdc00 || b > 0xdfff\n ? TO_STRING ? s.charAt(i) : a\n : TO_STRING ? s.slice(i, i + 2) : (a - 0xd800 << 10) + (b - 0xdc00) + 0x10000;\n };\n};\n","// helper for String#{startsWith, endsWith, includes}\nvar isRegExp = require('./_is-regexp');\nvar defined = require('./_defined');\n\nmodule.exports = function (that, searchString, NAME) {\n if (isRegExp(searchString)) throw TypeError('String#' + NAME + \" doesn't accept regex!\");\n return String(defined(that));\n};\n","var $export = require('./_export');\nvar fails = require('./_fails');\nvar defined = require('./_defined');\nvar quot = /\"/g;\n// B.2.3.2.1 CreateHTML(string, tag, attribute, value)\nvar createHTML = function (string, tag, attribute, value) {\n var S = String(defined(string));\n var p1 = '<' + tag;\n if (attribute !== '') p1 += ' ' + attribute + '=\"' + String(value).replace(quot, '"') + '\"';\n return p1 + '>' + S + '';\n};\nmodule.exports = function (NAME, exec) {\n var O = {};\n O[NAME] = exec(createHTML);\n $export($export.P + $export.F * fails(function () {\n var test = ''[NAME]('\"');\n return test !== test.toLowerCase() || test.split('\"').length > 3;\n }), 'String', O);\n};\n","'use strict';\nvar toInteger = require('./_to-integer');\nvar defined = require('./_defined');\n\nmodule.exports = function repeat(count) {\n var str = String(defined(this));\n var res = '';\n var n = toInteger(count);\n if (n < 0 || n == Infinity) throw RangeError(\"Count can't be negative\");\n for (;n > 0; (n >>>= 1) && (str += str)) if (n & 1) res += str;\n return res;\n};\n","var $export = require('./_export');\nvar defined = require('./_defined');\nvar fails = require('./_fails');\nvar spaces = require('./_string-ws');\nvar space = '[' + spaces + ']';\nvar non = '\\u200b\\u0085';\nvar ltrim = RegExp('^' + space + space + '*');\nvar rtrim = RegExp(space + space + '*$');\n\nvar exporter = function (KEY, exec, ALIAS) {\n var exp = {};\n var FORCE = fails(function () {\n return !!spaces[KEY]() || non[KEY]() != non;\n });\n var fn = exp[KEY] = FORCE ? exec(trim) : spaces[KEY];\n if (ALIAS) exp[ALIAS] = fn;\n $export($export.P + $export.F * FORCE, 'String', exp);\n};\n\n// 1 -> String#trimLeft\n// 2 -> String#trimRight\n// 3 -> String#trim\nvar trim = exporter.trim = function (string, TYPE) {\n string = String(defined(string));\n if (TYPE & 1) string = string.replace(ltrim, '');\n if (TYPE & 2) string = string.replace(rtrim, '');\n return string;\n};\n\nmodule.exports = exporter;\n","module.exports = '\\x09\\x0A\\x0B\\x0C\\x0D\\x20\\xA0\\u1680\\u180E\\u2000\\u2001\\u2002\\u2003' +\n '\\u2004\\u2005\\u2006\\u2007\\u2008\\u2009\\u200A\\u202F\\u205F\\u3000\\u2028\\u2029\\uFEFF';\n","var toInteger = require('./_to-integer');\nvar max = Math.max;\nvar min = Math.min;\nmodule.exports = function (index, length) {\n index = toInteger(index);\n return index < 0 ? max(index + length, 0) : min(index, length);\n};\n","// 7.1.4 ToInteger\nvar ceil = Math.ceil;\nvar floor = Math.floor;\nmodule.exports = function (it) {\n return isNaN(it = +it) ? 0 : (it > 0 ? floor : ceil)(it);\n};\n","// to indexed object, toObject with fallback for non-array-like ES3 strings\nvar IObject = require('./_iobject');\nvar defined = require('./_defined');\nmodule.exports = function (it) {\n return IObject(defined(it));\n};\n","// 7.1.15 ToLength\nvar toInteger = require('./_to-integer');\nvar min = Math.min;\nmodule.exports = function (it) {\n return it > 0 ? min(toInteger(it), 0x1fffffffffffff) : 0; // pow(2, 53) - 1 == 9007199254740991\n};\n","// 7.1.13 ToObject(argument)\nvar defined = require('./_defined');\nmodule.exports = function (it) {\n return Object(defined(it));\n};\n","// 7.1.1 ToPrimitive(input [, PreferredType])\nvar isObject = require('./_is-object');\n// instead of the ES6 spec version, we didn't implement @@toPrimitive case\n// and the second argument - flag - preferred type is a string\nmodule.exports = function (it, S) {\n if (!isObject(it)) return it;\n var fn, val;\n if (S && typeof (fn = it.toString) == 'function' && !isObject(val = fn.call(it))) return val;\n if (typeof (fn = it.valueOf) == 'function' && !isObject(val = fn.call(it))) return val;\n if (!S && typeof (fn = it.toString) == 'function' && !isObject(val = fn.call(it))) return val;\n throw TypeError(\"Can't convert object to primitive value\");\n};\n","var id = 0;\nvar px = Math.random();\nmodule.exports = function (key) {\n return 'Symbol('.concat(key === undefined ? '' : key, ')_', (++id + px).toString(36));\n};\n","var isObject = require('./_is-object');\nmodule.exports = function (it, TYPE) {\n if (!isObject(it) || it._t !== TYPE) throw TypeError('Incompatible receiver, ' + TYPE + ' required!');\n return it;\n};\n","var global = require('./_global');\nvar core = require('./_core');\nvar LIBRARY = require('./_library');\nvar wksExt = require('./_wks-ext');\nvar defineProperty = require('./_object-dp').f;\nmodule.exports = function (name) {\n var $Symbol = core.Symbol || (core.Symbol = LIBRARY ? {} : global.Symbol || {});\n if (name.charAt(0) != '_' && !(name in $Symbol)) defineProperty($Symbol, name, { value: wksExt.f(name) });\n};\n","exports.f = require('./_wks');\n","var store = require('./_shared')('wks');\nvar uid = require('./_uid');\nvar Symbol = require('./_global').Symbol;\nvar USE_SYMBOL = typeof Symbol == 'function';\n\nvar $exports = module.exports = function (name) {\n return store[name] || (store[name] =\n USE_SYMBOL && Symbol[name] || (USE_SYMBOL ? Symbol : uid)('Symbol.' + name));\n};\n\n$exports.store = store;\n","var classof = require('./_classof');\nvar ITERATOR = require('./_wks')('iterator');\nvar Iterators = require('./_iterators');\nmodule.exports = require('./_core').getIteratorMethod = function (it) {\n if (it != undefined) return it[ITERATOR]\n || it['@@iterator']\n || Iterators[classof(it)];\n};\n","// 22.1.3.3 Array.prototype.copyWithin(target, start, end = this.length)\nvar $export = require('./_export');\n\n$export($export.P, 'Array', { copyWithin: require('./_array-copy-within') });\n\nrequire('./_add-to-unscopables')('copyWithin');\n","'use strict';\nvar $export = require('./_export');\nvar $every = require('./_array-methods')(4);\n\n$export($export.P + $export.F * !require('./_strict-method')([].every, true), 'Array', {\n // 22.1.3.5 / 15.4.4.16 Array.prototype.every(callbackfn [, thisArg])\n every: function every(callbackfn /* , thisArg */) {\n return $every(this, callbackfn, arguments[1]);\n }\n});\n","// 22.1.3.6 Array.prototype.fill(value, start = 0, end = this.length)\nvar $export = require('./_export');\n\n$export($export.P, 'Array', { fill: require('./_array-fill') });\n\nrequire('./_add-to-unscopables')('fill');\n","'use strict';\nvar $export = require('./_export');\nvar $filter = require('./_array-methods')(2);\n\n$export($export.P + $export.F * !require('./_strict-method')([].filter, true), 'Array', {\n // 22.1.3.7 / 15.4.4.20 Array.prototype.filter(callbackfn [, thisArg])\n filter: function filter(callbackfn /* , thisArg */) {\n return $filter(this, callbackfn, arguments[1]);\n }\n});\n","'use strict';\n// 22.1.3.9 Array.prototype.findIndex(predicate, thisArg = undefined)\nvar $export = require('./_export');\nvar $find = require('./_array-methods')(6);\nvar KEY = 'findIndex';\nvar forced = true;\n// Shouldn't skip holes\nif (KEY in []) Array(1)[KEY](function () { forced = false; });\n$export($export.P + $export.F * forced, 'Array', {\n findIndex: function findIndex(callbackfn /* , that = undefined */) {\n return $find(this, callbackfn, arguments.length > 1 ? arguments[1] : undefined);\n }\n});\nrequire('./_add-to-unscopables')(KEY);\n","'use strict';\n// 22.1.3.8 Array.prototype.find(predicate, thisArg = undefined)\nvar $export = require('./_export');\nvar $find = require('./_array-methods')(5);\nvar KEY = 'find';\nvar forced = true;\n// Shouldn't skip holes\nif (KEY in []) Array(1)[KEY](function () { forced = false; });\n$export($export.P + $export.F * forced, 'Array', {\n find: function find(callbackfn /* , that = undefined */) {\n return $find(this, callbackfn, arguments.length > 1 ? arguments[1] : undefined);\n }\n});\nrequire('./_add-to-unscopables')(KEY);\n","'use strict';\nvar $export = require('./_export');\nvar $forEach = require('./_array-methods')(0);\nvar STRICT = require('./_strict-method')([].forEach, true);\n\n$export($export.P + $export.F * !STRICT, 'Array', {\n // 22.1.3.10 / 15.4.4.18 Array.prototype.forEach(callbackfn [, thisArg])\n forEach: function forEach(callbackfn /* , thisArg */) {\n return $forEach(this, callbackfn, arguments[1]);\n }\n});\n","'use strict';\nvar ctx = require('./_ctx');\nvar $export = require('./_export');\nvar toObject = require('./_to-object');\nvar call = require('./_iter-call');\nvar isArrayIter = require('./_is-array-iter');\nvar toLength = require('./_to-length');\nvar createProperty = require('./_create-property');\nvar getIterFn = require('./core.get-iterator-method');\n\n$export($export.S + $export.F * !require('./_iter-detect')(function (iter) { Array.from(iter); }), 'Array', {\n // 22.1.2.1 Array.from(arrayLike, mapfn = undefined, thisArg = undefined)\n from: function from(arrayLike /* , mapfn = undefined, thisArg = undefined */) {\n var O = toObject(arrayLike);\n var C = typeof this == 'function' ? this : Array;\n var aLen = arguments.length;\n var mapfn = aLen > 1 ? arguments[1] : undefined;\n var mapping = mapfn !== undefined;\n var index = 0;\n var iterFn = getIterFn(O);\n var length, result, step, iterator;\n if (mapping) mapfn = ctx(mapfn, aLen > 2 ? arguments[2] : undefined, 2);\n // if object isn't iterable or it's array with default iterator - use simple case\n if (iterFn != undefined && !(C == Array && isArrayIter(iterFn))) {\n for (iterator = iterFn.call(O), result = new C(); !(step = iterator.next()).done; index++) {\n createProperty(result, index, mapping ? call(iterator, mapfn, [step.value, index], true) : step.value);\n }\n } else {\n length = toLength(O.length);\n for (result = new C(length); length > index; index++) {\n createProperty(result, index, mapping ? mapfn(O[index], index) : O[index]);\n }\n }\n result.length = index;\n return result;\n }\n});\n","'use strict';\nvar $export = require('./_export');\nvar $indexOf = require('./_array-includes')(false);\nvar $native = [].indexOf;\nvar NEGATIVE_ZERO = !!$native && 1 / [1].indexOf(1, -0) < 0;\n\n$export($export.P + $export.F * (NEGATIVE_ZERO || !require('./_strict-method')($native)), 'Array', {\n // 22.1.3.11 / 15.4.4.14 Array.prototype.indexOf(searchElement [, fromIndex])\n indexOf: function indexOf(searchElement /* , fromIndex = 0 */) {\n return NEGATIVE_ZERO\n // convert -0 to +0\n ? $native.apply(this, arguments) || 0\n : $indexOf(this, searchElement, arguments[1]);\n }\n});\n","// 22.1.2.2 / 15.4.3.2 Array.isArray(arg)\nvar $export = require('./_export');\n\n$export($export.S, 'Array', { isArray: require('./_is-array') });\n","'use strict';\nvar addToUnscopables = require('./_add-to-unscopables');\nvar step = require('./_iter-step');\nvar Iterators = require('./_iterators');\nvar toIObject = require('./_to-iobject');\n\n// 22.1.3.4 Array.prototype.entries()\n// 22.1.3.13 Array.prototype.keys()\n// 22.1.3.29 Array.prototype.values()\n// 22.1.3.30 Array.prototype[@@iterator]()\nmodule.exports = require('./_iter-define')(Array, 'Array', function (iterated, kind) {\n this._t = toIObject(iterated); // target\n this._i = 0; // next index\n this._k = kind; // kind\n// 22.1.5.2.1 %ArrayIteratorPrototype%.next()\n}, function () {\n var O = this._t;\n var kind = this._k;\n var index = this._i++;\n if (!O || index >= O.length) {\n this._t = undefined;\n return step(1);\n }\n if (kind == 'keys') return step(0, index);\n if (kind == 'values') return step(0, O[index]);\n return step(0, [index, O[index]]);\n}, 'values');\n\n// argumentsList[@@iterator] is %ArrayProto_values% (9.4.4.6, 9.4.4.7)\nIterators.Arguments = Iterators.Array;\n\naddToUnscopables('keys');\naddToUnscopables('values');\naddToUnscopables('entries');\n","'use strict';\n// 22.1.3.13 Array.prototype.join(separator)\nvar $export = require('./_export');\nvar toIObject = require('./_to-iobject');\nvar arrayJoin = [].join;\n\n// fallback for not array-like strings\n$export($export.P + $export.F * (require('./_iobject') != Object || !require('./_strict-method')(arrayJoin)), 'Array', {\n join: function join(separator) {\n return arrayJoin.call(toIObject(this), separator === undefined ? ',' : separator);\n }\n});\n","'use strict';\nvar $export = require('./_export');\nvar toIObject = require('./_to-iobject');\nvar toInteger = require('./_to-integer');\nvar toLength = require('./_to-length');\nvar $native = [].lastIndexOf;\nvar NEGATIVE_ZERO = !!$native && 1 / [1].lastIndexOf(1, -0) < 0;\n\n$export($export.P + $export.F * (NEGATIVE_ZERO || !require('./_strict-method')($native)), 'Array', {\n // 22.1.3.14 / 15.4.4.15 Array.prototype.lastIndexOf(searchElement [, fromIndex])\n lastIndexOf: function lastIndexOf(searchElement /* , fromIndex = @[*-1] */) {\n // convert -0 to +0\n if (NEGATIVE_ZERO) return $native.apply(this, arguments) || 0;\n var O = toIObject(this);\n var length = toLength(O.length);\n var index = length - 1;\n if (arguments.length > 1) index = Math.min(index, toInteger(arguments[1]));\n if (index < 0) index = length + index;\n for (;index >= 0; index--) if (index in O) if (O[index] === searchElement) return index || 0;\n return -1;\n }\n});\n","'use strict';\nvar $export = require('./_export');\nvar $map = require('./_array-methods')(1);\n\n$export($export.P + $export.F * !require('./_strict-method')([].map, true), 'Array', {\n // 22.1.3.15 / 15.4.4.19 Array.prototype.map(callbackfn [, thisArg])\n map: function map(callbackfn /* , thisArg */) {\n return $map(this, callbackfn, arguments[1]);\n }\n});\n","'use strict';\nvar $export = require('./_export');\nvar createProperty = require('./_create-property');\n\n// WebKit Array.of isn't generic\n$export($export.S + $export.F * require('./_fails')(function () {\n function F() { /* empty */ }\n return !(Array.of.call(F) instanceof F);\n}), 'Array', {\n // 22.1.2.3 Array.of( ...items)\n of: function of(/* ...args */) {\n var index = 0;\n var aLen = arguments.length;\n var result = new (typeof this == 'function' ? this : Array)(aLen);\n while (aLen > index) createProperty(result, index, arguments[index++]);\n result.length = aLen;\n return result;\n }\n});\n","'use strict';\nvar $export = require('./_export');\nvar $reduce = require('./_array-reduce');\n\n$export($export.P + $export.F * !require('./_strict-method')([].reduceRight, true), 'Array', {\n // 22.1.3.19 / 15.4.4.22 Array.prototype.reduceRight(callbackfn [, initialValue])\n reduceRight: function reduceRight(callbackfn /* , initialValue */) {\n return $reduce(this, callbackfn, arguments.length, arguments[1], true);\n }\n});\n","'use strict';\nvar $export = require('./_export');\nvar $reduce = require('./_array-reduce');\n\n$export($export.P + $export.F * !require('./_strict-method')([].reduce, true), 'Array', {\n // 22.1.3.18 / 15.4.4.21 Array.prototype.reduce(callbackfn [, initialValue])\n reduce: function reduce(callbackfn /* , initialValue */) {\n return $reduce(this, callbackfn, arguments.length, arguments[1], false);\n }\n});\n","'use strict';\nvar $export = require('./_export');\nvar html = require('./_html');\nvar cof = require('./_cof');\nvar toAbsoluteIndex = require('./_to-absolute-index');\nvar toLength = require('./_to-length');\nvar arraySlice = [].slice;\n\n// fallback for not array-like ES3 strings and DOM objects\n$export($export.P + $export.F * require('./_fails')(function () {\n if (html) arraySlice.call(html);\n}), 'Array', {\n slice: function slice(begin, end) {\n var len = toLength(this.length);\n var klass = cof(this);\n end = end === undefined ? len : end;\n if (klass == 'Array') return arraySlice.call(this, begin, end);\n var start = toAbsoluteIndex(begin, len);\n var upTo = toAbsoluteIndex(end, len);\n var size = toLength(upTo - start);\n var cloned = new Array(size);\n var i = 0;\n for (; i < size; i++) cloned[i] = klass == 'String'\n ? this.charAt(start + i)\n : this[start + i];\n return cloned;\n }\n});\n","'use strict';\nvar $export = require('./_export');\nvar $some = require('./_array-methods')(3);\n\n$export($export.P + $export.F * !require('./_strict-method')([].some, true), 'Array', {\n // 22.1.3.23 / 15.4.4.17 Array.prototype.some(callbackfn [, thisArg])\n some: function some(callbackfn /* , thisArg */) {\n return $some(this, callbackfn, arguments[1]);\n }\n});\n","'use strict';\nvar $export = require('./_export');\nvar aFunction = require('./_a-function');\nvar toObject = require('./_to-object');\nvar fails = require('./_fails');\nvar $sort = [].sort;\nvar test = [1, 2, 3];\n\n$export($export.P + $export.F * (fails(function () {\n // IE8-\n test.sort(undefined);\n}) || !fails(function () {\n // V8 bug\n test.sort(null);\n // Old WebKit\n}) || !require('./_strict-method')($sort)), 'Array', {\n // 22.1.3.25 Array.prototype.sort(comparefn)\n sort: function sort(comparefn) {\n return comparefn === undefined\n ? $sort.call(toObject(this))\n : $sort.call(toObject(this), aFunction(comparefn));\n }\n});\n","require('./_set-species')('Array');\n","// 20.3.3.1 / 15.9.4.4 Date.now()\nvar $export = require('./_export');\n\n$export($export.S, 'Date', { now: function () { return new Date().getTime(); } });\n","// 20.3.4.36 / 15.9.5.43 Date.prototype.toISOString()\nvar $export = require('./_export');\nvar toISOString = require('./_date-to-iso-string');\n\n// PhantomJS / old WebKit has a broken implementations\n$export($export.P + $export.F * (Date.prototype.toISOString !== toISOString), 'Date', {\n toISOString: toISOString\n});\n","'use strict';\nvar $export = require('./_export');\nvar toObject = require('./_to-object');\nvar toPrimitive = require('./_to-primitive');\n\n$export($export.P + $export.F * require('./_fails')(function () {\n return new Date(NaN).toJSON() !== null\n || Date.prototype.toJSON.call({ toISOString: function () { return 1; } }) !== 1;\n}), 'Date', {\n // eslint-disable-next-line no-unused-vars\n toJSON: function toJSON(key) {\n var O = toObject(this);\n var pv = toPrimitive(O);\n return typeof pv == 'number' && !isFinite(pv) ? null : O.toISOString();\n }\n});\n","var TO_PRIMITIVE = require('./_wks')('toPrimitive');\nvar proto = Date.prototype;\n\nif (!(TO_PRIMITIVE in proto)) require('./_hide')(proto, TO_PRIMITIVE, require('./_date-to-primitive'));\n","var DateProto = Date.prototype;\nvar INVALID_DATE = 'Invalid Date';\nvar TO_STRING = 'toString';\nvar $toString = DateProto[TO_STRING];\nvar getTime = DateProto.getTime;\nif (new Date(NaN) + '' != INVALID_DATE) {\n require('./_redefine')(DateProto, TO_STRING, function toString() {\n var value = getTime.call(this);\n // eslint-disable-next-line no-self-compare\n return value === value ? $toString.call(this) : INVALID_DATE;\n });\n}\n","// 19.2.3.2 / 15.3.4.5 Function.prototype.bind(thisArg, args...)\nvar $export = require('./_export');\n\n$export($export.P, 'Function', { bind: require('./_bind') });\n","'use strict';\nvar isObject = require('./_is-object');\nvar getPrototypeOf = require('./_object-gpo');\nvar HAS_INSTANCE = require('./_wks')('hasInstance');\nvar FunctionProto = Function.prototype;\n// 19.2.3.6 Function.prototype[@@hasInstance](V)\nif (!(HAS_INSTANCE in FunctionProto)) require('./_object-dp').f(FunctionProto, HAS_INSTANCE, { value: function (O) {\n if (typeof this != 'function' || !isObject(O)) return false;\n if (!isObject(this.prototype)) return O instanceof this;\n // for environment w/o native `@@hasInstance` logic enough `instanceof`, but add this:\n while (O = getPrototypeOf(O)) if (this.prototype === O) return true;\n return false;\n} });\n","var dP = require('./_object-dp').f;\nvar FProto = Function.prototype;\nvar nameRE = /^\\s*function ([^ (]*)/;\nvar NAME = 'name';\n\n// 19.2.4.2 name\nNAME in FProto || require('./_descriptors') && dP(FProto, NAME, {\n configurable: true,\n get: function () {\n try {\n return ('' + this).match(nameRE)[1];\n } catch (e) {\n return '';\n }\n }\n});\n","'use strict';\nvar strong = require('./_collection-strong');\nvar validate = require('./_validate-collection');\nvar MAP = 'Map';\n\n// 23.1 Map Objects\nmodule.exports = require('./_collection')(MAP, function (get) {\n return function Map() { return get(this, arguments.length > 0 ? arguments[0] : undefined); };\n}, {\n // 23.1.3.6 Map.prototype.get(key)\n get: function get(key) {\n var entry = strong.getEntry(validate(this, MAP), key);\n return entry && entry.v;\n },\n // 23.1.3.9 Map.prototype.set(key, value)\n set: function set(key, value) {\n return strong.def(validate(this, MAP), key === 0 ? 0 : key, value);\n }\n}, strong, true);\n","// 20.2.2.3 Math.acosh(x)\nvar $export = require('./_export');\nvar log1p = require('./_math-log1p');\nvar sqrt = Math.sqrt;\nvar $acosh = Math.acosh;\n\n$export($export.S + $export.F * !($acosh\n // V8 bug: https://code.google.com/p/v8/issues/detail?id=3509\n && Math.floor($acosh(Number.MAX_VALUE)) == 710\n // Tor Browser bug: Math.acosh(Infinity) -> NaN\n && $acosh(Infinity) == Infinity\n), 'Math', {\n acosh: function acosh(x) {\n return (x = +x) < 1 ? NaN : x > 94906265.62425156\n ? Math.log(x) + Math.LN2\n : log1p(x - 1 + sqrt(x - 1) * sqrt(x + 1));\n }\n});\n","// 20.2.2.5 Math.asinh(x)\nvar $export = require('./_export');\nvar $asinh = Math.asinh;\n\nfunction asinh(x) {\n return !isFinite(x = +x) || x == 0 ? x : x < 0 ? -asinh(-x) : Math.log(x + Math.sqrt(x * x + 1));\n}\n\n// Tor Browser bug: Math.asinh(0) -> -0\n$export($export.S + $export.F * !($asinh && 1 / $asinh(0) > 0), 'Math', { asinh: asinh });\n","// 20.2.2.7 Math.atanh(x)\nvar $export = require('./_export');\nvar $atanh = Math.atanh;\n\n// Tor Browser bug: Math.atanh(-0) -> 0\n$export($export.S + $export.F * !($atanh && 1 / $atanh(-0) < 0), 'Math', {\n atanh: function atanh(x) {\n return (x = +x) == 0 ? x : Math.log((1 + x) / (1 - x)) / 2;\n }\n});\n","// 20.2.2.9 Math.cbrt(x)\nvar $export = require('./_export');\nvar sign = require('./_math-sign');\n\n$export($export.S, 'Math', {\n cbrt: function cbrt(x) {\n return sign(x = +x) * Math.pow(Math.abs(x), 1 / 3);\n }\n});\n","// 20.2.2.11 Math.clz32(x)\nvar $export = require('./_export');\n\n$export($export.S, 'Math', {\n clz32: function clz32(x) {\n return (x >>>= 0) ? 31 - Math.floor(Math.log(x + 0.5) * Math.LOG2E) : 32;\n }\n});\n","// 20.2.2.12 Math.cosh(x)\nvar $export = require('./_export');\nvar exp = Math.exp;\n\n$export($export.S, 'Math', {\n cosh: function cosh(x) {\n return (exp(x = +x) + exp(-x)) / 2;\n }\n});\n","// 20.2.2.14 Math.expm1(x)\nvar $export = require('./_export');\nvar $expm1 = require('./_math-expm1');\n\n$export($export.S + $export.F * ($expm1 != Math.expm1), 'Math', { expm1: $expm1 });\n","// 20.2.2.16 Math.fround(x)\nvar $export = require('./_export');\n\n$export($export.S, 'Math', { fround: require('./_math-fround') });\n","// 20.2.2.17 Math.hypot([value1[, value2[, … ]]])\nvar $export = require('./_export');\nvar abs = Math.abs;\n\n$export($export.S, 'Math', {\n hypot: function hypot(value1, value2) { // eslint-disable-line no-unused-vars\n var sum = 0;\n var i = 0;\n var aLen = arguments.length;\n var larg = 0;\n var arg, div;\n while (i < aLen) {\n arg = abs(arguments[i++]);\n if (larg < arg) {\n div = larg / arg;\n sum = sum * div * div + 1;\n larg = arg;\n } else if (arg > 0) {\n div = arg / larg;\n sum += div * div;\n } else sum += arg;\n }\n return larg === Infinity ? Infinity : larg * Math.sqrt(sum);\n }\n});\n","// 20.2.2.18 Math.imul(x, y)\nvar $export = require('./_export');\nvar $imul = Math.imul;\n\n// some WebKit versions fails with big numbers, some has wrong arity\n$export($export.S + $export.F * require('./_fails')(function () {\n return $imul(0xffffffff, 5) != -5 || $imul.length != 2;\n}), 'Math', {\n imul: function imul(x, y) {\n var UINT16 = 0xffff;\n var xn = +x;\n var yn = +y;\n var xl = UINT16 & xn;\n var yl = UINT16 & yn;\n return 0 | xl * yl + ((UINT16 & xn >>> 16) * yl + xl * (UINT16 & yn >>> 16) << 16 >>> 0);\n }\n});\n","// 20.2.2.21 Math.log10(x)\nvar $export = require('./_export');\n\n$export($export.S, 'Math', {\n log10: function log10(x) {\n return Math.log(x) * Math.LOG10E;\n }\n});\n","// 20.2.2.20 Math.log1p(x)\nvar $export = require('./_export');\n\n$export($export.S, 'Math', { log1p: require('./_math-log1p') });\n","// 20.2.2.22 Math.log2(x)\nvar $export = require('./_export');\n\n$export($export.S, 'Math', {\n log2: function log2(x) {\n return Math.log(x) / Math.LN2;\n }\n});\n","// 20.2.2.28 Math.sign(x)\nvar $export = require('./_export');\n\n$export($export.S, 'Math', { sign: require('./_math-sign') });\n","// 20.2.2.30 Math.sinh(x)\nvar $export = require('./_export');\nvar expm1 = require('./_math-expm1');\nvar exp = Math.exp;\n\n// V8 near Chromium 38 has a problem with very small numbers\n$export($export.S + $export.F * require('./_fails')(function () {\n return !Math.sinh(-2e-17) != -2e-17;\n}), 'Math', {\n sinh: function sinh(x) {\n return Math.abs(x = +x) < 1\n ? (expm1(x) - expm1(-x)) / 2\n : (exp(x - 1) - exp(-x - 1)) * (Math.E / 2);\n }\n});\n","// 20.2.2.33 Math.tanh(x)\nvar $export = require('./_export');\nvar expm1 = require('./_math-expm1');\nvar exp = Math.exp;\n\n$export($export.S, 'Math', {\n tanh: function tanh(x) {\n var a = expm1(x = +x);\n var b = expm1(-x);\n return a == Infinity ? 1 : b == Infinity ? -1 : (a - b) / (exp(x) + exp(-x));\n }\n});\n","// 20.2.2.34 Math.trunc(x)\nvar $export = require('./_export');\n\n$export($export.S, 'Math', {\n trunc: function trunc(it) {\n return (it > 0 ? Math.floor : Math.ceil)(it);\n }\n});\n","'use strict';\nvar global = require('./_global');\nvar has = require('./_has');\nvar cof = require('./_cof');\nvar inheritIfRequired = require('./_inherit-if-required');\nvar toPrimitive = require('./_to-primitive');\nvar fails = require('./_fails');\nvar gOPN = require('./_object-gopn').f;\nvar gOPD = require('./_object-gopd').f;\nvar dP = require('./_object-dp').f;\nvar $trim = require('./_string-trim').trim;\nvar NUMBER = 'Number';\nvar $Number = global[NUMBER];\nvar Base = $Number;\nvar proto = $Number.prototype;\n// Opera ~12 has broken Object#toString\nvar BROKEN_COF = cof(require('./_object-create')(proto)) == NUMBER;\nvar TRIM = 'trim' in String.prototype;\n\n// 7.1.3 ToNumber(argument)\nvar toNumber = function (argument) {\n var it = toPrimitive(argument, false);\n if (typeof it == 'string' && it.length > 2) {\n it = TRIM ? it.trim() : $trim(it, 3);\n var first = it.charCodeAt(0);\n var third, radix, maxCode;\n if (first === 43 || first === 45) {\n third = it.charCodeAt(2);\n if (third === 88 || third === 120) return NaN; // Number('+0x1') should be NaN, old V8 fix\n } else if (first === 48) {\n switch (it.charCodeAt(1)) {\n case 66: case 98: radix = 2; maxCode = 49; break; // fast equal /^0b[01]+$/i\n case 79: case 111: radix = 8; maxCode = 55; break; // fast equal /^0o[0-7]+$/i\n default: return +it;\n }\n for (var digits = it.slice(2), i = 0, l = digits.length, code; i < l; i++) {\n code = digits.charCodeAt(i);\n // parseInt parses a string to a first unavailable symbol\n // but ToNumber should return NaN if a string contains unavailable symbols\n if (code < 48 || code > maxCode) return NaN;\n } return parseInt(digits, radix);\n }\n } return +it;\n};\n\nif (!$Number(' 0o1') || !$Number('0b1') || $Number('+0x1')) {\n $Number = function Number(value) {\n var it = arguments.length < 1 ? 0 : value;\n var that = this;\n return that instanceof $Number\n // check on 1..constructor(foo) case\n && (BROKEN_COF ? fails(function () { proto.valueOf.call(that); }) : cof(that) != NUMBER)\n ? inheritIfRequired(new Base(toNumber(it)), that, $Number) : toNumber(it);\n };\n for (var keys = require('./_descriptors') ? gOPN(Base) : (\n // ES3:\n 'MAX_VALUE,MIN_VALUE,NaN,NEGATIVE_INFINITY,POSITIVE_INFINITY,' +\n // ES6 (in case, if modules with ES6 Number statics required before):\n 'EPSILON,isFinite,isInteger,isNaN,isSafeInteger,MAX_SAFE_INTEGER,' +\n 'MIN_SAFE_INTEGER,parseFloat,parseInt,isInteger'\n ).split(','), j = 0, key; keys.length > j; j++) {\n if (has(Base, key = keys[j]) && !has($Number, key)) {\n dP($Number, key, gOPD(Base, key));\n }\n }\n $Number.prototype = proto;\n proto.constructor = $Number;\n require('./_redefine')(global, NUMBER, $Number);\n}\n","// 20.1.2.1 Number.EPSILON\nvar $export = require('./_export');\n\n$export($export.S, 'Number', { EPSILON: Math.pow(2, -52) });\n","// 20.1.2.2 Number.isFinite(number)\nvar $export = require('./_export');\nvar _isFinite = require('./_global').isFinite;\n\n$export($export.S, 'Number', {\n isFinite: function isFinite(it) {\n return typeof it == 'number' && _isFinite(it);\n }\n});\n","// 20.1.2.3 Number.isInteger(number)\nvar $export = require('./_export');\n\n$export($export.S, 'Number', { isInteger: require('./_is-integer') });\n","// 20.1.2.4 Number.isNaN(number)\nvar $export = require('./_export');\n\n$export($export.S, 'Number', {\n isNaN: function isNaN(number) {\n // eslint-disable-next-line no-self-compare\n return number != number;\n }\n});\n","// 20.1.2.5 Number.isSafeInteger(number)\nvar $export = require('./_export');\nvar isInteger = require('./_is-integer');\nvar abs = Math.abs;\n\n$export($export.S, 'Number', {\n isSafeInteger: function isSafeInteger(number) {\n return isInteger(number) && abs(number) <= 0x1fffffffffffff;\n }\n});\n","// 20.1.2.6 Number.MAX_SAFE_INTEGER\nvar $export = require('./_export');\n\n$export($export.S, 'Number', { MAX_SAFE_INTEGER: 0x1fffffffffffff });\n","// 20.1.2.10 Number.MIN_SAFE_INTEGER\nvar $export = require('./_export');\n\n$export($export.S, 'Number', { MIN_SAFE_INTEGER: -0x1fffffffffffff });\n","var $export = require('./_export');\nvar $parseFloat = require('./_parse-float');\n// 20.1.2.12 Number.parseFloat(string)\n$export($export.S + $export.F * (Number.parseFloat != $parseFloat), 'Number', { parseFloat: $parseFloat });\n","var $export = require('./_export');\nvar $parseInt = require('./_parse-int');\n// 20.1.2.13 Number.parseInt(string, radix)\n$export($export.S + $export.F * (Number.parseInt != $parseInt), 'Number', { parseInt: $parseInt });\n","'use strict';\nvar $export = require('./_export');\nvar toInteger = require('./_to-integer');\nvar aNumberValue = require('./_a-number-value');\nvar repeat = require('./_string-repeat');\nvar $toFixed = 1.0.toFixed;\nvar floor = Math.floor;\nvar data = [0, 0, 0, 0, 0, 0];\nvar ERROR = 'Number.toFixed: incorrect invocation!';\nvar ZERO = '0';\n\nvar multiply = function (n, c) {\n var i = -1;\n var c2 = c;\n while (++i < 6) {\n c2 += n * data[i];\n data[i] = c2 % 1e7;\n c2 = floor(c2 / 1e7);\n }\n};\nvar divide = function (n) {\n var i = 6;\n var c = 0;\n while (--i >= 0) {\n c += data[i];\n data[i] = floor(c / n);\n c = (c % n) * 1e7;\n }\n};\nvar numToString = function () {\n var i = 6;\n var s = '';\n while (--i >= 0) {\n if (s !== '' || i === 0 || data[i] !== 0) {\n var t = String(data[i]);\n s = s === '' ? t : s + repeat.call(ZERO, 7 - t.length) + t;\n }\n } return s;\n};\nvar pow = function (x, n, acc) {\n return n === 0 ? acc : n % 2 === 1 ? pow(x, n - 1, acc * x) : pow(x * x, n / 2, acc);\n};\nvar log = function (x) {\n var n = 0;\n var x2 = x;\n while (x2 >= 4096) {\n n += 12;\n x2 /= 4096;\n }\n while (x2 >= 2) {\n n += 1;\n x2 /= 2;\n } return n;\n};\n\n$export($export.P + $export.F * (!!$toFixed && (\n 0.00008.toFixed(3) !== '0.000' ||\n 0.9.toFixed(0) !== '1' ||\n 1.255.toFixed(2) !== '1.25' ||\n 1000000000000000128.0.toFixed(0) !== '1000000000000000128'\n) || !require('./_fails')(function () {\n // V8 ~ Android 4.3-\n $toFixed.call({});\n})), 'Number', {\n toFixed: function toFixed(fractionDigits) {\n var x = aNumberValue(this, ERROR);\n var f = toInteger(fractionDigits);\n var s = '';\n var m = ZERO;\n var e, z, j, k;\n if (f < 0 || f > 20) throw RangeError(ERROR);\n // eslint-disable-next-line no-self-compare\n if (x != x) return 'NaN';\n if (x <= -1e21 || x >= 1e21) return String(x);\n if (x < 0) {\n s = '-';\n x = -x;\n }\n if (x > 1e-21) {\n e = log(x * pow(2, 69, 1)) - 69;\n z = e < 0 ? x * pow(2, -e, 1) : x / pow(2, e, 1);\n z *= 0x10000000000000;\n e = 52 - e;\n if (e > 0) {\n multiply(0, z);\n j = f;\n while (j >= 7) {\n multiply(1e7, 0);\n j -= 7;\n }\n multiply(pow(10, j, 1), 0);\n j = e - 1;\n while (j >= 23) {\n divide(1 << 23);\n j -= 23;\n }\n divide(1 << j);\n multiply(1, 1);\n divide(2);\n m = numToString();\n } else {\n multiply(0, z);\n multiply(1 << -e, 0);\n m = numToString() + repeat.call(ZERO, f);\n }\n }\n if (f > 0) {\n k = m.length;\n m = s + (k <= f ? '0.' + repeat.call(ZERO, f - k) + m : m.slice(0, k - f) + '.' + m.slice(k - f));\n } else {\n m = s + m;\n } return m;\n }\n});\n","'use strict';\nvar $export = require('./_export');\nvar $fails = require('./_fails');\nvar aNumberValue = require('./_a-number-value');\nvar $toPrecision = 1.0.toPrecision;\n\n$export($export.P + $export.F * ($fails(function () {\n // IE7-\n return $toPrecision.call(1, undefined) !== '1';\n}) || !$fails(function () {\n // V8 ~ Android 4.3-\n $toPrecision.call({});\n})), 'Number', {\n toPrecision: function toPrecision(precision) {\n var that = aNumberValue(this, 'Number#toPrecision: incorrect invocation!');\n return precision === undefined ? $toPrecision.call(that) : $toPrecision.call(that, precision);\n }\n});\n","// 19.1.3.1 Object.assign(target, source)\nvar $export = require('./_export');\n\n$export($export.S + $export.F, 'Object', { assign: require('./_object-assign') });\n","var $export = require('./_export');\n// 19.1.2.2 / 15.2.3.5 Object.create(O [, Properties])\n$export($export.S, 'Object', { create: require('./_object-create') });\n","var $export = require('./_export');\n// 19.1.2.3 / 15.2.3.7 Object.defineProperties(O, Properties)\n$export($export.S + $export.F * !require('./_descriptors'), 'Object', { defineProperties: require('./_object-dps') });\n","var $export = require('./_export');\n// 19.1.2.4 / 15.2.3.6 Object.defineProperty(O, P, Attributes)\n$export($export.S + $export.F * !require('./_descriptors'), 'Object', { defineProperty: require('./_object-dp').f });\n","// 19.1.2.5 Object.freeze(O)\nvar isObject = require('./_is-object');\nvar meta = require('./_meta').onFreeze;\n\nrequire('./_object-sap')('freeze', function ($freeze) {\n return function freeze(it) {\n return $freeze && isObject(it) ? $freeze(meta(it)) : it;\n };\n});\n","// 19.1.2.6 Object.getOwnPropertyDescriptor(O, P)\nvar toIObject = require('./_to-iobject');\nvar $getOwnPropertyDescriptor = require('./_object-gopd').f;\n\nrequire('./_object-sap')('getOwnPropertyDescriptor', function () {\n return function getOwnPropertyDescriptor(it, key) {\n return $getOwnPropertyDescriptor(toIObject(it), key);\n };\n});\n","// 19.1.2.7 Object.getOwnPropertyNames(O)\nrequire('./_object-sap')('getOwnPropertyNames', function () {\n return require('./_object-gopn-ext').f;\n});\n","// 19.1.2.9 Object.getPrototypeOf(O)\nvar toObject = require('./_to-object');\nvar $getPrototypeOf = require('./_object-gpo');\n\nrequire('./_object-sap')('getPrototypeOf', function () {\n return function getPrototypeOf(it) {\n return $getPrototypeOf(toObject(it));\n };\n});\n","// 19.1.2.11 Object.isExtensible(O)\nvar isObject = require('./_is-object');\n\nrequire('./_object-sap')('isExtensible', function ($isExtensible) {\n return function isExtensible(it) {\n return isObject(it) ? $isExtensible ? $isExtensible(it) : true : false;\n };\n});\n","// 19.1.2.12 Object.isFrozen(O)\nvar isObject = require('./_is-object');\n\nrequire('./_object-sap')('isFrozen', function ($isFrozen) {\n return function isFrozen(it) {\n return isObject(it) ? $isFrozen ? $isFrozen(it) : false : true;\n };\n});\n","// 19.1.2.13 Object.isSealed(O)\nvar isObject = require('./_is-object');\n\nrequire('./_object-sap')('isSealed', function ($isSealed) {\n return function isSealed(it) {\n return isObject(it) ? $isSealed ? $isSealed(it) : false : true;\n };\n});\n","// 19.1.3.10 Object.is(value1, value2)\nvar $export = require('./_export');\n$export($export.S, 'Object', { is: require('./_same-value') });\n","// 19.1.2.14 Object.keys(O)\nvar toObject = require('./_to-object');\nvar $keys = require('./_object-keys');\n\nrequire('./_object-sap')('keys', function () {\n return function keys(it) {\n return $keys(toObject(it));\n };\n});\n","// 19.1.2.15 Object.preventExtensions(O)\nvar isObject = require('./_is-object');\nvar meta = require('./_meta').onFreeze;\n\nrequire('./_object-sap')('preventExtensions', function ($preventExtensions) {\n return function preventExtensions(it) {\n return $preventExtensions && isObject(it) ? $preventExtensions(meta(it)) : it;\n };\n});\n","// 19.1.2.17 Object.seal(O)\nvar isObject = require('./_is-object');\nvar meta = require('./_meta').onFreeze;\n\nrequire('./_object-sap')('seal', function ($seal) {\n return function seal(it) {\n return $seal && isObject(it) ? $seal(meta(it)) : it;\n };\n});\n","// 19.1.3.19 Object.setPrototypeOf(O, proto)\nvar $export = require('./_export');\n$export($export.S, 'Object', { setPrototypeOf: require('./_set-proto').set });\n","'use strict';\n// 19.1.3.6 Object.prototype.toString()\nvar classof = require('./_classof');\nvar test = {};\ntest[require('./_wks')('toStringTag')] = 'z';\nif (test + '' != '[object z]') {\n require('./_redefine')(Object.prototype, 'toString', function toString() {\n return '[object ' + classof(this) + ']';\n }, true);\n}\n","var $export = require('./_export');\nvar $parseFloat = require('./_parse-float');\n// 18.2.4 parseFloat(string)\n$export($export.G + $export.F * (parseFloat != $parseFloat), { parseFloat: $parseFloat });\n","var $export = require('./_export');\nvar $parseInt = require('./_parse-int');\n// 18.2.5 parseInt(string, radix)\n$export($export.G + $export.F * (parseInt != $parseInt), { parseInt: $parseInt });\n","// 26.1.1 Reflect.apply(target, thisArgument, argumentsList)\nvar $export = require('./_export');\nvar aFunction = require('./_a-function');\nvar anObject = require('./_an-object');\nvar rApply = (require('./_global').Reflect || {}).apply;\nvar fApply = Function.apply;\n// MS Edge argumentsList argument is optional\n$export($export.S + $export.F * !require('./_fails')(function () {\n rApply(function () { /* empty */ });\n}), 'Reflect', {\n apply: function apply(target, thisArgument, argumentsList) {\n var T = aFunction(target);\n var L = anObject(argumentsList);\n return rApply ? rApply(T, thisArgument, L) : fApply.call(T, thisArgument, L);\n }\n});\n","// 26.1.2 Reflect.construct(target, argumentsList [, newTarget])\nvar $export = require('./_export');\nvar create = require('./_object-create');\nvar aFunction = require('./_a-function');\nvar anObject = require('./_an-object');\nvar isObject = require('./_is-object');\nvar fails = require('./_fails');\nvar bind = require('./_bind');\nvar rConstruct = (require('./_global').Reflect || {}).construct;\n\n// MS Edge supports only 2 arguments and argumentsList argument is optional\n// FF Nightly sets third argument as `new.target`, but does not create `this` from it\nvar NEW_TARGET_BUG = fails(function () {\n function F() { /* empty */ }\n return !(rConstruct(function () { /* empty */ }, [], F) instanceof F);\n});\nvar ARGS_BUG = !fails(function () {\n rConstruct(function () { /* empty */ });\n});\n\n$export($export.S + $export.F * (NEW_TARGET_BUG || ARGS_BUG), 'Reflect', {\n construct: function construct(Target, args /* , newTarget */) {\n aFunction(Target);\n anObject(args);\n var newTarget = arguments.length < 3 ? Target : aFunction(arguments[2]);\n if (ARGS_BUG && !NEW_TARGET_BUG) return rConstruct(Target, args, newTarget);\n if (Target == newTarget) {\n // w/o altered newTarget, optimization for 0-4 arguments\n switch (args.length) {\n case 0: return new Target();\n case 1: return new Target(args[0]);\n case 2: return new Target(args[0], args[1]);\n case 3: return new Target(args[0], args[1], args[2]);\n case 4: return new Target(args[0], args[1], args[2], args[3]);\n }\n // w/o altered newTarget, lot of arguments case\n var $args = [null];\n $args.push.apply($args, args);\n return new (bind.apply(Target, $args))();\n }\n // with altered newTarget, not support built-in constructors\n var proto = newTarget.prototype;\n var instance = create(isObject(proto) ? proto : Object.prototype);\n var result = Function.apply.call(Target, instance, args);\n return isObject(result) ? result : instance;\n }\n});\n","// 26.1.3 Reflect.defineProperty(target, propertyKey, attributes)\nvar dP = require('./_object-dp');\nvar $export = require('./_export');\nvar anObject = require('./_an-object');\nvar toPrimitive = require('./_to-primitive');\n\n// MS Edge has broken Reflect.defineProperty - throwing instead of returning false\n$export($export.S + $export.F * require('./_fails')(function () {\n // eslint-disable-next-line no-undef\n Reflect.defineProperty(dP.f({}, 1, { value: 1 }), 1, { value: 2 });\n}), 'Reflect', {\n defineProperty: function defineProperty(target, propertyKey, attributes) {\n anObject(target);\n propertyKey = toPrimitive(propertyKey, true);\n anObject(attributes);\n try {\n dP.f(target, propertyKey, attributes);\n return true;\n } catch (e) {\n return false;\n }\n }\n});\n","// 26.1.4 Reflect.deleteProperty(target, propertyKey)\nvar $export = require('./_export');\nvar gOPD = require('./_object-gopd').f;\nvar anObject = require('./_an-object');\n\n$export($export.S, 'Reflect', {\n deleteProperty: function deleteProperty(target, propertyKey) {\n var desc = gOPD(anObject(target), propertyKey);\n return desc && !desc.configurable ? false : delete target[propertyKey];\n }\n});\n","'use strict';\n// 26.1.5 Reflect.enumerate(target)\nvar $export = require('./_export');\nvar anObject = require('./_an-object');\nvar Enumerate = function (iterated) {\n this._t = anObject(iterated); // target\n this._i = 0; // next index\n var keys = this._k = []; // keys\n var key;\n for (key in iterated) keys.push(key);\n};\nrequire('./_iter-create')(Enumerate, 'Object', function () {\n var that = this;\n var keys = that._k;\n var key;\n do {\n if (that._i >= keys.length) return { value: undefined, done: true };\n } while (!((key = keys[that._i++]) in that._t));\n return { value: key, done: false };\n});\n\n$export($export.S, 'Reflect', {\n enumerate: function enumerate(target) {\n return new Enumerate(target);\n }\n});\n","// 26.1.7 Reflect.getOwnPropertyDescriptor(target, propertyKey)\nvar gOPD = require('./_object-gopd');\nvar $export = require('./_export');\nvar anObject = require('./_an-object');\n\n$export($export.S, 'Reflect', {\n getOwnPropertyDescriptor: function getOwnPropertyDescriptor(target, propertyKey) {\n return gOPD.f(anObject(target), propertyKey);\n }\n});\n","// 26.1.8 Reflect.getPrototypeOf(target)\nvar $export = require('./_export');\nvar getProto = require('./_object-gpo');\nvar anObject = require('./_an-object');\n\n$export($export.S, 'Reflect', {\n getPrototypeOf: function getPrototypeOf(target) {\n return getProto(anObject(target));\n }\n});\n","// 26.1.6 Reflect.get(target, propertyKey [, receiver])\nvar gOPD = require('./_object-gopd');\nvar getPrototypeOf = require('./_object-gpo');\nvar has = require('./_has');\nvar $export = require('./_export');\nvar isObject = require('./_is-object');\nvar anObject = require('./_an-object');\n\nfunction get(target, propertyKey /* , receiver */) {\n var receiver = arguments.length < 3 ? target : arguments[2];\n var desc, proto;\n if (anObject(target) === receiver) return target[propertyKey];\n if (desc = gOPD.f(target, propertyKey)) return has(desc, 'value')\n ? desc.value\n : desc.get !== undefined\n ? desc.get.call(receiver)\n : undefined;\n if (isObject(proto = getPrototypeOf(target))) return get(proto, propertyKey, receiver);\n}\n\n$export($export.S, 'Reflect', { get: get });\n","// 26.1.9 Reflect.has(target, propertyKey)\nvar $export = require('./_export');\n\n$export($export.S, 'Reflect', {\n has: function has(target, propertyKey) {\n return propertyKey in target;\n }\n});\n","// 26.1.10 Reflect.isExtensible(target)\nvar $export = require('./_export');\nvar anObject = require('./_an-object');\nvar $isExtensible = Object.isExtensible;\n\n$export($export.S, 'Reflect', {\n isExtensible: function isExtensible(target) {\n anObject(target);\n return $isExtensible ? $isExtensible(target) : true;\n }\n});\n","// 26.1.11 Reflect.ownKeys(target)\nvar $export = require('./_export');\n\n$export($export.S, 'Reflect', { ownKeys: require('./_own-keys') });\n","// 26.1.12 Reflect.preventExtensions(target)\nvar $export = require('./_export');\nvar anObject = require('./_an-object');\nvar $preventExtensions = Object.preventExtensions;\n\n$export($export.S, 'Reflect', {\n preventExtensions: function preventExtensions(target) {\n anObject(target);\n try {\n if ($preventExtensions) $preventExtensions(target);\n return true;\n } catch (e) {\n return false;\n }\n }\n});\n","// 26.1.14 Reflect.setPrototypeOf(target, proto)\nvar $export = require('./_export');\nvar setProto = require('./_set-proto');\n\nif (setProto) $export($export.S, 'Reflect', {\n setPrototypeOf: function setPrototypeOf(target, proto) {\n setProto.check(target, proto);\n try {\n setProto.set(target, proto);\n return true;\n } catch (e) {\n return false;\n }\n }\n});\n","// 26.1.13 Reflect.set(target, propertyKey, V [, receiver])\nvar dP = require('./_object-dp');\nvar gOPD = require('./_object-gopd');\nvar getPrototypeOf = require('./_object-gpo');\nvar has = require('./_has');\nvar $export = require('./_export');\nvar createDesc = require('./_property-desc');\nvar anObject = require('./_an-object');\nvar isObject = require('./_is-object');\n\nfunction set(target, propertyKey, V /* , receiver */) {\n var receiver = arguments.length < 4 ? target : arguments[3];\n var ownDesc = gOPD.f(anObject(target), propertyKey);\n var existingDescriptor, proto;\n if (!ownDesc) {\n if (isObject(proto = getPrototypeOf(target))) {\n return set(proto, propertyKey, V, receiver);\n }\n ownDesc = createDesc(0);\n }\n if (has(ownDesc, 'value')) {\n if (ownDesc.writable === false || !isObject(receiver)) return false;\n if (existingDescriptor = gOPD.f(receiver, propertyKey)) {\n if (existingDescriptor.get || existingDescriptor.set || existingDescriptor.writable === false) return false;\n existingDescriptor.value = V;\n dP.f(receiver, propertyKey, existingDescriptor);\n } else dP.f(receiver, propertyKey, createDesc(0, V));\n return true;\n }\n return ownDesc.set === undefined ? false : (ownDesc.set.call(receiver, V), true);\n}\n\n$export($export.S, 'Reflect', { set: set });\n","var global = require('./_global');\nvar inheritIfRequired = require('./_inherit-if-required');\nvar dP = require('./_object-dp').f;\nvar gOPN = require('./_object-gopn').f;\nvar isRegExp = require('./_is-regexp');\nvar $flags = require('./_flags');\nvar $RegExp = global.RegExp;\nvar Base = $RegExp;\nvar proto = $RegExp.prototype;\nvar re1 = /a/g;\nvar re2 = /a/g;\n// \"new\" creates a new object, old webkit buggy here\nvar CORRECT_NEW = new $RegExp(re1) !== re1;\n\nif (require('./_descriptors') && (!CORRECT_NEW || require('./_fails')(function () {\n re2[require('./_wks')('match')] = false;\n // RegExp constructor can alter flags and IsRegExp works correct with @@match\n return $RegExp(re1) != re1 || $RegExp(re2) == re2 || $RegExp(re1, 'i') != '/a/i';\n}))) {\n $RegExp = function RegExp(p, f) {\n var tiRE = this instanceof $RegExp;\n var piRE = isRegExp(p);\n var fiU = f === undefined;\n return !tiRE && piRE && p.constructor === $RegExp && fiU ? p\n : inheritIfRequired(CORRECT_NEW\n ? new Base(piRE && !fiU ? p.source : p, f)\n : Base((piRE = p instanceof $RegExp) ? p.source : p, piRE && fiU ? $flags.call(p) : f)\n , tiRE ? this : proto, $RegExp);\n };\n var proxy = function (key) {\n key in $RegExp || dP($RegExp, key, {\n configurable: true,\n get: function () { return Base[key]; },\n set: function (it) { Base[key] = it; }\n });\n };\n for (var keys = gOPN(Base), i = 0; keys.length > i;) proxy(keys[i++]);\n proto.constructor = $RegExp;\n $RegExp.prototype = proto;\n require('./_redefine')(global, 'RegExp', $RegExp);\n}\n\nrequire('./_set-species')('RegExp');\n","'use strict';\nvar regexpExec = require('./_regexp-exec');\nrequire('./_export')({\n target: 'RegExp',\n proto: true,\n forced: regexpExec !== /./.exec\n}, {\n exec: regexpExec\n});\n","// 21.2.5.3 get RegExp.prototype.flags()\nif (require('./_descriptors') && /./g.flags != 'g') require('./_object-dp').f(RegExp.prototype, 'flags', {\n configurable: true,\n get: require('./_flags')\n});\n","'use strict';\n\nvar anObject = require('./_an-object');\nvar toLength = require('./_to-length');\nvar advanceStringIndex = require('./_advance-string-index');\nvar regExpExec = require('./_regexp-exec-abstract');\n\n// @@match logic\nrequire('./_fix-re-wks')('match', 1, function (defined, MATCH, $match, maybeCallNative) {\n return [\n // `String.prototype.match` method\n // https://tc39.github.io/ecma262/#sec-string.prototype.match\n function match(regexp) {\n var O = defined(this);\n var fn = regexp == undefined ? undefined : regexp[MATCH];\n return fn !== undefined ? fn.call(regexp, O) : new RegExp(regexp)[MATCH](String(O));\n },\n // `RegExp.prototype[@@match]` method\n // https://tc39.github.io/ecma262/#sec-regexp.prototype-@@match\n function (regexp) {\n var res = maybeCallNative($match, regexp, this);\n if (res.done) return res.value;\n var rx = anObject(regexp);\n var S = String(this);\n if (!rx.global) return regExpExec(rx, S);\n var fullUnicode = rx.unicode;\n rx.lastIndex = 0;\n var A = [];\n var n = 0;\n var result;\n while ((result = regExpExec(rx, S)) !== null) {\n var matchStr = String(result[0]);\n A[n] = matchStr;\n if (matchStr === '') rx.lastIndex = advanceStringIndex(S, toLength(rx.lastIndex), fullUnicode);\n n++;\n }\n return n === 0 ? null : A;\n }\n ];\n});\n","'use strict';\n\nvar anObject = require('./_an-object');\nvar toObject = require('./_to-object');\nvar toLength = require('./_to-length');\nvar toInteger = require('./_to-integer');\nvar advanceStringIndex = require('./_advance-string-index');\nvar regExpExec = require('./_regexp-exec-abstract');\nvar max = Math.max;\nvar min = Math.min;\nvar floor = Math.floor;\nvar SUBSTITUTION_SYMBOLS = /\\$([$&`']|\\d\\d?|<[^>]*>)/g;\nvar SUBSTITUTION_SYMBOLS_NO_NAMED = /\\$([$&`']|\\d\\d?)/g;\n\nvar maybeToString = function (it) {\n return it === undefined ? it : String(it);\n};\n\n// @@replace logic\nrequire('./_fix-re-wks')('replace', 2, function (defined, REPLACE, $replace, maybeCallNative) {\n return [\n // `String.prototype.replace` method\n // https://tc39.github.io/ecma262/#sec-string.prototype.replace\n function replace(searchValue, replaceValue) {\n var O = defined(this);\n var fn = searchValue == undefined ? undefined : searchValue[REPLACE];\n return fn !== undefined\n ? fn.call(searchValue, O, replaceValue)\n : $replace.call(String(O), searchValue, replaceValue);\n },\n // `RegExp.prototype[@@replace]` method\n // https://tc39.github.io/ecma262/#sec-regexp.prototype-@@replace\n function (regexp, replaceValue) {\n var res = maybeCallNative($replace, regexp, this, replaceValue);\n if (res.done) return res.value;\n\n var rx = anObject(regexp);\n var S = String(this);\n var functionalReplace = typeof replaceValue === 'function';\n if (!functionalReplace) replaceValue = String(replaceValue);\n var global = rx.global;\n if (global) {\n var fullUnicode = rx.unicode;\n rx.lastIndex = 0;\n }\n var results = [];\n while (true) {\n var result = regExpExec(rx, S);\n if (result === null) break;\n results.push(result);\n if (!global) break;\n var matchStr = String(result[0]);\n if (matchStr === '') rx.lastIndex = advanceStringIndex(S, toLength(rx.lastIndex), fullUnicode);\n }\n var accumulatedResult = '';\n var nextSourcePosition = 0;\n for (var i = 0; i < results.length; i++) {\n result = results[i];\n var matched = String(result[0]);\n var position = max(min(toInteger(result.index), S.length), 0);\n var captures = [];\n // NOTE: This is equivalent to\n // captures = result.slice(1).map(maybeToString)\n // but for some reason `nativeSlice.call(result, 1, result.length)` (called in\n // the slice polyfill when slicing native arrays) \"doesn't work\" in safari 9 and\n // causes a crash (https://pastebin.com/N21QzeQA) when trying to debug it.\n for (var j = 1; j < result.length; j++) captures.push(maybeToString(result[j]));\n var namedCaptures = result.groups;\n if (functionalReplace) {\n var replacerArgs = [matched].concat(captures, position, S);\n if (namedCaptures !== undefined) replacerArgs.push(namedCaptures);\n var replacement = String(replaceValue.apply(undefined, replacerArgs));\n } else {\n replacement = getSubstitution(matched, S, position, captures, namedCaptures, replaceValue);\n }\n if (position >= nextSourcePosition) {\n accumulatedResult += S.slice(nextSourcePosition, position) + replacement;\n nextSourcePosition = position + matched.length;\n }\n }\n return accumulatedResult + S.slice(nextSourcePosition);\n }\n ];\n\n // https://tc39.github.io/ecma262/#sec-getsubstitution\n function getSubstitution(matched, str, position, captures, namedCaptures, replacement) {\n var tailPos = position + matched.length;\n var m = captures.length;\n var symbols = SUBSTITUTION_SYMBOLS_NO_NAMED;\n if (namedCaptures !== undefined) {\n namedCaptures = toObject(namedCaptures);\n symbols = SUBSTITUTION_SYMBOLS;\n }\n return $replace.call(replacement, symbols, function (match, ch) {\n var capture;\n switch (ch.charAt(0)) {\n case '$': return '$';\n case '&': return matched;\n case '`': return str.slice(0, position);\n case \"'\": return str.slice(tailPos);\n case '<':\n capture = namedCaptures[ch.slice(1, -1)];\n break;\n default: // \\d\\d?\n var n = +ch;\n if (n === 0) return match;\n if (n > m) {\n var f = floor(n / 10);\n if (f === 0) return match;\n if (f <= m) return captures[f - 1] === undefined ? ch.charAt(1) : captures[f - 1] + ch.charAt(1);\n return match;\n }\n capture = captures[n - 1];\n }\n return capture === undefined ? '' : capture;\n });\n }\n});\n","'use strict';\n\nvar anObject = require('./_an-object');\nvar sameValue = require('./_same-value');\nvar regExpExec = require('./_regexp-exec-abstract');\n\n// @@search logic\nrequire('./_fix-re-wks')('search', 1, function (defined, SEARCH, $search, maybeCallNative) {\n return [\n // `String.prototype.search` method\n // https://tc39.github.io/ecma262/#sec-string.prototype.search\n function search(regexp) {\n var O = defined(this);\n var fn = regexp == undefined ? undefined : regexp[SEARCH];\n return fn !== undefined ? fn.call(regexp, O) : new RegExp(regexp)[SEARCH](String(O));\n },\n // `RegExp.prototype[@@search]` method\n // https://tc39.github.io/ecma262/#sec-regexp.prototype-@@search\n function (regexp) {\n var res = maybeCallNative($search, regexp, this);\n if (res.done) return res.value;\n var rx = anObject(regexp);\n var S = String(this);\n var previousLastIndex = rx.lastIndex;\n if (!sameValue(previousLastIndex, 0)) rx.lastIndex = 0;\n var result = regExpExec(rx, S);\n if (!sameValue(rx.lastIndex, previousLastIndex)) rx.lastIndex = previousLastIndex;\n return result === null ? -1 : result.index;\n }\n ];\n});\n","'use strict';\n\nvar isRegExp = require('./_is-regexp');\nvar anObject = require('./_an-object');\nvar speciesConstructor = require('./_species-constructor');\nvar advanceStringIndex = require('./_advance-string-index');\nvar toLength = require('./_to-length');\nvar callRegExpExec = require('./_regexp-exec-abstract');\nvar regexpExec = require('./_regexp-exec');\nvar fails = require('./_fails');\nvar $min = Math.min;\nvar $push = [].push;\nvar $SPLIT = 'split';\nvar LENGTH = 'length';\nvar LAST_INDEX = 'lastIndex';\nvar MAX_UINT32 = 0xffffffff;\n\n// babel-minify transpiles RegExp('x', 'y') -> /x/y and it causes SyntaxError\nvar SUPPORTS_Y = !fails(function () { RegExp(MAX_UINT32, 'y'); });\n\n// @@split logic\nrequire('./_fix-re-wks')('split', 2, function (defined, SPLIT, $split, maybeCallNative) {\n var internalSplit;\n if (\n 'abbc'[$SPLIT](/(b)*/)[1] == 'c' ||\n 'test'[$SPLIT](/(?:)/, -1)[LENGTH] != 4 ||\n 'ab'[$SPLIT](/(?:ab)*/)[LENGTH] != 2 ||\n '.'[$SPLIT](/(.?)(.?)/)[LENGTH] != 4 ||\n '.'[$SPLIT](/()()/)[LENGTH] > 1 ||\n ''[$SPLIT](/.?/)[LENGTH]\n ) {\n // based on es5-shim implementation, need to rework it\n internalSplit = function (separator, limit) {\n var string = String(this);\n if (separator === undefined && limit === 0) return [];\n // If `separator` is not a regex, use native split\n if (!isRegExp(separator)) return $split.call(string, separator, limit);\n var output = [];\n var flags = (separator.ignoreCase ? 'i' : '') +\n (separator.multiline ? 'm' : '') +\n (separator.unicode ? 'u' : '') +\n (separator.sticky ? 'y' : '');\n var lastLastIndex = 0;\n var splitLimit = limit === undefined ? MAX_UINT32 : limit >>> 0;\n // Make `global` and avoid `lastIndex` issues by working with a copy\n var separatorCopy = new RegExp(separator.source, flags + 'g');\n var match, lastIndex, lastLength;\n while (match = regexpExec.call(separatorCopy, string)) {\n lastIndex = separatorCopy[LAST_INDEX];\n if (lastIndex > lastLastIndex) {\n output.push(string.slice(lastLastIndex, match.index));\n if (match[LENGTH] > 1 && match.index < string[LENGTH]) $push.apply(output, match.slice(1));\n lastLength = match[0][LENGTH];\n lastLastIndex = lastIndex;\n if (output[LENGTH] >= splitLimit) break;\n }\n if (separatorCopy[LAST_INDEX] === match.index) separatorCopy[LAST_INDEX]++; // Avoid an infinite loop\n }\n if (lastLastIndex === string[LENGTH]) {\n if (lastLength || !separatorCopy.test('')) output.push('');\n } else output.push(string.slice(lastLastIndex));\n return output[LENGTH] > splitLimit ? output.slice(0, splitLimit) : output;\n };\n // Chakra, V8\n } else if ('0'[$SPLIT](undefined, 0)[LENGTH]) {\n internalSplit = function (separator, limit) {\n return separator === undefined && limit === 0 ? [] : $split.call(this, separator, limit);\n };\n } else {\n internalSplit = $split;\n }\n\n return [\n // `String.prototype.split` method\n // https://tc39.github.io/ecma262/#sec-string.prototype.split\n function split(separator, limit) {\n var O = defined(this);\n var splitter = separator == undefined ? undefined : separator[SPLIT];\n return splitter !== undefined\n ? splitter.call(separator, O, limit)\n : internalSplit.call(String(O), separator, limit);\n },\n // `RegExp.prototype[@@split]` method\n // https://tc39.github.io/ecma262/#sec-regexp.prototype-@@split\n //\n // NOTE: This cannot be properly polyfilled in engines that don't support\n // the 'y' flag.\n function (regexp, limit) {\n var res = maybeCallNative(internalSplit, regexp, this, limit, internalSplit !== $split);\n if (res.done) return res.value;\n\n var rx = anObject(regexp);\n var S = String(this);\n var C = speciesConstructor(rx, RegExp);\n\n var unicodeMatching = rx.unicode;\n var flags = (rx.ignoreCase ? 'i' : '') +\n (rx.multiline ? 'm' : '') +\n (rx.unicode ? 'u' : '') +\n (SUPPORTS_Y ? 'y' : 'g');\n\n // ^(? + rx + ) is needed, in combination with some S slicing, to\n // simulate the 'y' flag.\n var splitter = new C(SUPPORTS_Y ? rx : '^(?:' + rx.source + ')', flags);\n var lim = limit === undefined ? MAX_UINT32 : limit >>> 0;\n if (lim === 0) return [];\n if (S.length === 0) return callRegExpExec(splitter, S) === null ? [S] : [];\n var p = 0;\n var q = 0;\n var A = [];\n while (q < S.length) {\n splitter.lastIndex = SUPPORTS_Y ? q : 0;\n var z = callRegExpExec(splitter, SUPPORTS_Y ? S : S.slice(q));\n var e;\n if (\n z === null ||\n (e = $min(toLength(splitter.lastIndex + (SUPPORTS_Y ? 0 : q)), S.length)) === p\n ) {\n q = advanceStringIndex(S, q, unicodeMatching);\n } else {\n A.push(S.slice(p, q));\n if (A.length === lim) return A;\n for (var i = 1; i <= z.length - 1; i++) {\n A.push(z[i]);\n if (A.length === lim) return A;\n }\n q = p = e;\n }\n }\n A.push(S.slice(p));\n return A;\n }\n ];\n});\n","'use strict';\nrequire('./es6.regexp.flags');\nvar anObject = require('./_an-object');\nvar $flags = require('./_flags');\nvar DESCRIPTORS = require('./_descriptors');\nvar TO_STRING = 'toString';\nvar $toString = /./[TO_STRING];\n\nvar define = function (fn) {\n require('./_redefine')(RegExp.prototype, TO_STRING, fn, true);\n};\n\n// 21.2.5.14 RegExp.prototype.toString()\nif (require('./_fails')(function () { return $toString.call({ source: 'a', flags: 'b' }) != '/a/b'; })) {\n define(function toString() {\n var R = anObject(this);\n return '/'.concat(R.source, '/',\n 'flags' in R ? R.flags : !DESCRIPTORS && R instanceof RegExp ? $flags.call(R) : undefined);\n });\n// FF44- RegExp#toString has a wrong name\n} else if ($toString.name != TO_STRING) {\n define(function toString() {\n return $toString.call(this);\n });\n}\n","'use strict';\nvar strong = require('./_collection-strong');\nvar validate = require('./_validate-collection');\nvar SET = 'Set';\n\n// 23.2 Set Objects\nmodule.exports = require('./_collection')(SET, function (get) {\n return function Set() { return get(this, arguments.length > 0 ? arguments[0] : undefined); };\n}, {\n // 23.2.3.1 Set.prototype.add(value)\n add: function add(value) {\n return strong.def(validate(this, SET), value = value === 0 ? 0 : value, value);\n }\n}, strong);\n","'use strict';\n// B.2.3.2 String.prototype.anchor(name)\nrequire('./_string-html')('anchor', function (createHTML) {\n return function anchor(name) {\n return createHTML(this, 'a', 'name', name);\n };\n});\n","'use strict';\n// B.2.3.3 String.prototype.big()\nrequire('./_string-html')('big', function (createHTML) {\n return function big() {\n return createHTML(this, 'big', '', '');\n };\n});\n","'use strict';\n// B.2.3.4 String.prototype.blink()\nrequire('./_string-html')('blink', function (createHTML) {\n return function blink() {\n return createHTML(this, 'blink', '', '');\n };\n});\n","'use strict';\n// B.2.3.5 String.prototype.bold()\nrequire('./_string-html')('bold', function (createHTML) {\n return function bold() {\n return createHTML(this, 'b', '', '');\n };\n});\n","'use strict';\nvar $export = require('./_export');\nvar $at = require('./_string-at')(false);\n$export($export.P, 'String', {\n // 21.1.3.3 String.prototype.codePointAt(pos)\n codePointAt: function codePointAt(pos) {\n return $at(this, pos);\n }\n});\n","// 21.1.3.6 String.prototype.endsWith(searchString [, endPosition])\n'use strict';\nvar $export = require('./_export');\nvar toLength = require('./_to-length');\nvar context = require('./_string-context');\nvar ENDS_WITH = 'endsWith';\nvar $endsWith = ''[ENDS_WITH];\n\n$export($export.P + $export.F * require('./_fails-is-regexp')(ENDS_WITH), 'String', {\n endsWith: function endsWith(searchString /* , endPosition = @length */) {\n var that = context(this, searchString, ENDS_WITH);\n var endPosition = arguments.length > 1 ? arguments[1] : undefined;\n var len = toLength(that.length);\n var end = endPosition === undefined ? len : Math.min(toLength(endPosition), len);\n var search = String(searchString);\n return $endsWith\n ? $endsWith.call(that, search, end)\n : that.slice(end - search.length, end) === search;\n }\n});\n","'use strict';\n// B.2.3.6 String.prototype.fixed()\nrequire('./_string-html')('fixed', function (createHTML) {\n return function fixed() {\n return createHTML(this, 'tt', '', '');\n };\n});\n","'use strict';\n// B.2.3.7 String.prototype.fontcolor(color)\nrequire('./_string-html')('fontcolor', function (createHTML) {\n return function fontcolor(color) {\n return createHTML(this, 'font', 'color', color);\n };\n});\n","'use strict';\n// B.2.3.8 String.prototype.fontsize(size)\nrequire('./_string-html')('fontsize', function (createHTML) {\n return function fontsize(size) {\n return createHTML(this, 'font', 'size', size);\n };\n});\n","var $export = require('./_export');\nvar toAbsoluteIndex = require('./_to-absolute-index');\nvar fromCharCode = String.fromCharCode;\nvar $fromCodePoint = String.fromCodePoint;\n\n// length should be 1, old FF problem\n$export($export.S + $export.F * (!!$fromCodePoint && $fromCodePoint.length != 1), 'String', {\n // 21.1.2.2 String.fromCodePoint(...codePoints)\n fromCodePoint: function fromCodePoint(x) { // eslint-disable-line no-unused-vars\n var res = [];\n var aLen = arguments.length;\n var i = 0;\n var code;\n while (aLen > i) {\n code = +arguments[i++];\n if (toAbsoluteIndex(code, 0x10ffff) !== code) throw RangeError(code + ' is not a valid code point');\n res.push(code < 0x10000\n ? fromCharCode(code)\n : fromCharCode(((code -= 0x10000) >> 10) + 0xd800, code % 0x400 + 0xdc00)\n );\n } return res.join('');\n }\n});\n","// 21.1.3.7 String.prototype.includes(searchString, position = 0)\n'use strict';\nvar $export = require('./_export');\nvar context = require('./_string-context');\nvar INCLUDES = 'includes';\n\n$export($export.P + $export.F * require('./_fails-is-regexp')(INCLUDES), 'String', {\n includes: function includes(searchString /* , position = 0 */) {\n return !!~context(this, searchString, INCLUDES)\n .indexOf(searchString, arguments.length > 1 ? arguments[1] : undefined);\n }\n});\n","'use strict';\n// B.2.3.9 String.prototype.italics()\nrequire('./_string-html')('italics', function (createHTML) {\n return function italics() {\n return createHTML(this, 'i', '', '');\n };\n});\n","'use strict';\nvar $at = require('./_string-at')(true);\n\n// 21.1.3.27 String.prototype[@@iterator]()\nrequire('./_iter-define')(String, 'String', function (iterated) {\n this._t = String(iterated); // target\n this._i = 0; // next index\n// 21.1.5.2.1 %StringIteratorPrototype%.next()\n}, function () {\n var O = this._t;\n var index = this._i;\n var point;\n if (index >= O.length) return { value: undefined, done: true };\n point = $at(O, index);\n this._i += point.length;\n return { value: point, done: false };\n});\n","'use strict';\n// B.2.3.10 String.prototype.link(url)\nrequire('./_string-html')('link', function (createHTML) {\n return function link(url) {\n return createHTML(this, 'a', 'href', url);\n };\n});\n","var $export = require('./_export');\nvar toIObject = require('./_to-iobject');\nvar toLength = require('./_to-length');\n\n$export($export.S, 'String', {\n // 21.1.2.4 String.raw(callSite, ...substitutions)\n raw: function raw(callSite) {\n var tpl = toIObject(callSite.raw);\n var len = toLength(tpl.length);\n var aLen = arguments.length;\n var res = [];\n var i = 0;\n while (len > i) {\n res.push(String(tpl[i++]));\n if (i < aLen) res.push(String(arguments[i]));\n } return res.join('');\n }\n});\n","var $export = require('./_export');\n\n$export($export.P, 'String', {\n // 21.1.3.13 String.prototype.repeat(count)\n repeat: require('./_string-repeat')\n});\n","'use strict';\n// B.2.3.11 String.prototype.small()\nrequire('./_string-html')('small', function (createHTML) {\n return function small() {\n return createHTML(this, 'small', '', '');\n };\n});\n","// 21.1.3.18 String.prototype.startsWith(searchString [, position ])\n'use strict';\nvar $export = require('./_export');\nvar toLength = require('./_to-length');\nvar context = require('./_string-context');\nvar STARTS_WITH = 'startsWith';\nvar $startsWith = ''[STARTS_WITH];\n\n$export($export.P + $export.F * require('./_fails-is-regexp')(STARTS_WITH), 'String', {\n startsWith: function startsWith(searchString /* , position = 0 */) {\n var that = context(this, searchString, STARTS_WITH);\n var index = toLength(Math.min(arguments.length > 1 ? arguments[1] : undefined, that.length));\n var search = String(searchString);\n return $startsWith\n ? $startsWith.call(that, search, index)\n : that.slice(index, index + search.length) === search;\n }\n});\n","'use strict';\n// B.2.3.12 String.prototype.strike()\nrequire('./_string-html')('strike', function (createHTML) {\n return function strike() {\n return createHTML(this, 'strike', '', '');\n };\n});\n","'use strict';\n// B.2.3.13 String.prototype.sub()\nrequire('./_string-html')('sub', function (createHTML) {\n return function sub() {\n return createHTML(this, 'sub', '', '');\n };\n});\n","'use strict';\n// B.2.3.14 String.prototype.sup()\nrequire('./_string-html')('sup', function (createHTML) {\n return function sup() {\n return createHTML(this, 'sup', '', '');\n };\n});\n","'use strict';\n// 21.1.3.25 String.prototype.trim()\nrequire('./_string-trim')('trim', function ($trim) {\n return function trim() {\n return $trim(this, 3);\n };\n});\n","'use strict';\n// ECMAScript 6 symbols shim\nvar global = require('./_global');\nvar has = require('./_has');\nvar DESCRIPTORS = require('./_descriptors');\nvar $export = require('./_export');\nvar redefine = require('./_redefine');\nvar META = require('./_meta').KEY;\nvar $fails = require('./_fails');\nvar shared = require('./_shared');\nvar setToStringTag = require('./_set-to-string-tag');\nvar uid = require('./_uid');\nvar wks = require('./_wks');\nvar wksExt = require('./_wks-ext');\nvar wksDefine = require('./_wks-define');\nvar enumKeys = require('./_enum-keys');\nvar isArray = require('./_is-array');\nvar anObject = require('./_an-object');\nvar isObject = require('./_is-object');\nvar toObject = require('./_to-object');\nvar toIObject = require('./_to-iobject');\nvar toPrimitive = require('./_to-primitive');\nvar createDesc = require('./_property-desc');\nvar _create = require('./_object-create');\nvar gOPNExt = require('./_object-gopn-ext');\nvar $GOPD = require('./_object-gopd');\nvar $GOPS = require('./_object-gops');\nvar $DP = require('./_object-dp');\nvar $keys = require('./_object-keys');\nvar gOPD = $GOPD.f;\nvar dP = $DP.f;\nvar gOPN = gOPNExt.f;\nvar $Symbol = global.Symbol;\nvar $JSON = global.JSON;\nvar _stringify = $JSON && $JSON.stringify;\nvar PROTOTYPE = 'prototype';\nvar HIDDEN = wks('_hidden');\nvar TO_PRIMITIVE = wks('toPrimitive');\nvar isEnum = {}.propertyIsEnumerable;\nvar SymbolRegistry = shared('symbol-registry');\nvar AllSymbols = shared('symbols');\nvar OPSymbols = shared('op-symbols');\nvar ObjectProto = Object[PROTOTYPE];\nvar USE_NATIVE = typeof $Symbol == 'function' && !!$GOPS.f;\nvar QObject = global.QObject;\n// Don't use setters in Qt Script, https://github.com/zloirock/core-js/issues/173\nvar setter = !QObject || !QObject[PROTOTYPE] || !QObject[PROTOTYPE].findChild;\n\n// fallback for old Android, https://code.google.com/p/v8/issues/detail?id=687\nvar setSymbolDesc = DESCRIPTORS && $fails(function () {\n return _create(dP({}, 'a', {\n get: function () { return dP(this, 'a', { value: 7 }).a; }\n })).a != 7;\n}) ? function (it, key, D) {\n var protoDesc = gOPD(ObjectProto, key);\n if (protoDesc) delete ObjectProto[key];\n dP(it, key, D);\n if (protoDesc && it !== ObjectProto) dP(ObjectProto, key, protoDesc);\n} : dP;\n\nvar wrap = function (tag) {\n var sym = AllSymbols[tag] = _create($Symbol[PROTOTYPE]);\n sym._k = tag;\n return sym;\n};\n\nvar isSymbol = USE_NATIVE && typeof $Symbol.iterator == 'symbol' ? function (it) {\n return typeof it == 'symbol';\n} : function (it) {\n return it instanceof $Symbol;\n};\n\nvar $defineProperty = function defineProperty(it, key, D) {\n if (it === ObjectProto) $defineProperty(OPSymbols, key, D);\n anObject(it);\n key = toPrimitive(key, true);\n anObject(D);\n if (has(AllSymbols, key)) {\n if (!D.enumerable) {\n if (!has(it, HIDDEN)) dP(it, HIDDEN, createDesc(1, {}));\n it[HIDDEN][key] = true;\n } else {\n if (has(it, HIDDEN) && it[HIDDEN][key]) it[HIDDEN][key] = false;\n D = _create(D, { enumerable: createDesc(0, false) });\n } return setSymbolDesc(it, key, D);\n } return dP(it, key, D);\n};\nvar $defineProperties = function defineProperties(it, P) {\n anObject(it);\n var keys = enumKeys(P = toIObject(P));\n var i = 0;\n var l = keys.length;\n var key;\n while (l > i) $defineProperty(it, key = keys[i++], P[key]);\n return it;\n};\nvar $create = function create(it, P) {\n return P === undefined ? _create(it) : $defineProperties(_create(it), P);\n};\nvar $propertyIsEnumerable = function propertyIsEnumerable(key) {\n var E = isEnum.call(this, key = toPrimitive(key, true));\n if (this === ObjectProto && has(AllSymbols, key) && !has(OPSymbols, key)) return false;\n return E || !has(this, key) || !has(AllSymbols, key) || has(this, HIDDEN) && this[HIDDEN][key] ? E : true;\n};\nvar $getOwnPropertyDescriptor = function getOwnPropertyDescriptor(it, key) {\n it = toIObject(it);\n key = toPrimitive(key, true);\n if (it === ObjectProto && has(AllSymbols, key) && !has(OPSymbols, key)) return;\n var D = gOPD(it, key);\n if (D && has(AllSymbols, key) && !(has(it, HIDDEN) && it[HIDDEN][key])) D.enumerable = true;\n return D;\n};\nvar $getOwnPropertyNames = function getOwnPropertyNames(it) {\n var names = gOPN(toIObject(it));\n var result = [];\n var i = 0;\n var key;\n while (names.length > i) {\n if (!has(AllSymbols, key = names[i++]) && key != HIDDEN && key != META) result.push(key);\n } return result;\n};\nvar $getOwnPropertySymbols = function getOwnPropertySymbols(it) {\n var IS_OP = it === ObjectProto;\n var names = gOPN(IS_OP ? OPSymbols : toIObject(it));\n var result = [];\n var i = 0;\n var key;\n while (names.length > i) {\n if (has(AllSymbols, key = names[i++]) && (IS_OP ? has(ObjectProto, key) : true)) result.push(AllSymbols[key]);\n } return result;\n};\n\n// 19.4.1.1 Symbol([description])\nif (!USE_NATIVE) {\n $Symbol = function Symbol() {\n if (this instanceof $Symbol) throw TypeError('Symbol is not a constructor!');\n var tag = uid(arguments.length > 0 ? arguments[0] : undefined);\n var $set = function (value) {\n if (this === ObjectProto) $set.call(OPSymbols, value);\n if (has(this, HIDDEN) && has(this[HIDDEN], tag)) this[HIDDEN][tag] = false;\n setSymbolDesc(this, tag, createDesc(1, value));\n };\n if (DESCRIPTORS && setter) setSymbolDesc(ObjectProto, tag, { configurable: true, set: $set });\n return wrap(tag);\n };\n redefine($Symbol[PROTOTYPE], 'toString', function toString() {\n return this._k;\n });\n\n $GOPD.f = $getOwnPropertyDescriptor;\n $DP.f = $defineProperty;\n require('./_object-gopn').f = gOPNExt.f = $getOwnPropertyNames;\n require('./_object-pie').f = $propertyIsEnumerable;\n $GOPS.f = $getOwnPropertySymbols;\n\n if (DESCRIPTORS && !require('./_library')) {\n redefine(ObjectProto, 'propertyIsEnumerable', $propertyIsEnumerable, true);\n }\n\n wksExt.f = function (name) {\n return wrap(wks(name));\n };\n}\n\n$export($export.G + $export.W + $export.F * !USE_NATIVE, { Symbol: $Symbol });\n\nfor (var es6Symbols = (\n // 19.4.2.2, 19.4.2.3, 19.4.2.4, 19.4.2.6, 19.4.2.8, 19.4.2.9, 19.4.2.10, 19.4.2.11, 19.4.2.12, 19.4.2.13, 19.4.2.14\n 'hasInstance,isConcatSpreadable,iterator,match,replace,search,species,split,toPrimitive,toStringTag,unscopables'\n).split(','), j = 0; es6Symbols.length > j;)wks(es6Symbols[j++]);\n\nfor (var wellKnownSymbols = $keys(wks.store), k = 0; wellKnownSymbols.length > k;) wksDefine(wellKnownSymbols[k++]);\n\n$export($export.S + $export.F * !USE_NATIVE, 'Symbol', {\n // 19.4.2.1 Symbol.for(key)\n 'for': function (key) {\n return has(SymbolRegistry, key += '')\n ? SymbolRegistry[key]\n : SymbolRegistry[key] = $Symbol(key);\n },\n // 19.4.2.5 Symbol.keyFor(sym)\n keyFor: function keyFor(sym) {\n if (!isSymbol(sym)) throw TypeError(sym + ' is not a symbol!');\n for (var key in SymbolRegistry) if (SymbolRegistry[key] === sym) return key;\n },\n useSetter: function () { setter = true; },\n useSimple: function () { setter = false; }\n});\n\n$export($export.S + $export.F * !USE_NATIVE, 'Object', {\n // 19.1.2.2 Object.create(O [, Properties])\n create: $create,\n // 19.1.2.4 Object.defineProperty(O, P, Attributes)\n defineProperty: $defineProperty,\n // 19.1.2.3 Object.defineProperties(O, Properties)\n defineProperties: $defineProperties,\n // 19.1.2.6 Object.getOwnPropertyDescriptor(O, P)\n getOwnPropertyDescriptor: $getOwnPropertyDescriptor,\n // 19.1.2.7 Object.getOwnPropertyNames(O)\n getOwnPropertyNames: $getOwnPropertyNames,\n // 19.1.2.8 Object.getOwnPropertySymbols(O)\n getOwnPropertySymbols: $getOwnPropertySymbols\n});\n\n// Chrome 38 and 39 `Object.getOwnPropertySymbols` fails on primitives\n// https://bugs.chromium.org/p/v8/issues/detail?id=3443\nvar FAILS_ON_PRIMITIVES = $fails(function () { $GOPS.f(1); });\n\n$export($export.S + $export.F * FAILS_ON_PRIMITIVES, 'Object', {\n getOwnPropertySymbols: function getOwnPropertySymbols(it) {\n return $GOPS.f(toObject(it));\n }\n});\n\n// 24.3.2 JSON.stringify(value [, replacer [, space]])\n$JSON && $export($export.S + $export.F * (!USE_NATIVE || $fails(function () {\n var S = $Symbol();\n // MS Edge converts symbol values to JSON as {}\n // WebKit converts symbol values to JSON as null\n // V8 throws on boxed symbols\n return _stringify([S]) != '[null]' || _stringify({ a: S }) != '{}' || _stringify(Object(S)) != '{}';\n})), 'JSON', {\n stringify: function stringify(it) {\n var args = [it];\n var i = 1;\n var replacer, $replacer;\n while (arguments.length > i) args.push(arguments[i++]);\n $replacer = replacer = args[1];\n if (!isObject(replacer) && it === undefined || isSymbol(it)) return; // IE8 returns string on undefined\n if (!isArray(replacer)) replacer = function (key, value) {\n if (typeof $replacer == 'function') value = $replacer.call(this, key, value);\n if (!isSymbol(value)) return value;\n };\n args[1] = replacer;\n return _stringify.apply($JSON, args);\n }\n});\n\n// 19.4.3.4 Symbol.prototype[@@toPrimitive](hint)\n$Symbol[PROTOTYPE][TO_PRIMITIVE] || require('./_hide')($Symbol[PROTOTYPE], TO_PRIMITIVE, $Symbol[PROTOTYPE].valueOf);\n// 19.4.3.5 Symbol.prototype[@@toStringTag]\nsetToStringTag($Symbol, 'Symbol');\n// 20.2.1.9 Math[@@toStringTag]\nsetToStringTag(Math, 'Math', true);\n// 24.3.3 JSON[@@toStringTag]\nsetToStringTag(global.JSON, 'JSON', true);\n","'use strict';\nvar global = require('./_global');\nvar each = require('./_array-methods')(0);\nvar redefine = require('./_redefine');\nvar meta = require('./_meta');\nvar assign = require('./_object-assign');\nvar weak = require('./_collection-weak');\nvar isObject = require('./_is-object');\nvar validate = require('./_validate-collection');\nvar NATIVE_WEAK_MAP = require('./_validate-collection');\nvar IS_IE11 = !global.ActiveXObject && 'ActiveXObject' in global;\nvar WEAK_MAP = 'WeakMap';\nvar getWeak = meta.getWeak;\nvar isExtensible = Object.isExtensible;\nvar uncaughtFrozenStore = weak.ufstore;\nvar InternalMap;\n\nvar wrapper = function (get) {\n return function WeakMap() {\n return get(this, arguments.length > 0 ? arguments[0] : undefined);\n };\n};\n\nvar methods = {\n // 23.3.3.3 WeakMap.prototype.get(key)\n get: function get(key) {\n if (isObject(key)) {\n var data = getWeak(key);\n if (data === true) return uncaughtFrozenStore(validate(this, WEAK_MAP)).get(key);\n return data ? data[this._i] : undefined;\n }\n },\n // 23.3.3.5 WeakMap.prototype.set(key, value)\n set: function set(key, value) {\n return weak.def(validate(this, WEAK_MAP), key, value);\n }\n};\n\n// 23.3 WeakMap Objects\nvar $WeakMap = module.exports = require('./_collection')(WEAK_MAP, wrapper, methods, weak, true, true);\n\n// IE11 WeakMap frozen keys fix\nif (NATIVE_WEAK_MAP && IS_IE11) {\n InternalMap = weak.getConstructor(wrapper, WEAK_MAP);\n assign(InternalMap.prototype, methods);\n meta.NEED = true;\n each(['delete', 'has', 'get', 'set'], function (key) {\n var proto = $WeakMap.prototype;\n var method = proto[key];\n redefine(proto, key, function (a, b) {\n // store frozen objects on internal weakmap shim\n if (isObject(a) && !isExtensible(a)) {\n if (!this._f) this._f = new InternalMap();\n var result = this._f[key](a, b);\n return key == 'set' ? this : result;\n // store all the rest on native weakmap\n } return method.call(this, a, b);\n });\n });\n}\n","var $iterators = require('./es6.array.iterator');\nvar getKeys = require('./_object-keys');\nvar redefine = require('./_redefine');\nvar global = require('./_global');\nvar hide = require('./_hide');\nvar Iterators = require('./_iterators');\nvar wks = require('./_wks');\nvar ITERATOR = wks('iterator');\nvar TO_STRING_TAG = wks('toStringTag');\nvar ArrayValues = Iterators.Array;\n\nvar DOMIterables = {\n CSSRuleList: true, // TODO: Not spec compliant, should be false.\n CSSStyleDeclaration: false,\n CSSValueList: false,\n ClientRectList: false,\n DOMRectList: false,\n DOMStringList: false,\n DOMTokenList: true,\n DataTransferItemList: false,\n FileList: false,\n HTMLAllCollection: false,\n HTMLCollection: false,\n HTMLFormElement: false,\n HTMLSelectElement: false,\n MediaList: true, // TODO: Not spec compliant, should be false.\n MimeTypeArray: false,\n NamedNodeMap: false,\n NodeList: true,\n PaintRequestList: false,\n Plugin: false,\n PluginArray: false,\n SVGLengthList: false,\n SVGNumberList: false,\n SVGPathSegList: false,\n SVGPointList: false,\n SVGStringList: false,\n SVGTransformList: false,\n SourceBufferList: false,\n StyleSheetList: true, // TODO: Not spec compliant, should be false.\n TextTrackCueList: false,\n TextTrackList: false,\n TouchList: false\n};\n\nfor (var collections = getKeys(DOMIterables), i = 0; i < collections.length; i++) {\n var NAME = collections[i];\n var explicit = DOMIterables[NAME];\n var Collection = global[NAME];\n var proto = Collection && Collection.prototype;\n var key;\n if (proto) {\n if (!proto[ITERATOR]) hide(proto, ITERATOR, ArrayValues);\n if (!proto[TO_STRING_TAG]) hide(proto, TO_STRING_TAG, NAME);\n Iterators[NAME] = ArrayValues;\n if (explicit) for (key in $iterators) if (!proto[key]) redefine(proto, key, $iterators[key], true);\n }\n}\n","// Copyright 2014 Google Inc. All rights reserved.\n//\n// Licensed under the Apache License, Version 2.0 (the \"License\");\n// you may not use this file except in compliance with the License.\n// You may obtain a copy of the License at\n//\n// http://www.apache.org/licenses/LICENSE-2.0\n//\n// Unless required by applicable law or agreed to in writing, software\n// distributed under the License is distributed on an \"AS IS\" BASIS,\n// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n// See the License for the specific language governing permissions and\n// limitations under the License.\n\n!function(){var a={},b={};!function(a,b){function c(a){if(\"number\"==typeof a)return a;var b={};for(var c in a)b[c]=a[c];return b}function d(){this._delay=0,this._endDelay=0,this._fill=\"none\",this._iterationStart=0,this._iterations=1,this._duration=0,this._playbackRate=1,this._direction=\"normal\",this._easing=\"linear\",this._easingFunction=x}function e(){return a.isDeprecated(\"Invalid timing inputs\",\"2016-03-02\",\"TypeError exceptions will be thrown instead.\",!0)}function f(b,c,e){var f=new d;return c&&(f.fill=\"both\",f.duration=\"auto\"),\"number\"!=typeof b||isNaN(b)?void 0!==b&&Object.getOwnPropertyNames(b).forEach(function(c){if(\"auto\"!=b[c]){if((\"number\"==typeof f[c]||\"duration\"==c)&&(\"number\"!=typeof b[c]||isNaN(b[c])))return;if(\"fill\"==c&&-1==v.indexOf(b[c]))return;if(\"direction\"==c&&-1==w.indexOf(b[c]))return;if(\"playbackRate\"==c&&1!==b[c]&&a.isDeprecated(\"AnimationEffectTiming.playbackRate\",\"2014-11-28\",\"Use Animation.playbackRate instead.\"))return;f[c]=b[c]}}):f.duration=b,f}function g(a){return\"number\"==typeof a&&(a=isNaN(a)?{duration:0}:{duration:a}),a}function h(b,c){return b=a.numericTimingToObject(b),f(b,c)}function i(a,b,c,d){return a<0||a>1||c<0||c>1?x:function(e){function f(a,b,c){return 3*a*(1-c)*(1-c)*c+3*b*(1-c)*c*c+c*c*c}if(e<=0){var g=0;return a>0?g=b/a:!b&&c>0&&(g=d/c),g*e}if(e>=1){var h=0;return 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